搜索资源列表
L-Systems-OpenGL-master
- 用L算法模拟树木生长,包含源代码,比较浅显易懂,不是很复杂。不用贴图。(Simulation of tree growth using L algorithm, including source code, relatively simple and easy to understand, not very complicated. No textures.)
用VC++和OpenGL生的的三维管线 sanweipingbao
- OPENgl实例,供OPENgl初学者学习使用,c++图形学参考实例,欢迎下载(OPENgl example, for beginners to learn to use OPENgl, c++ graphics reference examples, welcome to download)
fountain3d
- 该代码通过使用OpenGL语言,实现的三维喷泉效果(this render the 3D fountain using OpenGL)
DynamicTexture
- 利用OpenGL语言,通过动态纹理实现三维动态水面流动(Three-dimensional dynamic surface flow is realized through dynamic texture)
Flats
- openGl简单应用,三维彩色涂鸦城市地图,仿照wp游戏Flats制作(OpenGl simple application, 3D color graffiti city map, modeled on WP game Flats production)
OpenGL2绘图
- openGL的画线程序,可以画出三维坐标线,保证能用,适合初学者。(OpenGL draw line program, you can draw three-dimensional coordinates, to ensure that you can use, suitable for beginners.)
Opengl_Draw
- 用DELPHI+OPENGL开发的专门绘图各类三维曲面,包括天线辐射的方向图,可帮助初学者学习DELPHI和OPENGL及三维绘图技术,学习基本天线知识。是开发的原代码。(DELPHI+OPENGL developed with specialized graphics of all types of three-dimensional surface, including radiation patterns of the antenna, can help beginners learn D
Rafa
- graph program open golprogram windows
Terrain3D
- 基于C++,通过读取DEM文件(本文件中自带有DEM文件和相关纹理),采用OpenGL渲染出三维地形。下载之后使用方法可看说明,也可以阅读源码进行学习(Based on C++, by reading the DEM file (the file comes with DEM files and related textures), using OpenGL rendering of three-dimensional terrain. After downloading, you can us
SPM
- SPM(Smart Preprocess for Meshfree )是C++和OpenGL开发的一套针对无网格物质点法的前处理程序,几何模型和三维质点划分完全使用鼠标输入,为物质点法的研究提供一个有效的前处理平台。直接解压缩包可以直接运行SPM.EXE 主程序,使用File->Open Project 打开里面包含两个三维前处理示例文件(ExplosiveSteel.spm和Peneration.spm)(Smart Preprocess for Meshfree)
code
- 1、利用OpenGL函数画一个三维物体; 2、利用鼠标或键盘控制三维物体在屏幕上移动、旋转和放缩 (1)移动:不能直接调用OpenGL几何变换函数,运用齐次坐标,采用矩阵相乘的方式自己编程实现; (2)旋转、放缩可以调用OpenGL函数(1. Draw a three-dimensional object by using the OpenGL function; 2. Use the mouse or keyboard to control the movement, rotation
2017
- 简单的小球旋转,有键盘交互,可以用键盘控制视角实现远近
TextureLightColor
- 通过OpenGL实现了不同灯光渲染下的三维模型的效果(The effect of three dimensional model under different lighting is realized through OpenGL)
方格网络可视化
- 2016年西北工业大学数模校赛,题目“五子连珠”可视化软件,本程序使用codeblocks,基于win32编程和OpenGL,能够实现在三维环境中的五子连珠检测和实时修改并显示不满足要求点,还能读取和输出。(2016 Northwestern Polytechnical University model school tournament, the title "five or" visualization software, this program uses the Co
TP4 Aproximation du gradiant
- TP4 Aproximation du gradiant
3DConsole
- 一个基于控制台的三维图像显示程序,在visual studio2013中能成功运行,是初学OpenGL的良好源代码。(A three-dimensional image display program based on the console, which runs successfully in visual studio2013, is a good source of primary OpenGL.)
OpenGLOBJDemo
- opengl本身就是一个计算机图形学处理工具,可以利用其绘画出各种精细图形界面,这里在图形界面里导入三维模型obj(OpenGL itself is a computer graphics processing tool. It can draw various fine graphical interfaces by using it. Here we import the 3D model obj into the graphical interface.)
test04.tar
- 这是一个三维场景,三维场景包括一个房子,门,窗,一圈栅栏,一条小路。(This is a three-dimensional scene. The three-dimensional scene includes a house, a door, a window, a fence and a path.)
PythonGPU粒子系统
- 转:python-OpenGL初试,三维地形的空间表达,鼠标键盘控制方位,初学者可尝试借鉴(Python-OpenGL preliminary test)
计算机图形学
- 在vc++6.0环境下,基于OPENGL实现图形学设计内容。包括实现五边形到五角星的动态变换;利用DDA、中点画线法、Bresenham算法画直线;利用中点画圆法、Bresenham算法画圆;利用栅栏填充、扫描线填充实现多边形内部颜色填充;以及实现二维图形、三维图形的平移、放大、缩小、对称、旋转、错切等基本图形变换。(In vc++6.0 environment, we design content based on OPENGL. It includes the dynamic transfo