搜索资源列表
inpoly
- 在autocad中,用vba语言来判断点是否在多边形内-In the autocad, the use vba language to determine point-in-polygon
cg
- 在画图系统中实现圆的生成算法,使圆支持异或模式、实现橡皮筋直线、圆、矩形、实现多边形裁剪、实现基本几何变换(平移)、实现B样条曲线 -In the drawing system to achieve a circle generation algorithm, so that won to support different or models to achieve a rubber band straight, round, rectangular, polygon clipping to
polyarea
- matlab计算任意多边形面积POLYAREA(X,Y)-POLYAREA(X,Y) returns the area of the polygon specified by the vertices in the vectors X and Y.
duobianxing
- 学习图形学时编制的多边形算法实例,希望对学习图形血的朋友们有所助益-Study prepared at the polygon graphics algorithm for instance, want to learn graphic bloody helpful friends
duobianxingcaijian
- 学习图形学时编制的多边形裁剪算法实例,希望对学习图形血的朋友们有所助益-Graphics prepared to learn when the polygon clipping algorithm for instance, want to learn graphic bloody helpful friends
InertiaEngine-0.1.1-bin
- InertiaEngine 是一个使用C++编写的2D 刚体物理特性仿真器,可跨平台使用,还包含多边形碰撞检测算法,支持碰撞反应,静态摩擦,动态摩擦。-InertiaEngine is a 2D rigid body physic engine written in C++ and is not OS dependent. It is designed to be very user friendly. It contains also a 2D convex polygon collision
proj1
- 在Windows系统中,安装GLUT库:打开glut-3.7.6-bin.zip,取出glut.h,glut32.lib,glut32.dll,分别放置。 使用Visual Studio C++编译已有项目工程,并修改代码生成以下图形: 在此基础上,修改各顶点颜色,使得每个顶点颜色不一样,多边形内部颜色渐变。 操作方法和实验步骤: 1.使用GL_POLYGON模式绘制白色的多边形,由于所绘多边形为凹多边形,故从最左上角的点开始绘制,以防得到不可预测的图形。注意求得各凹角(refl
ex5
- point in polygon, click and selected polygon coloured
123456
- 判断点是否在多边形内,先画出任意多边形,然后再点一点,会以消息框显示点是否在多边形内-point is whether in the polygon
2D_3D
- 开发环境Dev C++,用户可以通过界面输入多变型和立方体的参数,然后绘制POLYGON和CUBE-Development environment, Dev C++, users can enter the variable type and cube interface parameters, and then draw POLYGON and CUBE
maomao
- 判断点是否在多边形内的射线算法c++代码-To determine point-in-polygon-ray algorithm c++ code
MinLine
- 有中点bresenham算法画多边形 中点bresenham算法在OnDraw()的MidBresenhamLine()中-Bresenham midpoint algorithm for drawing a polygon
Lesson02
- NEHE教程第二课--绘制第一个多边形源代码-NEHE Tutorial Lesson- drawing the first polygon source code
25811237
- 多边形编程,实现多边形画法,还实现了多边形填充,有编表填充,种子填充。 -Polygon programming, polygon drawing method, but also achieved a polygon fill, there are compilation tables fill, seed filling.
Polygon-Collision-Tutorials
- RAR Archive. Application to the same titled book.
case7
- 多边形边缘填充算法,考虑从边缘开始填充,直到图形全部被填满 -Edge Polygon Fill Algorithm, consider starting from the edge of filling, until the graphics were all filled
draw_prj
- 系统基本功能要求: 1、制图功能 作为一个功能较为完善的建模工具,制图功能应该是最不可或缺的。本建模工具可以实现对于直线、连续直线、多边形区域、圆、圆形区域、圆弧、字符(包括汉字和英文字母) -The basic functions of the system requirements: 1, mapping function as a function of a more comprehensive modeling tools, mapping function should be the
tuxingxue
- 该程序包里包含了计算机图形学所学的各种算法的源程序: 1、直线算法(B算法、DDA算法和中点算法) 2、圆弧算法 3、多边形填充算法(有序边发、种子算法和图案填充算法) 4、二维变换算法 5、直线二维裁剪算法 6、三维变换算法 程序包中有各算法的源程序和可执行程序,另外还有的程序说明和解释,保证容易看懂。程序都是本人亲自编写,控制台C程序用 Turbo C 编写,图形界面程序用 VC 编写。并全部测试成功。 有任何问题可与本人联系: QQ:4445
gpc232-release
- 多边形运算的高效代码,有一定的商业意义。包所多种运算,超经典-Polygon operations efficient code, and have some business sense. Package of a variety of computing, super-classic
duobianxing
- 多边形,可以画任何的凸多边形 多边形,可以画任何的凸多边形-Polygon, convex polygon can draw any polygon, convex polygon can draw any