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tuxingxianshi
- MFC下动态的显示图形的画法,主要用了 Bresenham算法来画出三角型和圆,程序中还用了Sleep()函数来实现延时。-MFC dynamic display pictures of paint, the main Bresenham algorithm to paint a triangular and round, procedures also spent Sleep () function to achieve latency.
在OpenGL中实现基本的计算机绘图
- 在OpenGL中实现如下基本的计算机绘图功能: 1.为屏幕显示定义一个坐标系统; 2.熟悉绘点函数,并上机实习课件上的几个画点函数的例子; 3. 熟悉画线方法,并熟悉不同的画线状态,并上机实习课件上的几个画线函数的例子; 4. 在模板中添加代码,实现DDA法和Bresenham法绘制直线图元; 5.实现Bresenham法绘制圆图元; 6.实现中点法椭圆图元的生成(选做); 7.掌握顶点阵列和象素阵列绘制图元的方法,用顶点阵列绘制一个长方体,并设置表面颜
Graphic
- 实验内容 :(1)理解glut程序框架(2)理解窗口到视区的变换(3)理解OpenGL实现动画的原理(4)添加代码实现中点Bresenham算法画直线(5)添加代码实现改进Bresenham算法画直线(6)添加代码实现圆的绘制(可以适当对框架坐标系进行修改) -Experimental content : (1) understand the glut application framework (2) understand the window to viewport trans
c
- 计算机图形学中,Bresenham算法画直线,圆,椭圆 -Computer Graphics, Bresenham algorithm for drawing a straight line, round, oval
cp
- 计算机图形学大作业 完成DDA,bresenham算法画直线,绘制圆和椭圆,区域填充,裁剪等功能。-Computer graphics major operation to complete DDA, bresenham algorithm drawing a straight line, circle and ellipse drawing, area filling, cutting and other functions.
dda_line2007
- 详细说明:DAA画线,这个是我计算机图形学的实验的源代码, 包括中点画线 画圆,Bresenham 画线 画圆, 种子扫描填充区域, 三角形图形基本3种变换--DAA painting lines, this is my experimental computer graphics source code, including stipple line drawcircle, Bresenham Line drawcircle, seed filling scanning region, thr
graphic3
- MFC单文档逐个画点,使用Bresenham画线、终点法画圆和椭圆,并提供设置线宽、线型的功能。-MFC single document one by one painting, using the Bresenham line, circle and oval end-point method, and provides set width, linear functions.
bresenham3
- 基于 Bresenham算法画圆并对其进行种子填充。-Bresenham algorithm based on a circle and its seed filling.
cycle
- 利用 Bresenham 算法画圆并对其进行填充操作 !-Draw a circle using Bresenham algorithm and its filling operation!
MidPointCircle
- 用opengl实现bresenham算法画圆,先画1/8个圆,再借助圆的对称性,画出其余部分-Use opengl achieve bresenham algorithm Circle, first draw the 1/8 round, and then with the symmetry of the circle to draw the rest
Circle
- 利用逐点比较法和Bresenham中点比较法画圆-Use-by-point comparison method and comparative law Bresenham midpoint Circle
CircleWithGL
- 在VC2008下面使用OpenGL实现Bresenham算法画圆和画直线以及椭圆-The VC2008 below Bresenham algorithm using OpenGL, draw a straight line and a circle and oval
DDAandBresenham
- DDA直线生成算法在屏幕上绘制直线和Bresenham圆的生成算法在屏幕上绘制一个圆按一画直线按二画圆-DDA line algorithm to generate a straight line drawn on the screen and the Bresenham circle generation algorithm on the screen by drawing a circle draw a straight line by one second drawcircle
line-cilcle
- 通过程序实现Bresenham画线算法,中点画圆算法以及中点画椭圆的算法-Achieved through the process Bresenham line algorithm, the midpoint circle algorithm, and the dotted ellipse algorithm
circle
- 用opengl实现Bresenham算法画圆-Use opengl Bresenham algorithm for drawing a straight line
Bresenhams-Algorithm-in-MFC
- 用Bresenham算法实现画线和画圆,基于microsoft MFC模式,输入相应的数据,程序画出该直线-Draw Lines or circle using Bresenham Algorithm
BresenhamCircle
- 杜晓增计算机图形学基础Bresenham法画圆源程序-Du Xiaozeng computer graphics based Bresenham law circle source program
Bresenham
- 计算机图形学__Bresenham完整算法_画直线、椭圆和圆-Bresenham ALg
Line
- 运用vc6.0里面的mfc.exe工程实现bresenham算法画圆,画直线,是计算机图形学上机实习的基础内容-Use vc6.0 inside mfc.exe project realization bresenham algorithm circle, draw a straight line, on the basis of the content of computer graphics machine internship
计算机图形学
- 在vc++6.0环境下,基于OPENGL实现图形学设计内容。包括实现五边形到五角星的动态变换;利用DDA、中点画线法、Bresenham算法画直线;利用中点画圆法、Bresenham算法画圆;利用栅栏填充、扫描线填充实现多边形内部颜色填充;以及实现二维图形、三维图形的平移、放大、缩小、对称、旋转、错切等基本图形变换。(In vc++6.0 environment, we design content based on OPENGL. It includes the dynamic transfo