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文件名称:xiaoyouxiyuanma

介绍说明--下载内容来自于网络,使用问题请自行百度

压缩包中包括6个小游戏的源码,分别是扫雷、俄罗斯方块、拼图、贪食蛇、推箱子和连连看。开发工具是VC++ 6.0,源码齐全,初学者可以研究一下-Compression package, including game 6 of the source, namely, mine clearance, the Russian box, puzzles,贪食蛇, Sokoban and Lianliankan. Development tools is VC++ 6.0, complete source code, beginners can look
(系统自动生成,下载前可以参看下载内容)

下载文件列表

Mine/Debug/config.ini
Mine/Debug/DlgCustom.obj
Mine/Debug/DlgCustom.sbr
Mine/Debug/DlgHero.obj
Mine/Debug/DlgHero.sbr
Mine/Debug/DlgNewRecord.obj
Mine/Debug/DlgNewRecord.sbr
Mine/Debug/Mine.exe
Mine/Debug/Mine.ilk
Mine/Debug/Mine.obj
Mine/Debug/Mine.pch
Mine/Debug/Mine.pdb
Mine/Debug/Mine.res
Mine/Debug/Mine.sbr
Mine/Debug/MineWnd.obj
Mine/Debug/MineWnd.sbr
Mine/Debug/StdAfx.obj
Mine/Debug/StdAfx.sbr
Mine/Debug/vc60.idb
Mine/Debug/vc60.pdb
Mine/DlgCustom.cpp
Mine/DlgCustom.h
Mine/DlgHero.cpp
Mine/DlgHero.h
Mine/DlgNewRecord.cpp
Mine/DlgNewRecord.h
Mine/Mine.aps
Mine/Mine.clw
Mine/Mine.cpp
Mine/Mine.dsp
Mine/Mine.dsw
Mine/Mine.h
Mine/Mine.ncb
Mine/Mine.opt
Mine/Mine.plg
Mine/Mine.rc
Mine/MineDefs.h
Mine/MineWnd.cpp
Mine/MineWnd.h
Mine/readme.txt
Mine/res/BITMAP10.BMP
Mine/res/BITMAP11.BMP
Mine/res/bitmap2.bmp
Mine/res/BITMAP20.BMP
Mine/res/BITMAP21.BMP
Mine/res/BITMAP30.BMP
Mine/res/BITMAP31.BMP
Mine/res/Mine.ico
Mine/res/Mine.rc2
Mine/res/Thumbs.db
Mine/res/WAV1.WAV
Mine/res/WAV2.WAV
Mine/res/WAV3.WAV
Mine/resource.h
Mine/StdAfx.cpp
Mine/StdAfx.h
Pintu/skyblue_PinTu/MainFrm.cpp
Pintu/skyblue_PinTu/MainFrm.h
Pintu/skyblue_PinTu/OrgView.cpp
Pintu/skyblue_PinTu/OrgView.h
Pintu/skyblue_PinTu/ReadMe.txt
Pintu/skyblue_PinTu/res/bitmap1.bmp
Pintu/skyblue_PinTu/res/bitmap2.bmp
Pintu/skyblue_PinTu/res/bitmap3.bmp
Pintu/skyblue_PinTu/res/bitmap4.bmp
Pintu/skyblue_PinTu/res/pic1.bmp
Pintu/skyblue_PinTu/res/pic2.bmp
Pintu/skyblue_PinTu/res/pic3.bmp
Pintu/skyblue_PinTu/res/pic4.bmp
Pintu/skyblue_PinTu/res/pic5.bmp
Pintu/skyblue_PinTu/res/pic6.bmp
Pintu/skyblue_PinTu/res/skyblue_PinTu.ico
Pintu/skyblue_PinTu/res/skyblue_PinTu.rc2
Pintu/skyblue_PinTu/res/skyblue_PinTuDoc.ico
Pintu/skyblue_PinTu/resource.h
Pintu/skyblue_PinTu/SettingDlg.cpp
Pintu/skyblue_PinTu/SettingDlg.h
Pintu/skyblue_PinTu/skyblue_PinTu.aps
Pintu/skyblue_PinTu/skyblue_PinTu.clw
Pintu/skyblue_PinTu/skyblue_PinTu.cpp
Pintu/skyblue_PinTu/skyblue_PinTu.dsp
Pintu/skyblue_PinTu/skyblue_PinTu.dsw
Pintu/skyblue_PinTu/skyblue_PinTu.h
Pintu/skyblue_PinTu/skyblue_PinTu.ncb
Pintu/skyblue_PinTu/skyblue_PinTu.opt
Pintu/skyblue_PinTu/skyblue_PinTu.plg
Pintu/skyblue_PinTu/skyblue_PinTu.rc
Pintu/skyblue_PinTu/skyblue_PinTuDoc.cpp
Pintu/skyblue_PinTu/skyblue_PinTuDoc.h
Pintu/skyblue_PinTu/skyblue_PinTuView.cpp
Pintu/skyblue_PinTu/skyblue_PinTuView.h
Pintu/skyblue_PinTu/StdAfx.cpp
Pintu/skyblue_PinTu/StdAfx.h
