文件名称:XNA_NormalMappingDemo
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所属分类:
- 标签属性:
- 上传时间:2012-11-16
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文件大小:1.69mb
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已下载:0次
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相关连接:无下载说明:别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容来自于网络,使用问题请自行百度
基于XNA的法线贴图算法(C#),其中的Shader采用HLSL语言-XNA based Normal map algorithm (C#), where Shader is coded by HLSL
相关搜索: XNA
(系统自动生成,下载前可以参看下载内容)
下载文件列表
TestsForFun/TestsForFun.sln
TestsForFun/TestsForFun.suo
TestsForFun/TestsForFun/
TestsForFun/TestsForFun/bin/
TestsForFun/TestsForFun/bin/x86/
TestsForFun/TestsForFun/bin/x86/Debug/
TestsForFun/TestsForFun/bin/x86/Debug/Resources/
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Effects/
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Effects/NormalMapping.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Effects/parallax_bump_mapping.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Effects/temp.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Effects/Textured.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Models/
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Models/cube.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Textures/
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Textures/Brick_Red.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Textures/Brick_RedNormal.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Textures/BrickWall.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Textures/BrickWallNormal.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Textures/CheckerBoard.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Textures/CheckerBoardNormal.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Textures/rockwall.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Textures/rockwall_normal.xnb
TestsForFun/TestsForFun/bin/x86/Debug/TestsForFun.exe
TestsForFun/TestsForFun/bin/x86/Debug/TestsForFun.pdb
TestsForFun/TestsForFun/Code/
TestsForFun/TestsForFun/Code/Camera/
TestsForFun/TestsForFun/Code/Camera/Camera.cs
TestsForFun/TestsForFun/Code/Camera/FixedCamera.cs
TestsForFun/TestsForFun/Code/Entities/
TestsForFun/TestsForFun/Code/Entities/BaseEntity.cs
TestsForFun/TestsForFun/Code/Entities/StaticEntity.cs
TestsForFun/TestsForFun/Code/GameMain.cs
TestsForFun/TestsForFun/Code/Input/
TestsForFun/TestsForFun/Code/Input/Cursor.cs
TestsForFun/TestsForFun/Code/Input/Input.cs
TestsForFun/TestsForFun/Code/Light.cs
TestsForFun/TestsForFun/Code/Program.cs
TestsForFun/TestsForFun/Game.ico
TestsForFun/TestsForFun/GameThumbnail.png
TestsForFun/TestsForFun/Microsoft Permissive License.rtf
TestsForFun/TestsForFun/obj/
TestsForFun/TestsForFun/obj/TestsForFun.csproj.FileList.txt
TestsForFun/TestsForFun/obj/x86/
TestsForFun/TestsForFun/obj/x86/Debug/
TestsForFun/TestsForFun/obj/x86/Debug/ContentPipeline.xml
TestsForFun/TestsForFun/obj/x86/Debug/ResolveAssemblyReference.cache
TestsForFun/TestsForFun/obj/x86/Debug/Resources/
TestsForFun/TestsForFun/obj/x86/Debug/Resources/Models/
TestsForFun/TestsForFun/obj/x86/Debug/Resources/Models/cube~0.xml
TestsForFun/TestsForFun/obj/x86/Debug/TempPE/
TestsForFun/TestsForFun/obj/x86/Debug/TestsForFun.exe
TestsForFun/TestsForFun/obj/x86/Debug/TestsForFun.pdb
TestsForFun/TestsForFun/Properties/
TestsForFun/TestsForFun/Properties/AssemblyInfo.cs
TestsForFun/TestsForFun/ReadMe.txt
TestsForFun/TestsForFun/Resources/
TestsForFun/TestsForFun/Resources/Effects/
TestsForFun/TestsForFun/Resources/Effects/NormalMapping.fx
TestsForFun/TestsForFun/Resources/Effects/parallax_bump_mapping.fx
TestsForFun/TestsForFun/Resources/Effects/temp.fx
TestsForFun/TestsForFun/Resources/Effects/Textured.fx
TestsForFun/TestsForFun/Resources/Models/
TestsForFun/TestsForFun/Resources/Models/cube.FBX
TestsForFun/TestsForFun/Resources/Textures/
TestsForFun/TestsForFun/Resources/Textures/Brick_Red.dds
TestsForFun/TestsForFun/Resources/Textures/Brick_RedNormal.dds
TestsForFun/TestsForFun/Resources/Textures/BrickWall.dds
TestsForFun/TestsForFun/Resources/Textures/BrickWallNormal.dds
TestsForFun/TestsForFun/Resources/Textures/CheckerBoard.dds
