搜索资源列表
mazexy
- in.txt是存放迷宫矩阵的读入文件。 in.txt文件中间的第一行的第一个数是迷宫的行数,第二个数是迷宫的列数。 从第二行开始都是迷宫矩阵。 注: 1)“0”是通路,“1”是挡板; 2)可以任意更改数据,但是迷宫的行数和列数一定要在第一行中正确标明; 3)每个迷宫数据之间有1个空格,两行之间没有空行; 4)in.txt跟puzzle.cpp一定要放在同一个目录下。 -in.txt maze matrix was deposited into the docume
Brix2000
- 一个不错的打砖块游戏,可以设置游戏中挡板的样式,球的速度和颜色,很好玩的游戏。 -a good puzzle games, games can set the pattern baffle, the ball speed and color, the game is a lot of fun.
asm_brick
- 用汇编写的弹砖块游戏,320x200x256模式。左右键控制挡板。打中不同的砖块会有不同的效果。当前目录下有一个map.txt的文件,用来存放砖块的排列。注:在XP下,可能显示有一定问题。-compilation was made with the bricks at the game, 320x200x256 model. About baffle control keys. Hit the bricks have different results. Current directory is
pingball
- 这是一个带声音的弹球小游戏,通过VGA口显示,通过扩展口JA的 pin4和 pin GND输出声音, BTN3 BTN2 控制挡板左右移动,弹球和挡板都自带动画效果-This is a band sound pinball game, through the VGA port shows that through the expansion of the mouth of the JA and pin4 output pin GND voice, BTN3 BTN2 control baffle
bricks
- 常见的小游戏,用左右方向键移动挡板将小球弹回击毁砖块。-Common game, using the arrow keys to move around will baffle bounce the ball to destroy bricks.
water
- 水流在挡板中走向预测 仅有几处挡板设置。为原理演示-Baffle in the flow direction in the prediction
ballgame
- 使用FPGA开发的小球挡板游戏 用vga视频接口输出-The development of the use of FPGA baffle ball game with vga output video interface
ball
- VB撞球游戏源代码.为什么说这个撞球游戏是有难度的呢?因为一般的撞球游戏是只有下边有挡板,而这一个是四面都有,四面的挡板都栏到了小球,才算获胜了,一般你要是能玩过两关就算高手了~-VB source code for billiards game. Why do I say that this pool game is difficult to do? Because the pool is the only game tailgate down there, and this one is s
fdtddangbanxishou
- 基于FDTD的含挡板的平行板MATLAB电磁仿真-Content-based FDTD parallel baffle plate electromagnetic simulation of MATLAB
pingpong
- 简单的乒乓类游戏,在对话框中用键盘<- ->健控制挡板,把阻止小球弹出挡板之后。-Simple ping-pong-type games, in the dialog box using the keyboard <--> Kin-control baffles, the baffle to prevent pop-up after the ball.
213
- 按任意键开始游戏,(Q键退出),用鼠标移动挡板,让小球反弹上去,碰到的砖块消失-Press any key to start the game, (Q key to exit), with mouse baffle, let the ball bounce up, hit the bricks disappear
FDTD_1D
- 带挡板的平行板传输线二维FDTD仿真,FDTD,matlab程序-With a baffle plate transmission line parallel two-dimensional FDTD simulation, FDTD, matlab program
eletromaginetism_simulation7
- 带挡板的传输线,二维电磁仿真,仿真方法为时域有限差分法-With a baffle of the transmission line, two-dimensional electromagnetic simulation
ball
- 一个简单的弹球程序,使用鼠标左右移动来控制挡板的移动。-A simple pinball program, use the mouse to move around to control the movement of baffle.
J2MEBollGame
- J2ME开发的档球小游戏,两个类,选择重绘按钮开始游戏,游戏中可以用左右键操作挡板挡住小球下落,击掉屏幕上的方砖-J2ME development files ball games, two classes, select the Redraw button to start the game, the game can be so key to the whereabouts of operation baffle to block the ball, hit the cubes off th
ball0309
- 基于Android系统开发的小球打砖块游戏,游戏挡板是一个弹簧支撑,小球打掉一个砖块得四分,掉地上一次减去十分,导航中间键开始暂停,MENU键重置。-Android system development based on a small ball BrickBreaker, the game is a spring support baffle, a brick smashed the ball was four, out of the ground is a minus, navigation
chuanshuxian
- 带挡板的平行板传输线二维FDTD仿真.给大家做个参考-Baffle with two-dimensional parallel-plate transmission line FDTD simulation. For everyone to be a reference
GameBall13
- 二维弹球,实现挡板挡球,利用多线程可实现多人游戏。-2 d the marble, realize the baffle block ball, can the multiplayer game
rokon_demo
- 使用Rokon开发的一个供学习用的Demo。很多同学都反映使用物理引擎后的Sprite无法进行控制。通过这个Demo告诉大家对采用物理引擎的Sprite进行控制的简单方法。 ·从屏幕左边射出不同速度、不同角度的、不同色彩的球 ·球撞到墙壁有落下 ·如果滚到沟里面,就消失 ·屏幕中央,有一个挡板,当球射出的角度很小或者很慢时,会撞上挡板。否则会越过挡板。-Developed using a Rokon for learning to use the Demo. Many stude
26204298SRAM-PINGPANG
- 一个用verilog写的简单的乒乓球程序,用来在VGA上显示小球和挡板-Using Verilog to write a simple table procedures, used in the VGA display of small ball and baffle