搜索资源列表
CGApps
- 运用opengl 建立的一个 房子模型-build a house
OpenGL_MD2
- opengl 载入MD2模型,简单的在opengl环境中载入MD2模型。-opengl loaded MD2 model, a simple environment in opengl MD2 model loading.
OPENGLMDFrameWork
- 利用VC++建立的openGL多文档框架,可以在多文档界面下进行3D模型的各种处理。-Created using VC++ openGL multi-document framework, multi-document interface can be carried out in the 3D model of treatment.
VCopenglUmbrellas
- 很多人都在找3D的伞模型,我把我的拿出来给大家分享,这是VC++和OPENGL制作的-Many people are looking for 3D umbrella model, I give out my share, this is VC++ and OPENGL production
Cload3ds
- 该类是在qt4.6上运行通过,是我将网上流传的两个文件进行了整合,使得适用于qt了,加载了3ds文件成功显示。注意头文件。 使用方法: CLoad3DS *m_3ds_p = new CLoad3DS() m_3ds_p->Init("e:/plane1.3ds",0) //以上代码置于OpenGL的Init部分 //以下代码置于OpenGL画图部分 m_3ds_p->show3ds(0,50,50,-50,10.0) 说明:上面的0表示绑定
Lesson31
- nehe教程opengl中加载3D软件制作的模型例子-nehe
AddModel
- 在vs2008中用opengl实现三维模型的加载。-Opengl in vs2008 using three-dimensional model of the load to achieve.
VC_OpenGL_based_3D_space_simulation_model_code
- VC++基于OpenGL模拟的3维空间模型代码VC + + OpenGL-based 3D space simulation model code-VC++ OpenGL-based 3D space simulation model code
osgglsl
- 基于OSG添加OPENGL着色语言,通过读入一个文本格式的颜色查找表来更改当前模型的颜色,有助于用户学习OSG与GLSL相结合-Add OPENGL shading language based on OSG, by reading into a text format color lookup table to change the color of the current model, helps users learn OSG combined with GLSL
ArcBallRotation
- 采用C++和OpenGL编程,实现了任意方向的自由旋转,可以很方便的观察模型-Using C++ and OpenGL programming, the freedom to rotate in any direction, can easily observe the model
OpenGL_selection_3D
- 用OpenGL画出3D模型,然后对3D模型进行选择拾取功能。代码通过测试。-looked for a way to select an object on a lot object overunder on 3D and I have found it. In this article I want to introduce you to how to do it.
Lesson05
- 利用openGL实现三维立体模型和立体模型的上色和旋转-Three-dimensional solid model using openGL and three-dimensional model of color and rotation
Lesson15
- 在基于VC的OpenGL中创建带纹理的字体,并让闻之像模型一样能变换。-OpenGL-based VC' s to create the font with the texture and smell like the model so as to transform.
3D_Load1
- 一个很好openGL例子,读取模板文件,并画出模型。-A good example of openGL, read the template file, and draw the model.
MeshLength
- Mesh模型的任一水平面上的周长计算,OpenGL,MeshLab-MEsh length calculation
School_Code_3D_games_openGL
- 采用循序渐进的方法,从建立OpenGL图形环境入手,讲解3D基本图形、构图原理;从引入摄像机,建立天空、山地、树木,到3D模型使用和3D动画的显示;完整地展示了游戏的编写过程。 -Adopting a gradual approach, starting from the establishment of OpenGL graphics environment to explain the basic 3D graphics, composition theory from the int
93295054SkyBox
- 本实例为一个3D模型,具体是opengl图形编程,开发环境是Vc ++6.0或者vc都行。与大家分享是我的荣幸,大家互相进步!-This example is a 3D model, specifically opengl graphics programming, development environment, or vc Vc++6.0 do. To share with you my pleasure, you progress to each other!
_3ds_view
- view导入的OpenGL的模型,模型先变换为。h和。gl俩中格式然后添加到工程中-into the OpenGL model view, the model first transform. h and. gl both the format and added to the project
moto
- 摩托车的一个模型,使用vc++和opengl绘制-A model of motorcycle, using vc++ and opengl rendering
CFormViewopengl
- 基于CFormView的3维模型仿真系统,采用OPENGL,美观实用-CFormView-based 3-D model simulation system that uses OPENGL, beautiful and practical