TestsForFun/TestsForFun/Resources/Textures/CheckerBoardNormal.dds
TestsForFun/TestsForFun/Resources/Textures/rockwall.dds
TestsForFun/TestsForFun/Resources/Textures/rockwall_normal.dds
TestsForFun/TestsForFun/TestsForFun.csproj
TestsForFun/TestsForFun.suo
TestsForFun/TestsForFun/
TestsForFun/TestsForFun/bin/
TestsForFun/TestsForFun/bin/x86/
TestsForFun/TestsForFun/bin/x86/Debug/
TestsForFun/TestsForFun/bin/x86/Debug/Resources/
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Effects/
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Effects/NormalMapping.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Effects/parallax_bump_mapping.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Effects/temp.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Effects/Textured.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Models/
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Models/cube.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Textures/
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Textures/Brick_Red.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Textures/Brick_RedNormal.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Textures/BrickWall.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Textures/BrickWallNormal.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Textures/CheckerBoard.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Textures/CheckerBoardNormal.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Textures/rockwall.xnb
TestsForFun/TestsForFun/bin/x86/Debug/Resources/Textures/rockwall_normal.xnb
TestsForFun/TestsForFun/bin/x86/Debug/TestsForFun.exe
TestsForFun/TestsForFun/bin/x86/Debug/TestsForFun.pdb
TestsForFun/TestsForFun/Code/
TestsForFun/TestsForFun/Code/Camera/
TestsForFun/TestsForFun/Code/Camera/Camera.cs
TestsForFun/TestsForFun/Code/Camera/FixedCamera.cs
TestsForFun/TestsForFun/Code/Entities/
TestsForFun/TestsForFun/Code/Entities/BaseEntity.cs
TestsForFun/TestsForFun/Code/Entities/StaticEntity.cs
TestsForFun/TestsForFun/Code/GameMain.cs
TestsForFun/TestsForFun/Code/Input/
TestsForFun/TestsForFun/Code/Input/Cursor.cs
TestsForFun/TestsForFun/Code/Input/Input.cs
TestsForFun/TestsForFun/Code/Light.cs
TestsForFun/TestsForFun/Code/Program.cs
TestsForFun/TestsForFun/Game.ico
TestsForFun/TestsForFun/GameThumbnail.png
TestsForFun/TestsForFun/Microsoft Permissive License.rtf
TestsForFun/TestsForFun/obj/
TestsForFun/TestsForFun/obj/TestsForFun.csproj.FileList.txt
TestsForFun/TestsForFun/obj/x86/
TestsForFun/TestsForFun/obj/x86/Debug/
TestsForFun/TestsForFun/obj/x86/Debug/ContentPipeline.xml
TestsForFun/TestsForFun/obj/x86/Debug/ResolveAssemblyReference.cache
TestsForFun/TestsForFun/obj/x86/Debug/Resources/
TestsForFun/TestsForFun/obj/x86/Debug/Resources/Models/
TestsForFun/TestsForFun/obj/x86/Debug/Resources/Models/cube~0.xml
TestsForFun/TestsForFun/obj/x86/Debug/TempPE/
TestsForFun/TestsForFun/obj/x86/Debug/TestsForFun.exe
TestsForFun/TestsForFun/obj/x86/Debug/TestsForFun.pdb
TestsForFun/TestsForFun/Properties/
TestsForFun/TestsForFun/Properties/AssemblyInfo.cs
TestsForFun/TestsForFun/ReadMe.txt
TestsForFun/TestsForFun/Resources/
TestsForFun/TestsForFun/Resources/Effects/
TestsForFun/TestsForFun/Resources/Effects/NormalMapping.fx
TestsForFun/TestsForFun/Resources/Effects/parallax_bump_mapping.fx
TestsForFun/TestsForFun/Resources/Effects/temp.fx
TestsForFun/TestsForFun/Resources/Effects/Textured.fx
TestsForFun/TestsForFun/Resources/Models/
TestsForFun/TestsForFun/Resources/Models/cube.FBX
TestsForFun/TestsForFun/Resources/Textures/
TestsForFun/TestsForFun/Resources/Textures/Brick_Red.dds
TestsForFun/TestsForFun/Resources/Textures/Brick_RedNormal.dds
TestsForFun/TestsForFun/Resources/Textures/BrickWall.dds
TestsForFun/TestsForFun/Resources/Textures/BrickWallNormal.dds
TestsForFun/TestsForFun/Resources/Textures/CheckerBoard.dds
TestsForFun/TestsForFun/Resources/Textures/CheckerBoardNormal.dds
TestsForFun/TestsForFun/Resources/Textures/rockwall.dds
TestsForFun/TestsForFun/Resources/Textures/rockwall_normal.dds
TestsForFun/TestsForFun/TestsForFun.csproj
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