搜索资源列表
hook_shadow
- VC++利用Hook钩子实现的阴影菜单,希望对大家有所帮助-VC++ implementation using the shadow of the menu hook Hook
TankWar
- 很强的三维坦克,用的卡通渲染,阴影,碰撞、粒子-Three tanks, cartoon rendering
tibetan
- 在grads绘图时运行代码给1000hPa、925hPa、850hPa。。。等气压层上的地形给予阴影处理。-Drawing the grads to run the code to 1000hPa, 925hPa, 850hPa. . . Pressure level terrain on the other to give shading.
text_effect
- 关于Visual C++的文字阴影特效-Visual C++ on the text shadow effects
AlphaControls
- AlphaControls是一个Delphi标准控件的集合,包含了很多新特性去增强应用程序界面。每个控件都有自己扩展的绘画属性,诸如渐进色,扩展边框,alpha通道,实时阴影 支持最新版DELPHI-AlphaControls is a collection of Delphi standard controls, including many new features to enhance the application interface. Each control has its own
yyxg
- vc阴影效果的文字的程序源码,希望对大家有所帮助-vc shadow of the text program source code, we want to help
20099241312175
- 一个模仿Word艺术字的源代码,使用GDI+编程,可以生成各种角度和弧线的艺术字,支持文字颜色图片填充、阴影、浮雕效果。支持文字任意角度旋转,缩放,调整。支持文字艺术特效轨迹回放,路径跟踪,路径测试等很炫的功能。新版本修复了内存泄漏的问题,添加了Unicode编码的支持,生成的 -Word WordArt a parody of the source code, the use of GDI+ programming, you can generate a variety of angles a
VB_Make_3D_text
- 制作3D效果的文字制作程序,可以保存为BMP图片,设置3D的阴影深度,添加背景图片,设置前景\背景颜色. 没有使用其他第三方控件,完整VB源码.-make a 3d text. about.frx Form1.frx about.frm Form2.frm Transparent.ctl Imgpb.xpt Form1.frm Project1.vbp
yinying
- vc阴影效果的文字的程序源码,希望对大家有所帮助-vc shadow of the text source code, we hope to help
infinite_shadow_volumes__src
- 基于Stencil Buffer的实时阴影生成-Stencil-Buffer Based real-time shadow generate
Real-Time-Image-Sketch
- 提出了一种实时的图像素描风格化算法.根据素描以及人眼视觉的特点,利用人眼对颜色差异的敏感程度来勾勒图像的轮廓,并依据图像光感强度产生的重要性图来控制渲染素描风格画的阴影纹理,使得生成的素描 风格画具有良好的艺术效果.与已有方法相比,该文算法不需要人工交互,生成的素描视觉效果更好,在速度上能达到实时. -Proposed a real-time image drawing style algorithm, according to drawings, and the characteris
PlanarShadow
- OpenGL绘制物体阴影源码,用类封装,代码均有中文注释,有完整的代码书写规范,VC++ 2010 下运行-OpenGL rendering shadow object source, with the class package, the code comments are Chinese, there is a complete code written specification, VC++ 2010 run
AAFont
- 平滑特效字体控件包 V2.63 平滑特效字体控件包是一个基于平滑(Anti-aliasing)和特效(Effect)字体 技术的控件包,支持透明、半透明、阴影、模糊、渐变色、字体纹理、噪声、轮 廓字等特效。-Smoothing effect effects font control font smoothing package V2.63 is a control package based on smoothing (Anti-aliasing) and effects (Effe
shadow
- 这是一个在三维场景中实现实时阴影的例子。对游戏开发的初学者有一定的帮助-This is a three-dimensional scene in real-time shadow example. The development of the game will certainly help beginners
Maze
- 迷宫有一个入口,一个出口。一个人从入口走进迷宫,目标是找到出口。阴影部分和迷宫的外框为墙,每一步走一格,每格有四个可走的方向,探索顺序为:南、东、北、西。 -The maze has one entrance, one exit. A person from entry into the maze, the goal is to find the exit. Shaded and the maze of the frame for the wall, walk every step of a g
TextDesigner
- 关于GDI+输出阴影文字的问题,单独的一个字体类很好的解决了这些问题。-GDI+ Output shadow text on the issue, a separate class of a good font to solve these problems.
fill_win_algorithm
- 本代码用逐窗口的填充法来减少地形阴影的影响,恢复阴影信息-Filling method used to reduce the impact of terrain shadows
shadowDemo
- 软阴影的实现,很好的参考价值,经典的算法-Implementation of soft shadows, very good reference value, the classic algorithm
Stencil-Shadow
- 一个用模板缓冲实现阴影的DX实例,适合初学者学习,将会有很大帮助,亲测能在VS2008下编译!-Achieved with a stencil buffer shadows DX instance, suitable for beginners to learn, there will be a great help, pro-test can be compiled in VS2008!
XNA-Shader
- 关于xna shader 编程方面的。主要是介绍点光源和自阴影,希望对大家有帮助。-About xna shader programming aspects. Is to introduce a point source and self-shadows, we want to help.