文件名称:02_WalkByOrder
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- 上传时间:2012-11-16
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文件大小:5.33mb
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运用DirectX 9.0进行编程,实现了点击鼠标人物模型会朝点击方向移动.-DirectX 9.0 application programming, implementation of the click of a mouse model characters will be moving in the direction of mobile click.
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下载文件列表
02_WalkByOrder/AllocateHierarchy.cpp
02_WalkByOrder/AllocateHierarchy.h
02_WalkByOrder/Common/directx.ico
02_WalkByOrder/Common/dxstdafx.cpp
02_WalkByOrder/Common/dxstdafx.h
02_WalkByOrder/Common/DXUT.cpp
02_WalkByOrder/Common/DXUT.h
02_WalkByOrder/Common/DXUTenum.cpp
02_WalkByOrder/Common/DXUTenum.h
02_WalkByOrder/Common/DXUTgui.cpp
02_WalkByOrder/Common/DXUTgui.h
02_WalkByOrder/Common/DXUTMesh.cpp
02_WalkByOrder/Common/DXUTMesh.h
02_WalkByOrder/Common/DXUTmisc.cpp
02_WalkByOrder/Common/DXUTmisc.h
02_WalkByOrder/Common/DXUTRes.cpp
02_WalkByOrder/Common/DXUTRes.h
02_WalkByOrder/Common/DXUTSettingsDlg.cpp
02_WalkByOrder/Common/DXUTSettingsDlg.h
02_WalkByOrder/Common/DXUTsound.cpp
02_WalkByOrder/Common/DXUTsound.h
02_WalkByOrder/Common/DXUT_2003.sln
02_WalkByOrder/Common/DXUT_2003.vcproj
02_WalkByOrder/Common/DXUT_2005.sln
02_WalkByOrder/Common/DXUT_2005.vcproj
02_WalkByOrder/Common/Thumbs.db
02_WalkByOrder/Debug/AllocateHierarchy.obj
02_WalkByOrder/Debug/BuildLog.htm
02_WalkByOrder/Debug/dxstdafx.obj
02_WalkByOrder/Debug/DXUT.obj
02_WalkByOrder/Debug/DXUTenum.obj
02_WalkByOrder/Debug/DXUTgui.obj
02_WalkByOrder/Debug/DXUTmisc.obj
02_WalkByOrder/Debug/DXUTRes.obj
02_WalkByOrder/Debug/DXUTSettingsDlg.obj
02_WalkByOrder/Debug/Role.obj
02_WalkByOrder/Debug/SkinMesh.obj
02_WalkByOrder/Debug/vc70.idb
02_WalkByOrder/Debug/vc70.pdb
02_WalkByOrder/Debug/WalkByOrder.exe
02_WalkByOrder/Debug/WalkByOrder.ilk
02_WalkByOrder/Debug/WalkByOrder.obj
02_WalkByOrder/Debug/WalkByOrder.pch
02_WalkByOrder/Debug/WalkByOrder.pdb
02_WalkByOrder/Debug/WalkByOrder.res
02_WalkByOrder/Media/Floor.jpg
02_WalkByOrder/Media/Thumbs.db
02_WalkByOrder/Media/tiny.x
02_WalkByOrder/Media/Tiny_skin.dds
02_WalkByOrder/resource.h
02_WalkByOrder/Role.cpp
02_WalkByOrder/Role.h
02_WalkByOrder/SkinMesh.cpp
02_WalkByOrder/SkinMesh.h
02_WalkByOrder/Thumbs.db
02_WalkByOrder/WalkByOrder.cpp
02_WalkByOrder/WalkByOrder.exe
02_WalkByOrder/WalkByOrder.jpg
02_WalkByOrder/WalkByOrder.manifest
02_WalkByOrder/WalkByOrder.rc
02_WalkByOrder/WalkByOrder_2003.ncb
02_WalkByOrder/WalkByOrder_2003.sln