Pintu/skyblue_PinTu/同源、不同源,多视实现.rar
Reck/Debug/rect.bmp
Reck/Debug/skyblue_Rect.exe
Reck/Debug/skyblue_rect.mid
Reck/MainFrm.cpp
Reck/MainFrm.h
Reck/OptionDlg.cpp
Reck/OptionDlg.h
Reck/ReadMe.txt
Reck/rect.bmp
Reck/Release/rect.bmp
Reck/Release/skyblue_Rect.exe
Reck/res/Adobe13.ico
Reck/res/Adobe2.ico
Reck/res/Adobe3.ico
Reck/res/Adobe8.ico
Reck/res/Adobe8_pause.ico
Reck/res/rect.bmp
Reck/res/rect.png
Reck/res/rect3.bmp
Reck/res/skyblue_Rect.ico
Reck/res/skyblue_Rect.rc2
Reck/res/skyblue_RectDoc.ico
Reck/res/Toolbar.bmp
Reck/resource.h
Reck/skyblue_Rect.aps
Reck/skyblue_Rect.clw
Reck/skyblue_Rect.cpp
Reck/skyblue_Rect.dsp
Reck/skyblue_Rect.dsw
Reck/skyblue_Rect.h
Reck/skyblue_rect.mid
Reck/skyblue_Rect.ncb
Reck/skyblue_Rect.opt
Reck/skyblue_Rect.plg
Reck/skyblue_Rect.rc
Reck/skyblue_RectDoc.cpp
Reck/skyblue_RectDoc.h
Reck/skyblue_RectView.cpp
Reck/skyblue_RectView.h
Reck/StdAfx.cpp
Reck/StdAfx.h
Snake/bitmap1.bmp
Snake/brick.bmp
Snake/Debug/main.obj
Snake/Debug/Snake.exe
Snake/Debug/Snake.ilk
Snake/Debug/snake.obj
Snake/Debug/Snake.pch
Snake/Debug/Snake.pdb
Snake/Debug/snaker.res
Snake/Debug/table.obj
Snake/Debug/vc60.idb
Snake/Debug/vc60.pdb
Snake/end.bmp
Snake/icon1.ico
Snake/main.cpp
Snake/readme.txt
Snake/scoreboard.bmp
Snake/snake.bmp
Snake/snake.cpp
Snake/Snake.dsp
Snake/Snake.dsw
Snake/snake.h
Snake/Snake.ncb
Snake/Snake.opt
Snake/Snake.plg
Snake/snake.vsd
Snake/snaker.aps
Snake/snaker.h
Snake/snaker.rc
Snake/table.cpp
Snake/table.h
Snake/x.bmp
readme.txt
BOXMAN/skyblue_BoxMan/BoxMan.cpp
BOXMAN/skyblue_BoxMan/BoxMan.h
BOXMAN/skyblue_BoxMan/BoxManWnd.cpp
BOXMAN/skyblue_BoxMan/BoxManWnd.h
BOXMAN/skyblue_BoxMan/BoxMan_Editer/BoxMan_Edit.cpp
BOXMAN/skyblue_BoxMan/BoxMan_Editer/BoxMan_Edit.h
BOXMAN/skyblue_BoxMan/BoxMan_Editer/BoxMan_Editer.aps
BOXMAN/skyblue_BoxMan/BoxMan_Editer/BoxMan_Editer.clw
BOXMAN/skyblue_BoxMan/BoxMan_Editer/BoxMan_Editer.cpp
BOXMAN/skyblue_BoxMan/BoxMan_Editer/BoxMan_Editer.dsp
BOXMAN/skyblue_BoxMan/BoxMan_Editer/BoxMan_Editer.dsw
BOXMAN/skyblue_BoxMan/BoxMan_Editer/BoxMan_Editer.h
BOXMAN/skyblue_BoxMan/BoxMan_Editer/BoxMan_Editer.ncb
BOXMAN/skyblue_BoxMan/BoxMan_Editer/BoxMan_Editer.opt
BOXMAN/skyblue_BoxMan/BoxMan_Editer/BoxMan_Editer.plg
BOXMAN/skyblue_BoxMan/BoxMan_Editer/BoxMan_Editer.rc
BOXMAN/skyblue_BoxMan/BoxMan_Editer/BoxMan_EditerDoc.cpp
BOXMAN/skyblue_BoxMan/BoxMan_Editer/BoxMan_EditerDoc.h
BOXMAN/skyblue_BoxMan/BoxMan_Editer/BoxMan_EditerView.cpp
BOXMAN/skyblue_BoxMan/BoxMan_Editer/BoxMan_EditerView.h
BOXMAN/skyblue_BoxMan/BoxMan_Editer/Boxman_EditerWnd.cpp
BOXMAN/skyblue_BoxMan/BoxMan_Editer/Boxman_EditerWnd.h
BOXMAN/skyblue_BoxMan/BoxMan_Editer/Debug/BoxMan_Editer.exe
BOXMAN/skyblue_BoxMan/BoxMan_Editer/Debug/map.info
BOXMAN/skyblue_BoxMan/Bo

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