文件名称:sword
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- 上传时间:2012-11-16
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文件大小:342.58kb
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已下载:0次
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VC++游戏圣剑英雄传2双刃剑源程序+开发文档。调试时候需要先安装Direct 8.0以上的SDK,否则在编译时会提示找不到DDRAW.h文件。并在开发环境下设置好路径。-VC++ game SAYYAF Heroes 2 source+ the development of the document double-edged sword. The time required to debug Direct 8.0 or above installed SDK, or at compile time will be prompted to find DDRAW.h document. And in the development environment set up the path.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
source/Cursor.cpp
source/Cursor.h
source/Events.cpp
source/EVENTS.H
source/FIGHT/Fight.cpp
source/FIGHT/Fight.h
source/FIGHT/fightgoods.cpp
source/FIGHT/fightgoods.h
source/FIGHT/FightInit.cpp
source/FIGHT/FightMagic.cpp
source/FIGHT/FightMagic.h
source/FIGHT/GAME.CPP
source/FIGHT/Goods.cpp
source/FIGHT/GOODS.H
source/Findpath.cpp
source/Findpath.h
source/GAMELIB/Ddutil.cpp
source/GAMELIB/DDUTIL.H
source/GAMELIB/Goldpoint.h
source/GAMELIB/Goldpoint2.h
source/GAMELIB/Gp_alpha.cpp
source/GAMELIB/Gp_alpha.h
source/GAMELIB/Gp_ani.cpp
source/GAMELIB/Gp_ani.h
source/GAMELIB/Gp_avi.cpp
source/GAMELIB/Gp_avi.h
source/GAMELIB/Gp_draw.cpp
source/GAMELIB/Gp_draw.h
source/GAMELIB/Gp_iniset.cpp
source/GAMELIB/Gp_iniset.h
source/GAMELIB/Gp_init.cpp
source/GAMELIB/Gp_init.h
source/GAMELIB/Gp_input.cpp
source/GAMELIB/Gp_input.h
source/GAMELIB/Gp_music.cpp
source/GAMELIB/Gp_music.h
source/GAMELIB/Gp_other.cpp
source/GAMELIB/Gp_other.h
source/GAMELIB/Gp_sound.cpp
source/GAMELIB/Gp_sound.h
source/GAMELIB/Gp_text.cpp
source/GAMELIB/Gp_text.h
source/interface/Button.cpp
source/interface/Button.h
source/interface/CHECK.CPP
source/interface/CHECK.H
source/interface/interface.h
source/interface/interface2.h
source/interface/listwindow.cpp
source/interface/listwindow.h
source/interface/msgwindow.cpp
source/interface/msgwindow.h
source/interface/proess.cpp
source/interface/proess.h
source/interface/SCROLL.CPP
source/interface/Scroll.h
source/interface/Window.cpp
source/interface/Window.h
source/Main.cpp
source/Main.h
source/Map.cpp
source/Map.h
source/MAPEDIT/Dialog.cpp
source/MAPEDIT/Dialog.h
source/MAPEDIT/Mapedit.cpp
source/MAPEDIT/mapedit.dsp
source/MAPEDIT/Mapedit.h
source/MENU/Arm.cpp
source/MENU/Arm.h
source/MENU/Goods.cpp
source/MENU/Goods.h
source/MENU/Help.cpp
source/MENU/Help.h
source/MENU/Loadsave.cpp
source/MENU/Loadsave.h
source/MENU/Magic.cpp
source/MENU/Magic.h
source/MENU/Menu.cpp
source/MENU/Menu.h
source/MENU/Menutop.cpp
source/MENU/MENUTOP.H
source/MENU/Menu_inc.h
source/MENU/menu_inc2.h
source/MENU/Rolesel.cpp
source/MENU/Rolesel.h
source/MENU/State.cpp
source/MENU/STATE.H
source/MENU/System.cpp
source/MENU/System.h
source/MENU/Title.cpp
source/MENU/Title.h
source/Message.cpp
source/Message.h
source/Node.cpp
source/Node.h
source/Npc.cpp
source/Npc.h
source/Queue.cpp
source/Queue.h
source/README.TXT
source/resource.h
source/Role.cpp
source/Role.h
source/Script.cpp
source/Script.h
