文件名称:Shoot
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所属分类:
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- 上传时间:2012-11-16
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文件大小:1.28mb
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已下载:0次
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射击类游戏~~~飞船射击~~~基于XNA游戏~C#开发-~
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Shoot/Backup/BG_2D_Chapter9/BG_2D_Chapter9_Win.csproj
Shoot/Backup/BG_2D_Chapter9/Content/Content.contentproj
Shoot/Backup/BG_2D_Chapter9/Content/Fonts/GameFont.spritefont
Shoot/Backup/BG_2D_Chapter9/Content/Sprites/background.tga
Shoot/Backup/BG_2D_Chapter9/Content/Sprites/cannon.tga
Shoot/Backup/BG_2D_Chapter9/Content/Sprites/cannonball.tga
Shoot/Backup/BG_2D_Chapter9/Content/Sprites/enemy.tga
Shoot/Backup/BG_2D_Chapter9/Game.ico
Shoot/Backup/BG_2D_Chapter9/Game1.cs
Shoot/Backup/BG_2D_Chapter9/GameObject.cs
Shoot/Backup/BG_2D_Chapter9/GameThumbnail.png
Shoot/Backup/BG_2D_Chapter9/Program.cs
Shoot/Backup/BG_2D_Chapter9/Properties/AssemblyInfo.cs
Shoot/Backup/BG_2D_Chapter9.sln
Shoot/BG_2D_Chapter9/BG_2D_Chapter9_Win.csproj
Shoot/BG_2D_Chapter9/BG_2D_Chapter9_Win.csproj.user
Shoot/BG_2D_Chapter9/Content/Content.contentproj
Shoot/BG_2D_Chapter9/Content/Fonts/GameFont.spritefont
Shoot/BG_2D_Chapter9/Content/Sprites/background.tga
Shoot/BG_2D_Chapter9/Content/Sprites/cannon.tga
Shoot/BG_2D_Chapter9/Content/Sprites/cannonball.tga
Shoot/BG_2D_Chapter9/Content/Sprites/enemy.tga
Shoot/BG_2D_Chapter9/Game.ico
Shoot/BG_2D_Chapter9/Game1.cs
Shoot/BG_2D_Chapter9/GameObject.cs
Shoot/BG_2D_Chapter9/GameThumbnail.png
Shoot/BG_2D_Chapter9/obj/x86/Debug/Microsoft.Xna.Framework.RuntimeProfile.txt
Shoot/BG_2D_Chapter9/Program.cs
Shoot/BG_2D_Chapter9/Properties/AssemblyInfo.cs
Shoot/BG_2D_Chapter9.sln
Shoot/BG_2D_Chapter9.suo
Shoot/Microsoft Permissive License.rtf
Shoot/UpgradeLog.XML
Shoot/_UpgradeReport_Files/UpgradeReport.css
Shoot/_UpgradeReport_Files/UpgradeReport.xslt
Shoot/_UpgradeReport_Files/UpgradeReport_Minus.gif
Shoot/_UpgradeReport_Files/UpgradeReport_Plus.gif
Shoot/BG_2D_Chapter9/Content/obj/x86/Debug/TempPE
Shoot/BG_2D_Chapter9/Content/bin/x86/Debug
Shoot/BG_2D_Chapter9/Content/obj/x86/Debug
Shoot/BG_2D_Chapter9/obj/x86/Debug/TempPE
Shoot/Backup/BG_2D_Chapter9/Content/Fonts
Shoot/Backup/BG_2D_Chapter9/Content/Sprites
Shoot/BG_2D_Chapter9/bin/x86/Debug
Shoot/BG_2D_Chapter9/Content/bin/x86
Shoot/BG_2D_Chapter9/Content/obj/x86
Shoot/BG_2D_Chapter9/obj/x86/Debug
Shoot/Backup/BG_2D_Chapter9/Content
Shoot/Backup/BG_2D_Chapter9/Properties
Shoot/BG_2D_Chapter9/bin/x86
Shoot/BG_2D_Chapter9/Content/bin
Shoot/BG_2D_Chapter9/Content/Fonts
Shoot/BG_2D_Chapter9/Content/obj
Shoot/BG_2D_Chapter9/Content/Sprites
Shoot/BG_2D_Chapter9/obj/x86
