搜索资源列表
Renderer
- 基于ArcEngine的GIS软件二次开发 实现地图符号化功能(包括简单渲染、唯一值渲染、成比例符号渲染、点密度渲染、柱状图渲染、多比例尺渲染) 多比例尺渲染 需要 等待一段时间! 运行前请先将USA文件夹复制到E盘根目录下!-Arcengine gis software based on the second development of the maps feature, including symbolic (Simple up, the only one v
CodeSmith
- CodeSmith实用技巧(一):使用StringCollection 2 你真的了解.NET中的String吗? 7 CodeSmith实用技巧(二):使用FileNameEditor 17 CodeSmith实用技巧(三):使用FileDialogAttribute 21 CodeSmith实用技巧(四):使用扩展属性 23 CodeSmith实用技巧(五):利用继承生成可变化的代码 25 CodeSmith实用技巧(六):使用XML 属性 28 CodeSmit
using.freertos.lpc17xx.summary
- The LPC17xx Cortex M3 microcontroller from NXP is ideally suited to deeply embedded realtime applications. Typically, applications of this type include a mix of both hard and soft realtime requirements. Soft real-time requirements are those tha
IndoorRendering
- 室内render游戏,画面非常好看,非常值得学习!-Interior render the game, the screen is very nice, well worth learning!
PieCharts
- 地理信息系统中地图的渲染以及一些其他操作-Shows how to add custom symbols to a layer (in this case pie charts) and render them on top of each country
simple_raytracing
- 一个简单的光线跟踪器,可以渲染多个模型。(是ray tracing from ground up上的一个例子)-A simple ray tracer that can render multiple models. (The ray tracing from ground up on an example)
ogl_offscreen_rendering_1
- 基于opengl实现的离屏渲染效果,基本思路是渲染到纹理。-Opengl implementation based on off-screen rendering, the basic idea is to render to texture.
render-public-portlet-5.2.6.1
- a porlet that explains how to develop a working project in liferay
vp_color_mask
- 在VP中利用glColorMask进行选择性的渲染绘制,在EVENT_PRE_DRAW and EVENT_POST_DRAW 的通道中,实现单色显示-This sample illustrates the use of the glColorMask inVega Prime to selectively render to only certain color bands of the frame buffer. It uses EVENT_PRE_DRAW and EVENT_POST_D
WindowsApplication13
- ArcGis Engine符号化,将地图中的要素符号化-ArcGis Engin Render
SAR-imaging
- 实现了sar成像的三大算法,并做成了GUI界面用来呈现成像结果-To achieve the three sar imaging algorithms, and make the GUI interface used to render the imaging results
CGradientRender_demo
- gradient render for gdi
CoordinatesTest
- 干净整洁的封装了带刻度的坐标系 接口定义简洁,在重绘窗口时调用 Render接口即可-Clean and package the scale of the coordinate system with a simple interface definition, redraw the window in the interface to call the Render
Writing-Video-Application
- Writing Video Applications DirectShow provides a common interface for media across various programming languages, and is an extensible, filter-based framework that can render or record media files on demand at the request of the user or developer.
PACREngine
- Test game engine on C++, font and OpenGL render
MAT_Engine
- C++ test game engine, font,OpenGl render, mesh and texture loader
Taiga
- Test game engine, openGL render, font, direct music
Engine
- 2D test game engine, 2d layer render, sound
mac_widgets
- 在Java API提供的OS X应用程序中看到的小部件的集合。这些构件可以帮助Java开发人员创造更多的像Mac的应用程序。它们的用法不限制应用于Mac,可以跨平台。 -Mac Widgets for Java are a collection of widgets seen in OS X applications, offered in a Java API. These widgets help Java developers create more Mac-like applicat
aqsis-1.6.0.tar
- 强大的渲染器源码,能渲染出照片级的真实场景-Powerful source renderer can render photo-realistic scenes