搜索资源列表
kernel-reload
- 这份是重载内核,知道重载内核能干什么了,基本所有的ssdt和shadow ssdt都能恢复,神马hook之类的弱爆了-This is overloaded kernel know to reload the kernel can do the basic the all ssdt and shadow ssdt, will recover, of Shenma hook like a weak burst
demo_driver002.tar
- 简单的linux驱动,copy_to_user, copy_from_user 测试,演示怎样对内核驱动的函数进行重载。-A simple linux driver, copy_to_user, copy_from_user testing, demonstrate how the functions of the kernel driver overload.
simp_blkdev
- linux 内核2.6.18(麒麟OS)的块设备驱动 主要做了数据安全方面的功能,在重载内存是数据不会被重新读出来-linux 2.6.18 of the main block device driver to do the data security function, the memory is overloaded will not be re-read the data out
KernelLoader_sys
- hook KiFastCannEntry函数实现重载内核。-The hook KiFastCannEntry function overloaded kernel.
reload-kernel
- 重载内核实现绕过一切钩子,内附源码,可编译,可测试-Reloading the kernel to realize all around hooks
source
- 重载内核实现绕过一切钩子,理论上过一切保护-Overloaded kernel implements all around hook
antiHOOK
- 通过内核重载绕过各种钩子。VS2010编译通过。-By bypassing the kernel overloading various hooks. VS2010 compiler through.
LoadKernel
- 驱动保护一个非常有用的技术,内核的重载,通过重载内核可以避过很多驱动级的防火墙和游戏保护等!-Drive protection a very useful technique, the kernel of overloading, by overloading the kernel can avoid many of the driver-level firewall protection, and games!
APIyiyuyandriver
- 易语言编程里非常重要的一部分 关于 保护进程 获取进程ID 内核里如何重载的关键一步-Easy programming language in a very important part of the process of obtaining a critical step in the process ID for the protection of the kernel how overloaded
rent
- 一半抄A盾,一半抄GalaxyAP,扣了A盾的内核重载,抄了GalaxyAP(游戏反调试框架)的自实现异常 vs2010+wdk7600编译通过 思路:内核重载就不说鸟,GalaxyAP自实现异常就是从PDB获取未导出函数 然后重写异常函数,inline hook到自己写的函数里面 debugport的判断再hook一把到自己的判断函数里面。 断断续续抄了很久,实在写不下去了,发上来希望对还在过游戏驱动里的娃 有所帮助,也算是这份代码的一点点贡献。属于半路出家
Overloaded-kernel-for-XPSP3
- 用于XP SP3的重载内核,用WDK7.1.0编译通过。可在虚拟机,物理机使用-Overloaded for XP SP3 kernel, with WDK7.1.0 compile. Can be used in virtual machines, physical machines
PassTp
- 内核重载过TP(看雪大牛作品,非常完整)-Kernel overloaded over TP (see snow Daniel works very complete)
LoadKernel
- win7 32位!这下把我几年前的代码全发了,内核级别,重载内核~~每一步都带注释,参考必备-Windows 7 32 bit! This is my code complete hair a few years ago, the kernel level, overloading kernel ~ ~ every step with annotations, for reference
src
- 关于内核重载, 0.0 我也是从一个大牛那里拿来的 源码 看着写的很好分享出来-On the core overload. 0.0 I am also a large cattle the source used to write a good share to see out
过NP保护
- 过NP保护源码,内核重载函数,可作为参考(NP protection source, the kernel overloading function, can be used as a reference)
Kernel overloading
- 内核重载源码支持32位和XP,源码已经加了注释(Kernel overloading source code to support 32 bit and XP, the source code has been added notes)
内核重C源码和成品驱动
- 内核重载 过任意游戏驱动保护源码,目前只重载一个内核。掌握此方法重载多个内核文件可以通杀任意游戏驱动保护和软件HOOK等,大神必备技能,目前只让OD或者CE工具走新内核。WIN7 32系统加载驱动后可以打开OD或CE修改游戏数据了(The kernel is overloaded with an arbitrary game driver protection source, and only one kernel is overloaded at the moment. Mastering t
ConsoleApplication1
- ce内核重载,需要自己关掉360驱动和腾讯的驱动,要不然蓝屏(The CE kernel is overloaded and needs to turn off the driver of the 360 driver and the Tencent, or the blue screen)
HookSSDT
- 驱动重载 Hook SSDT 绕过钩子 理论上过一切保护(reload-kernel , Hook SSDT)
PassGameProtectByBaby
- 内核重载(Kernel heavy load)