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文件名称:Introduction-to-3D-Game-Programming-with-DirectX-

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    2012-11-16
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    5.69mb
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介绍说明--下载内容来自于网络,使用问题请自行百度

This book is an introduction to programming interactive 3D computer

graphics using DirectX 9.0, with an emphasis on game development. It

teaches you the fundamentals of Direct3D, after which you will be able

to go on to learn and apply more advanced techniques. Assumingly,

since you have this book in your hands, you have a rough idea of what

DirectX is about. From a developer’s perspective, DirectX is a set of

APIs (application programming interfaces) for developing multimedia

applications on the Windows platform. In this book we are concerned

with a particular DirectX subset, namely Direct3D. As the name

implies, Direct3D is the API used for developing 3D applications.
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下载文件列表

Introduction to 3D Game Programming with DirectX 9.0 Source Code/Appendix A Code/Hello World/Debug/hello.obj
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Appendix A Code/Hello World/Debug/hello.pch
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Appendix A Code/Hello World/Debug/hello.pdb
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Appendix A Code/Hello World/Debug/vc60.idb
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Appendix A Code/Hello World/Debug/vc60.pdb
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Appendix A Code/Hello World/hello world.cpp
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Appendix A Code/Hello World/hello.cpp
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Appendix A Code/Hello World/hello.dsp
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Appendix A Code/Hello World/hello.dsw
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Appendix A Code/Hello World/hello.ncb
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Appendix A Code/Hello World/hello.opt
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Appendix A Code/Hello World/hello.plg
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Appendix A Code/Hello World/WINDOWS.H
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 1/D3D9 Init/chap1_0.jpg
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 1/D3D9 Init/d3dInit.cpp
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 1/D3D9 Init/d3dUtility.cpp
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 1/D3D9 Init/d3dUtility.h
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 1/D3D9 Init/Picasa.ini
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 2/no samples for chap2.txt
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 3/Cube/chap3_1.jpg
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 3/Cube/cube.cpp
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 3/Cube/d3dUtility.cpp
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 3/Cube/d3dUtility.h
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 3/Cube/Picasa.ini
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 3/D3DXCreate/chap3_3.jpg
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 3/D3DXCreate/d3dUtility.cpp
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 3/D3DXCreate/d3dUtility.h
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 3/D3DXCreate/d3dxcreate.cpp
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 3/D3DXCreate/Picasa.ini
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 3/Teapot/chap3_2.jpg
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 3/Teapot/d3dUtility.cpp
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 3/Teapot/d3dUtility.h
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 3/Teapot/Picasa.ini
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 3/Teapot/teapot.cpp
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 3/Triangle/chap3_0.jpg
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 3/Triangle/d3dUtility.cpp
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 3/Triangle/d3dUtility.h
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 3/Triangle/Picasa.ini
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 3/Triangle/triangle.cpp
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 4/Colore Triangle/chap4_0.jpg
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 4/Colore Triangle/colorTriangle.cpp
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 4/Colore Triangle/d3dUtility.cpp
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 4/Colore Triangle/d3dUtility.h
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 4/Colore Triangle/Picasa.ini
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 5/directional light/chap5_1.jpg
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Chapter 5/directional light/d3dUtility.cpp
Introduction to 3D Game Programming with DirectX 9.0 Source Code/Part II Code/Cha

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