Shoot/Backup/BG_2D_Chapter9
Shoot/BG_2D_Chapter9/bin
Shoot/BG_2D_Chapter9/Content
Shoot/BG_2D_Chapter9/obj
Shoot/BG_2D_Chapter9/Properties
Shoot/Backup
Shoot/BG_2D_Chapter9
Shoot/_UpgradeReport_Files
Shoot
Shoot/Backup/BG_2D_Chapter9/Content/Content.contentproj
Shoot/Backup/BG_2D_Chapter9/Content/Fonts/GameFont.spritefont
Shoot/Backup/BG_2D_Chapter9/Content/Sprites/background.tga
Shoot/Backup/BG_2D_Chapter9/Content/Sprites/cannon.tga
Shoot/Backup/BG_2D_Chapter9/Content/Sprites/cannonball.tga
Shoot/Backup/BG_2D_Chapter9/Content/Sprites/enemy.tga
Shoot/Backup/BG_2D_Chapter9/Game.ico
Shoot/Backup/BG_2D_Chapter9/Game1.cs
Shoot/Backup/BG_2D_Chapter9/GameObject.cs
Shoot/Backup/BG_2D_Chapter9/GameThumbnail.png
Shoot/Backup/BG_2D_Chapter9/Program.cs
Shoot/Backup/BG_2D_Chapter9/Properties/AssemblyInfo.cs
Shoot/Backup/BG_2D_Chapter9.sln
Shoot/BG_2D_Chapter9/BG_2D_Chapter9_Win.csproj
Shoot/BG_2D_Chapter9/BG_2D_Chapter9_Win.csproj.user
Shoot/BG_2D_Chapter9/Content/Content.contentproj
Shoot/BG_2D_Chapter9/Content/Fonts/GameFont.spritefont
Shoot/BG_2D_Chapter9/Content/Sprites/background.tga
Shoot/BG_2D_Chapter9/Content/Sprites/cannon.tga
Shoot/BG_2D_Chapter9/Content/Sprites/cannonball.tga
Shoot/BG_2D_Chapter9/Content/Sprites/enemy.tga
Shoot/BG_2D_Chapter9/Game.ico
Shoot/BG_2D_Chapter9/Game1.cs
Shoot/BG_2D_Chapter9/GameObject.cs
Shoot/BG_2D_Chapter9/GameThumbnail.png
Shoot/BG_2D_Chapter9/obj/x86/Debug/Microsoft.Xna.Framework.RuntimeProfile.txt
Shoot/BG_2D_Chapter9/Program.cs
Shoot/BG_2D_Chapter9/Properties/AssemblyInfo.cs
Shoot/BG_2D_Chapter9.sln
Shoot/BG_2D_Chapter9.suo
Shoot/Microsoft Permissive License.rtf
Shoot/UpgradeLog.XML
Shoot/_UpgradeReport_Files/UpgradeReport.css
Shoot/_UpgradeReport_Files/UpgradeReport.xslt
Shoot/_UpgradeReport_Files/UpgradeReport_Minus.gif
Shoot/_UpgradeReport_Files/UpgradeReport_Plus.gif
Shoot/BG_2D_Chapter9/Content/obj/x86/Debug/TempPE
Shoot/BG_2D_Chapter9/Content/bin/x86/Debug
Shoot/BG_2D_Chapter9/Content/obj/x86/Debug
Shoot/BG_2D_Chapter9/obj/x86/Debug/TempPE
Shoot/Backup/BG_2D_Chapter9/Content/Fonts
Shoot/Backup/BG_2D_Chapter9/Content/Sprites
Shoot/BG_2D_Chapter9/bin/x86/Debug
Shoot/BG_2D_Chapter9/Content/bin/x86
Shoot/BG_2D_Chapter9/Content/obj/x86
Shoot/BG_2D_Chapter9/obj/x86/Debug
Shoot/Backup/BG_2D_Chapter9/Content
Shoot/Backup/BG_2D_Chapter9/Properties
Shoot/BG_2D_Chapter9/bin/x86
Shoot/BG_2D_Chapter9/Content/bin
Shoot/BG_2D_Chapter9/Content/Fonts
Shoot/BG_2D_Chapter9/Content/obj
Shoot/BG_2D_Chapter9/Content/Sprites
Shoot/BG_2D_Chapter9/obj/x86
Shoot/Backup/BG_2D_Chapter9
Shoot/BG_2D_Chapter9/bin
Shoot/BG_2D_Chapter9/Content
Shoot/BG_2D_Chapter9/obj
Shoot/BG_2D_Chapter9/Properties
Shoot/Backup
Shoot/BG_2D_Chapter9
Shoot/_UpgradeReport_Files
Shoot
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