文件名称:dynamic_splitter&cursor
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- 上传时间:2008-10-13
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文件大小:68.74kb
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已下载:0次
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新的问题出现了:对于一般的最大最小搜索,即使每一步只有很少的下法,搜索位置的数目也会随着搜索深度呈级数级增长。在大多数的中局棋形中,每步平均有十种下法,假设电脑搜索九步(程序术语称为搜索深度为九),就要搜索十亿个位置(十的九次方),这样极大地限制了电脑的棋力:我们总不能忍受电脑棋手一年才下一步棋。减少搜索结点的最简单的方法是减小搜索深度,但这大大影响了电脑棋手的棋力。是否有办法在不减小搜索深度的前提下将需要搜索的结点减小一些?幸运的是,可以证明,程序不需要考虑所有的位置而找到最佳点,于是人们采用了一个方法,叫\"alpha-beta剪枝\",它大为减少了检测的数目,-new problem has arisen : the biggest smallest general search, even if only a small step in the purgation, Search position as the number will search depth grow exponentially. In most of the middle-game, every step, an average of 10 purgation, Assuming the computer search nine-step (search procedure, technically known as a depth of nine), it is necessary to search 1 billion location (10 to nine), this greatly limits the computer chess : We can not put up with the computer players will move next year. Reduce node search of the most simple way is to reduce the search depth, but greatly affected the computer players in the spotlight. If there are ways to reduce the search in depth under the premise of the need to search nodes decreased? Fortunately, evidence, procedures need not consider all th
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下载文件列表
dynamic_splitter&cursor
dynamic_splitter&cursor/dynamic_splitter
dynamic_splitter&cursor/dynamic_splitter/Debug
dynamic_splitter&cursor/dynamic_splitter/DSplit.001
dynamic_splitter&cursor/dynamic_splitter/DSplit.aps
dynamic_splitter&cursor/dynamic_splitter/DSplit.clw
dynamic_splitter&cursor/dynamic_splitter/DSplit.cpp
dynamic_splitter&cursor/dynamic_splitter/DSplit.dsp
dynamic_splitter&cursor/dynamic_splitter/DSplit.dsw
dynamic_splitter&cursor/dynamic_splitter/DSplit.exe
dynamic_splitter&cursor/dynamic_splitter/DSplit.h
dynamic_splitter&cursor/dynamic_splitter/DSplit.ncb
dynamic_splitter&cursor/dynamic_splitter/DSplit.opt
dynamic_splitter&cursor/dynamic_splitter/DSplit.plg
dynamic_splitter&cursor/dynamic_splitter/DSplit.rc
dynamic_splitter&cursor/dynamic_splitter/DSplitDoc.cpp
dynamic_splitter&cursor/dynamic_splitter/DSplitDoc.h
dynamic_splitter&cursor/dynamic_splitter/DSplitView.cpp
dynamic_splitter&cursor/dynamic_splitter/DSplitView.h
dynamic_splitter&cursor/dynamic_splitter/DynSplitterWnd.cpp
dynamic_splitter&cursor/dynamic_splitter/DynSplitterWnd.h
dynamic_splitter&cursor/dynamic_splitter/DynSplitView2.cpp
dynamic_splitter&cursor/dynamic_splitter/DynSplitView2.h
dynamic_splitter&cursor/dynamic_splitter/MainFrm.cpp
dynamic_splitter&cursor/dynamic_splitter/MainFrm.h
dynamic_splitter&cursor/dynamic_splitter/ReadMe.txt
dynamic_splitter&cursor/dynamic_splitter/res
dynamic_splitter&cursor/dynamic_splitter/res/cursor1.cur
dynamic_splitter&cursor/dynamic_splitter/res/cursor2.cur
dynamic_splitter&cursor/dynamic_splitter/res/cursor3.cur
dynamic_splitter&cursor/dynamic_splitter/res/DSplit.ico
dynamic_splitter&cursor/dynamic_splitter/res/DSplit.rc2
dynamic_splitter&cursor/dynamic_splitter/res/DSplitDoc.ico
dynamic_splitter&cursor/dynamic_splitter/res/Toolbar.bmp
dynamic_splitter&cursor/dynamic_splitter/resource.h
dynamic_splitter&cursor/dynamic_splitter/StdAfx.cpp
dynamic_splitter&cursor/dynamic_splitter/StdAfx.h
dynamic_splitter&cursor/dynamic_splitter/View1.cpp
dynamic_splitter&cursor/dynamic_splitter/View1.h
www.dssz.com.txt
dynamic_splitter&cursor/dynamic_splitter
dynamic_splitter&cursor/dynamic_splitter/Debug
dynamic_splitter&cursor/dynamic_splitter/DSplit.001
dynamic_splitter&cursor/dynamic_splitter/DSplit.aps
dynamic_splitter&cursor/dynamic_splitter/DSplit.clw
dynamic_splitter&cursor/dynamic_splitter/DSplit.cpp
dynamic_splitter&cursor/dynamic_splitter/DSplit.dsp
dynamic_splitter&cursor/dynamic_splitter/DSplit.dsw
dynamic_splitter&cursor/dynamic_splitter/DSplit.exe
dynamic_splitter&cursor/dynamic_splitter/DSplit.h
dynamic_splitter&cursor/dynamic_splitter/DSplit.ncb
dynamic_splitter&cursor/dynamic_splitter/DSplit.opt
dynamic_splitter&cursor/dynamic_splitter/DSplit.plg
dynamic_splitter&cursor/dynamic_splitter/DSplit.rc
dynamic_splitter&cursor/dynamic_splitter/DSplitDoc.cpp
dynamic_splitter&cursor/dynamic_splitter/DSplitDoc.h
dynamic_splitter&cursor/dynamic_splitter/DSplitView.cpp
dynamic_splitter&cursor/dynamic_splitter/DSplitView.h
dynamic_splitter&cursor/dynamic_splitter/DynSplitterWnd.cpp
dynamic_splitter&cursor/dynamic_splitter/DynSplitterWnd.h
dynamic_splitter&cursor/dynamic_splitter/DynSplitView2.cpp
dynamic_splitter&cursor/dynamic_splitter/DynSplitView2.h
dynamic_splitter&cursor/dynamic_splitter/MainFrm.cpp
dynamic_splitter&cursor/dynamic_splitter/MainFrm.h
dynamic_splitter&cursor/dynamic_splitter/ReadMe.txt
dynamic_splitter&cursor/dynamic_splitter/res
dynamic_splitter&cursor/dynamic_splitter/res/cursor1.cur
dynamic_splitter&cursor/dynamic_splitter/res/cursor2.cur
dynamic_splitter&cursor/dynamic_splitter/res/cursor3.cur
dynamic_splitter&cursor/dynamic_splitter/res/DSplit.ico
dynamic_splitter&cursor/dynamic_splitter/res/DSplit.rc2
dynamic_splitter&cursor/dynamic_splitter/res/DSplitDoc.ico
dynamic_splitter&cursor/dynamic_splitter/res/Toolbar.bmp
dynamic_splitter&cursor/dynamic_splitter/resource.h
dynamic_splitter&cursor/dynamic_splitter/StdAfx.cpp
dynamic_splitter&cursor/dynamic_splitter/StdAfx.h
dynamic_splitter&cursor/dynamic_splitter/View1.cpp
dynamic_splitter&cursor/dynamic_splitter/View1.h
www.dssz.com.txt
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