搜索资源列表
ogl_shadow_mapping_nv
- shadow map方法实现硬阴影,opengl编写, 易于学习
OpenGLshadowmapdemo
- opengl阴影贴图教程示例场景,讲述了如何利用shadow map来产生阴影。
Normalmapping
- Normal mapping,输入纹理是一个normal map(法线图),normal map不同的颜色通道中记录了扰动的表面法向量。 用OpenGL实现
EmbossBumpMapping
- Emboss bump mapping采用height map(高度图),它不计算逐像素扰动的法向量,而是直接计算光照亮度。 用OpenGL实现
CubeMapping
- Cube Map 在实时渲染中应用十分广泛。 通过视线和法线计算出的反射光线来查询Cube Map创建一个真实的反射镜面体。 用OpenGL实现
ROAMSimple
- Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE (as defined in Landscape.h). If this m
vp_bump_map
- This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping using OpenGL texture environm
ROAM-LOD
- ROAM Simplistic Implementation By Bryan Turner brturn@bellsouth.net January, 2000 Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default
OpenGLRGB
- 用OpenGL画RGB颜色的图-painting with OpenGL RGB color map
三维交互图
- 在VC中实现OpenGL三维绘图,是三维交互图系统演示,可旋转。-in VC achieve OpenGL 3D graphics, interactive 3-D map of the demonstration, swivel.
glut23-src
- OPEN-GL应用,三维地图演示系统,包含OPEN GL功能,GIS演示。-Open-GL Application, a 3-D map demo system. Includes the openGL , GIS demo.
2_Drawflower
- 简单的opengl画二维图形。用显示列表画作图。-opengl simple 2D graphics. Using paintings map shows the list.
RpgEdit.rar
- 3D游戏的地图编辑器和源代码,使用opengl,3D game map editor and source code, the use of opengl
OGLPSSM(shadowmap).rar
- 用OpenGL实现阴影图的算法,场景真实,实时性高,shadow map
09_Transparent.rar
- 使用OpenGL载入纹理,并在旋转的物体上贴图并打上光线以及混色(透明)处理。在3D场景中移动位图,并去除位图上的黑色象素(使用混色),着为黑白纹理上色。,The use of OpenGL texture loading, and rotating objects in the map and marked with light and color (transparent) to deal with. Mobile 3D scene in the bitmap and bitmaps to
shadowmap
- 一个阴影贴图的演示程序,它提供了opengl相关接口函数的用法。 -A high shadow map of the demonstration program, which provides interface functions related to the usage of opengl.
atomization
- 本文档实现opengl的纹理贴图,光照,摄像机漫游,含有随机球和迷宫,含有三种物体贴图,三种光源的切换-This document realize opengl texture map, illumination, camera roaming, has random ball and maze, contains three kinds of object map, three of the light switch
GlColor.zip
- VC++编程,用OPENGL画RGB颜色的图,对于OPENGL的初学者有一定参考价值,VC++ Programming, using OPENGL painting RGB color map, OPENGL for beginner have a certain reference value
OpenGL_men
- 采用OpenGL绘制机器人三维图,加上了纹理数据使三维图更加逼真,并实现了旋转等功能。-Robot using OpenGL to draw three-dimensional map, with the texture data to more realistic three-dimensional map, and realized the rotation function.
PSSMDemo_
- shadow map(阴影图)中的pssm学习代码,包括D3D9,D3D10和opengl版本-Shadow map ( shadow ) in PSSM learning code, including D3D9, D3D10 and OpenGL version