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Transfrom
- Directx 开发 Transfrom 顶点变换 包括建立观察矩阵 投影矩阵 世界矩阵 视口 和 创建顶点缓冲区 的全部过程 注释全 是学习Directx的必备-Directx development Transfrom vertex transformation matrix including the establishment of the World observation matrix projection matrix vertex buffer viewport
Multi-viewport
- 在VC环境下用openGL实现不同纹理及坐标变换下的三维模型显示-In the VC environment with openGL achieve different textures and three-dimensional coordinate transformation model shows
2
- 基于OpenGL编写程序,实现基本窗口程序框架,包括消息响应设置、视口设置、基本投影设置,在不同位置实现画点、线、三角形、多边形等基本对象的绘制。-OpenGL-based programming to achieve the basic windows application framework, including the message response is set, the viewport settings, basic projector settings, in differen
3
- 绘制点、线、三角形等基本对象,设定投影关系,确定窗口大小与视口大小,通过改变顶点坐标位置,观察物体绘制结果的变化,并与实际计算的结果相对照;通过改变顶点位置,设计针对直线的完全裁剪、一端部分裁剪,中间部分裁剪三种情况,并观察响应的结果;设计针对面的不同裁剪情况。-Draw points, lines, triangles and other basic objects, set projection relation to determine the window size and viewpo
c_viewportrubberbanding
- buiw的橡皮筋特效代码,做主菜单类的同学肯定需要,上传了~-buiw viewport rubber banding
WindowViewportMap
- 该小程序形象说明了Windows窗口与视口之间的映射关系。-The image shows a small Windows program window and viewport mapping between.
Touzi
- 本程序是依据网上流传的nehe opengl 教程中第七课的实例进行功能加强的。 保持了源程序的光照(由L键控制),纹理和视角旋转变化(方向键和上下翻建),并贴了六个图,分别表示骰子的六个面。 增加了由回车键控制骰子开始旋转,空格键控制旋转结束。主要算法是利用rand()函数功能,对6取余,得到0—5的随机数, 利用switch语句,把骰子的任意一个面旋转到视口上,以此来实现骰子功能。-This procedure is based on the popular online neh
Flatness_measure
- how to porting OpenGL viewport to dialog box
Robot
- Open GL 绘制机器人,并建立行走动画与视角控制等。-OpenGL robot demo ,you can see it walk for all viewport
suanfa
- 图形变换与裁剪 窗口到视区的变换 直线段裁剪 -Graphics transformation and clipping window to the viewport transform the cutting of straight line segments
Chapter05
- direct游戏编程之顶点坐标变换,世界变换,观察变换,投影变换,视区变换,矩阵类型等内容-direct game programming vertex coordinate transformation, the world transform to observe the transformation, projection transformation, viewport transform, matrix type, etc.
ViewPort
- 光照 键盘交互三维场景中一个物体具有光照效果,实现键盘交互-Light keyboard interaction
ViewportArguments
- Viewport Arguments Source Code for Linux.
buguizechuangkou
- 不规则窗口简单编程。视口可以跟随鼠标移动-Irregular window simple programming. Viewport can follow the mouse
NehePickingGame
- nehe的拾取游戏OpenGL代码,游戏比较简单,但是OpenGL交互操作、视口等等的基础。-OpenGL code nehe pickup game, the game is relatively simple, but OpenGL interoperability, and so on the basis of the viewport.
GLSCENE_Scene_drag
- Example work with GLScene components. Load 3DS object and rotate it. Use mouse for change viewport.
RenderSVGViewportContainer
- Render SVG Viewport Container for Linux.
CExoDraw1
- 设备坐标与逻辑坐标,窗口与视口,各种映射模式,绘图-device coordinate convert to logic coordinate, window & viewport
osgWindow
- 一个关于OSG的例子,实现多视口拼接显示-An example of OSG regarding multi-viewport display wall
OpenGL2
- OpenGL程序,多种视口变换,旋转平移缩放,以及裁剪,还包括多种点线模式变换-OpenGL Program, a variety of viewport transformation, rotating translational scaling, and cropping, also includes a variety of mode conversion point line