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文件名称:popcapframework_1_3

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popcapframework1.3版,这是著名的PopCap游戏公司,不知道的话,祖玛应该知道吧,这些游戏都是用这个框架开发的,现在PopCap将它开源了!-PopCap Games Framework Version 1.3 Changes





General



  * Removed support for Visual Studio/Visual C++ 6. If you use these versions, you will need to update your project files manually.

     o Note: you can download Visual Studio 2005 Express edition for free from Microsoft (http://msdn.microsoft.com/vstudio/express/)

  * PAKfile support- See docs/Pak Resource File Support.doc

  * Added support for wide displays and for windowed emulation of wide displays.

  * Some wide string/localization related changes to strings/chars: Use the WideString.vcproj projects for widestring support

  * Added support to draw anti-aliased lines/polygons.

  * Cached WAV files are "encrypted" (weakly) to prevent the easy copying of sound resources.

  * All demos were made to be widestring compatible and we added corresponding widestring projects. std::string has been replaced with SexyString, char with SexyChar, and a few std::string to SexyString conversion functions are no
(系统自动生成,下载前可以参看下载内容)

下载文件列表

osframework/docs/
osframework/docs/Font Building.doc
osframework/docs/Framework Open Source Wstring.doc
osframework/docs/Framework Version 1.2 Usage Notes.doc
osframework/docs/Pak Resource File Support.doc
osframework/docs/SexyAppFramework.doc
osframework/docs/Using PopCap Resource Manifests.doc
osframework/docs/Vista Support.doc
osframework/Framework 1.21 Changes.txt
osframework/Framework 1.22 Changes.txt
osframework/Framework 1.30 Changes.txt
osframework/INSTALLATION NOTES.txt
osframework/j2k-codec Notes.txt
osframework/Other Licenses.txt
osframework/PopCap Framework License.txt
osframework/source/
osframework/source/demos/
osframework/source/demos/bass.dll
osframework/source/demos/Demo1/
osframework/source/demos/Demo1/Board.cpp
osframework/source/demos/Demo1/Board.h
osframework/source/demos/Demo1/Demo1 VS2005 WideString.vcproj
osframework/source/demos/Demo1/Demo1 VS2005.vcproj
osframework/source/demos/Demo1/Demo1 WideString.vcproj
osframework/source/demos/Demo1/Demo1.dsp
osframework/source/demos/Demo1/Demo1.vcproj
osframework/source/demos/Demo1/GameApp.cpp
osframework/source/demos/Demo1/GameApp.h
osframework/source/demos/Demo1/main.cpp
osframework/source/demos/Demo2/
osframework/source/demos/Demo2/Board.cpp
osframework/source/demos/Demo2/Board.h
osframework/source/demos/Demo2/Demo2 VS2005 WideString.vcproj
osframework/source/demos/Demo2/Demo2 VS2005.vcproj
osframework/source/demos/Demo2/Demo2 WideString.vcproj
osframework/source/demos/Demo2/Demo2.dsp
osframework/source/demos/Demo2/Demo2.vcproj
osframework/source/demos/Demo2/GameApp.cpp
osframework/source/demos/Demo2/GameApp.h
osframework/source/demos/Demo2/main.cpp
osframework/source/demos/Demo3/
osframework/source/demos/Demo3/Board.cpp
osframework/source/demos/Demo3/Board.h
osframework/source/demos/Demo3/Demo3 VS2005 WideString.vcproj
osframework/source/demos/Demo3/Demo3 VS2005.vcproj
osframework/source/demos/Demo3/Demo3 WideString.vcproj
osframework/source/demos/Demo3/Demo3.dsp
osframework/source/demos/Demo3/Demo3.vcproj
osframework/source/demos/Demo3/GameApp.cpp
osframework/source/demos/Demo3/GameApp.h
osframework/source/demos/Demo3/main.cpp
osframework/source/demos/Demo4/
osframework/source/demos/Demo4/Board.cpp
osframework/source/demos/Demo4/Board.h
osframework/source/demos/Demo4/Demo4 VS2005 WideString.vcproj
osframework/source/demos/Demo4/Demo4 VS2005.vcproj
osframework/source/demos/Demo4/Demo4 WideString.vcproj
osframework/source/demos/Demo4/Demo4.dsp
osframework/source/demos/Demo4/Demo4.vcproj
osframework/source/demos/Demo4/GameApp.cpp
osframework/source/demos/Demo4/GameApp.h
osframework/source/demos/Demo4/main.cpp
osframework/source/demos/Demo4/TitleScreen.cpp
osframework/source/demos/Demo4/TitleScreen.h
osframework/source/demos/Demo5/
osframework/source/demos/Demo5/Board.cpp
osframework/source/demos/Demo5/Board.h
osframework/source/demos/Demo5/Demo5 VS2005 WideString.vcproj
osframework/source/demos/Demo5/Demo5 VS2005.vcproj
osframework/source/demos/Demo5/Demo5 WideString.vcproj
osframework/source/demos/Demo5/Demo5.dsp
osframework/source/demos/Demo5/Demo5.vcproj
osframework/source/demos/Demo5/DemoDialog.cpp
osframework/source/demos/Demo5/DemoDialog.h
osframework/source/demos/Demo5/GameApp.cpp
osframework/source/demos/Demo5/GameApp.h
osframework/source/demos/Demo5/main.cpp
osframework/source/demos/Demo5/TitleScreen.cpp
osframework/source/demos/Demo5/TitleScreen.h
osframework/source/demos/demos.txt
osframework/source/demos/fonts/
osframework/source/demos/fonts/ArmorPiercing22.txt
osframework/source/demos/fonts/ContinuumBold12.txt
osframework/source/demos/fonts/Kiloton9.txt
osframework/source/demos/fonts/supernova20.txt
osframework/source/demos/fonts/_ArmorPiercing22.png
osframework/source/demos/fonts/_ContinuumBold12.gif
osframework/source/demos/fonts/_Kiloton9.png
osframework/source/demos/fonts/_supernova20.png
osframework/source/demos/Hun-garr/
osframework/source/demos/Hun-garr/Board.cpp
osframework/source/demos/Hun-garr/Board.h
osframework/source/demos/Hun-garr/GameApp.cpp
osframework/source/demos/Hun-garr/GameApp.h
osframework/source/demos/Hun-garr/GameOverEffect.cpp
osframework/source/demos/Hun-garr/GameOverEffect.h
osframework/source/demos/Hun-garr/Hun-garr VS2005 WideString.vcproj
osframework/source/demos/Hun-garr/Hun-garr VS2005.vcproj
osframework/source/demos/Hun-garr/Hun-garr WideString.vcproj
osframework/source/demos/Hun-garr/Hun-garr.vcproj
osframework/source/demos/Hun-garr/Hungarr.dsp
osframework/source/demos/Hun-garr/LevelupEffect.cpp
osframework/source/demos/Hun-garr/LevelupEffect.h
osframework/source/demos/Hun-garr/main.cpp
osframework/source/demos/Hun-garr/OptionsDialog.cpp
osframework/source/demos/Hun-garr/OptionsDialog.h
osframework/source/demos/Hun-garr/TitleScreen.cpp
osframework/source/demos/Hun-garr/TitleScreen.h
osframework/source/demos/images/
osframework/source/demos/images/atomicexplosion.jpg
osframework/source/demos/images/atomicexplosion_.jpg
osframework/source/demos/images/beam_opaque.jpg
osframework/source/demos/images/beam_opaque_.gif
osframework/source/demos/images/bomb_radial_death.jpg
osframework/source/demos/images/bomb_radial_d

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