source/Script1.aps
source/Script1.rc
source/Stack.cpp
source/Stack.h
source/SWORD.ICO
source/sword2.dsp
source/sword2.dsw
source/sword2.ncb
source/sword2.opt
source/sword2.plg
source/Talk.cpp
source/Talk.h
source/Tree.cpp
source/Tree.h
source/FIGHT
source/GAMELIB
source/interface
source/MAPEDIT
source/MENU
source
source/Cursor.h
source/Events.cpp
source/EVENTS.H
source/FIGHT/Fight.cpp
source/FIGHT/Fight.h
source/FIGHT/fightgoods.cpp
source/FIGHT/fightgoods.h
source/FIGHT/FightInit.cpp
source/FIGHT/FightMagic.cpp
source/FIGHT/FightMagic.h
source/FIGHT/GAME.CPP
source/FIGHT/Goods.cpp
source/FIGHT/GOODS.H
source/Findpath.cpp
source/Findpath.h
source/GAMELIB/Ddutil.cpp
source/GAMELIB/DDUTIL.H
source/GAMELIB/Goldpoint.h
source/GAMELIB/Goldpoint2.h
source/GAMELIB/Gp_alpha.cpp
source/GAMELIB/Gp_alpha.h
source/GAMELIB/Gp_ani.cpp
source/GAMELIB/Gp_ani.h
source/GAMELIB/Gp_avi.cpp
source/GAMELIB/Gp_avi.h
source/GAMELIB/Gp_draw.cpp
source/GAMELIB/Gp_draw.h
source/GAMELIB/Gp_iniset.cpp
source/GAMELIB/Gp_iniset.h
source/GAMELIB/Gp_init.cpp
source/GAMELIB/Gp_init.h
source/GAMELIB/Gp_input.cpp
source/GAMELIB/Gp_input.h
source/GAMELIB/Gp_music.cpp
source/GAMELIB/Gp_music.h
source/GAMELIB/Gp_other.cpp
source/GAMELIB/Gp_other.h
source/GAMELIB/Gp_sound.cpp
source/GAMELIB/Gp_sound.h
source/GAMELIB/Gp_text.cpp
source/GAMELIB/Gp_text.h
source/interface/Button.cpp
source/interface/Button.h
source/interface/CHECK.CPP
source/interface/CHECK.H
source/interface/interface.h
source/interface/interface2.h
source/interface/listwindow.cpp
source/interface/listwindow.h
source/interface/msgwindow.cpp
source/interface/msgwindow.h
source/interface/proess.cpp
source/interface/proess.h
source/interface/SCROLL.CPP
source/interface/Scroll.h
source/interface/Window.cpp
source/interface/Window.h
source/Main.cpp
source/Main.h
source/Map.cpp
source/Map.h
source/MAPEDIT/Dialog.cpp
source/MAPEDIT/Dialog.h
source/MAPEDIT/Mapedit.cpp
source/MAPEDIT/mapedit.dsp
source/MAPEDIT/Mapedit.h
source/MENU/Arm.cpp
source/MENU/Arm.h
source/MENU/Goods.cpp
source/MENU/Goods.h
source/MENU/Help.cpp
source/MENU/Help.h
source/MENU/Loadsave.cpp
source/MENU/Loadsave.h
source/MENU/Magic.cpp
source/MENU/Magic.h
source/MENU/Menu.cpp
source/MENU/Menu.h
source/MENU/Menutop.cpp
source/MENU/MENUTOP.H
source/MENU/Menu_inc.h
source/MENU/menu_inc2.h
source/MENU/Rolesel.cpp
source/MENU/Rolesel.h
source/MENU/State.cpp
source/MENU/STATE.H
source/MENU/System.cpp
source/MENU/System.h
source/MENU/Title.cpp
source/MENU/Title.h
source/Message.cpp
source/Message.h
source/Node.cpp
source/Node.h
source/Npc.cpp
source/Npc.h
source/Queue.cpp
source/Queue.h
source/README.TXT
source/resource.h
source/Role.cpp
source/Role.h
source/Script.cpp
source/Script.h
source/Script1.aps
source/Script1.rc
source/Stack.cpp
source/Stack.h
source/SWORD.ICO
source/sword2.dsp
source/sword2.dsw
source/sword2.ncb
source/sword2.opt
source/sword2.plg
source/Talk.cpp
source/Talk.h
source/Tree.cpp
source/Tree.h
source/FIGHT
source/GAMELIB
source/interface
source/MAPEDIT
source/MENU
source
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