02_WalkByOrder/WalkByOrder_2003.suo
02_WalkByOrder/WalkByOrder_2003.vcproj
02_WalkByOrder/WalkByOrder_2005.sln
02_WalkByOrder/WalkByOrder_2005.vcproj
02_WalkByOrder/Common
02_WalkByOrder/Debug
02_WalkByOrder/Media
02_WalkByOrder
02_WalkByOrder/AllocateHierarchy.h
02_WalkByOrder/Common/directx.ico
02_WalkByOrder/Common/dxstdafx.cpp
02_WalkByOrder/Common/dxstdafx.h
02_WalkByOrder/Common/DXUT.cpp
02_WalkByOrder/Common/DXUT.h
02_WalkByOrder/Common/DXUTenum.cpp
02_WalkByOrder/Common/DXUTenum.h
02_WalkByOrder/Common/DXUTgui.cpp
02_WalkByOrder/Common/DXUTgui.h
02_WalkByOrder/Common/DXUTMesh.cpp
02_WalkByOrder/Common/DXUTMesh.h
02_WalkByOrder/Common/DXUTmisc.cpp
02_WalkByOrder/Common/DXUTmisc.h
02_WalkByOrder/Common/DXUTRes.cpp
02_WalkByOrder/Common/DXUTRes.h
02_WalkByOrder/Common/DXUTSettingsDlg.cpp
02_WalkByOrder/Common/DXUTSettingsDlg.h
02_WalkByOrder/Common/DXUTsound.cpp
02_WalkByOrder/Common/DXUTsound.h
02_WalkByOrder/Common/DXUT_2003.sln
02_WalkByOrder/Common/DXUT_2003.vcproj
02_WalkByOrder/Common/DXUT_2005.sln
02_WalkByOrder/Common/DXUT_2005.vcproj
02_WalkByOrder/Common/Thumbs.db
02_WalkByOrder/Debug/AllocateHierarchy.obj
02_WalkByOrder/Debug/BuildLog.htm
02_WalkByOrder/Debug/dxstdafx.obj
02_WalkByOrder/Debug/DXUT.obj
02_WalkByOrder/Debug/DXUTenum.obj
02_WalkByOrder/Debug/DXUTgui.obj
02_WalkByOrder/Debug/DXUTmisc.obj
02_WalkByOrder/Debug/DXUTRes.obj
02_WalkByOrder/Debug/DXUTSettingsDlg.obj
02_WalkByOrder/Debug/Role.obj
02_WalkByOrder/Debug/SkinMesh.obj
02_WalkByOrder/Debug/vc70.idb
02_WalkByOrder/Debug/vc70.pdb
02_WalkByOrder/Debug/WalkByOrder.exe
02_WalkByOrder/Debug/WalkByOrder.ilk
02_WalkByOrder/Debug/WalkByOrder.obj
02_WalkByOrder/Debug/WalkByOrder.pch
02_WalkByOrder/Debug/WalkByOrder.pdb
02_WalkByOrder/Debug/WalkByOrder.res
02_WalkByOrder/Media/Floor.jpg
02_WalkByOrder/Media/Thumbs.db
02_WalkByOrder/Media/tiny.x
02_WalkByOrder/Media/Tiny_skin.dds
02_WalkByOrder/resource.h
02_WalkByOrder/Role.cpp
02_WalkByOrder/Role.h
02_WalkByOrder/SkinMesh.cpp
02_WalkByOrder/SkinMesh.h
02_WalkByOrder/Thumbs.db
02_WalkByOrder/WalkByOrder.cpp
02_WalkByOrder/WalkByOrder.exe
02_WalkByOrder/WalkByOrder.jpg
02_WalkByOrder/WalkByOrder.manifest
02_WalkByOrder/WalkByOrder.rc
02_WalkByOrder/WalkByOrder_2003.ncb
02_WalkByOrder/WalkByOrder_2003.sln
02_WalkByOrder/WalkByOrder_2003.suo
02_WalkByOrder/WalkByOrder_2003.vcproj
02_WalkByOrder/WalkByOrder_2005.sln
02_WalkByOrder/WalkByOrder_2005.vcproj
02_WalkByOrder/Common
02_WalkByOrder/Debug
02_WalkByOrder/Media
02_WalkByOrder
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