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lesson22
- 这是实现的一个凹凸映射的执行文件 本身是用c++实现 所有问题已经调通-This a bump mapping of the implementation of the document itself is c + + all the problems have been transferred -
bump_mapping
- 一个用VC++写的bump mapping程序,是nehe精典教程中之一-a VC write bump mapping procedures, nehe one classic Guide
ogl_dot3_bump_mapping
- bump mapping 凹凸纹理贴图源码, 使用dot3方法实现
EmbossBumpMapping
- Emboss bump mapping采用height map(高度图),它不计算逐像素扰动的法向量,而是直接计算光照亮度。 用OpenGL实现
vp_bump_map
- This sample illustrates how to do a DOT3 bump map in Vega Prime. The BumMapper is the key class which loads the specified base and normal map textures. The internal bump mapping approach is based on the DOT3 bump mapping using OpenGL texture environm
oglu_reflective_bump_mapping
- oglu_reflective_bump_mapping,是一个使用opengl 绘制bump的一个粒子,使用了cg语言做为shader的渲染语言,希望对大家所帮助-oglu_reflective_bump_mapping, is a use of a bump mapping opengl particles, the use of language as a cg rendering shader language, and they hope to help everyone
GPU_Water_Simulation
- 在128*128的网格上求解2维波动方程来模拟大范围的水波。用一个像素渲染程序完成对波动方程的时间积分,结果存放于一个浮点数纹理中,.然后将此纹理传给渲染模块。此外使用凹凸贴图来描述水面的细节波纹,这会给稍后的逐像素渲染带来逼真的水面闪烁高光效果.-128* 128 grid on the solution of 2-dimensional wave equation to simulate a wide range of water. With a pixel shader program
simplebump
- 一个bumpmap的例子,做环状物的凸凹贴图-A bumpmap example, cyclic compounds do Bump mapping
Bump_Mapping
- 用OpenGL实现的凹凸映射的详细VC++代码,含镜面反射-Achieved with OpenGL detailed bump mapping VC++ Code, with specular reflection
CgBumpmapping
- 用OpenGL和Cg实现凹凸贴图的源码,附程序中各函数功能说明文档-Using OpenGL and Cg Bump Mapping the source to achieve, with procedures in the Function documentation
24_165626_phongbump
- 该程序实现了图形学中经典的凹凸纹理映射算法。凹凸纹理映射是一种纹理混合方法,它可以创建三维物体复杂的纹理外观表面。普通的纹理映射只能模拟比较平滑的三维物体表面,难以显示表面高低起伏、凹凸不平的效果。凹凸纹理映射能够通过一张表示物体表面凹凸程度的高度图(称为凹凸纹理),对另一张表示物体表面环境映射的纹理图的纹理坐标进行相应的干扰,经过干扰的纹理坐标将应用于环境映射,从而产生凹凸不平的显示效果。-The program implementation of the graphics in the cl
bumptex
- OPENGL计算机图形学编程代码,实现BUMP MAPPING,可配合OPENGL编程基础一书使用-OPENGL computer graphics programming code, implementation BUMP MAPPING, in line with the OPENGL programming use basic one book
Parallax
- 一个利用法线贴图实现模型细节的Demo,凹凸纹理贴图运行程序。-The realization of a model for the use of normal mapping details of the Demo, run the program bump texture mapping.
Bump_mapping
- tangent bump mapping developed by dev c++
dx9_dot3_bump_mapping
- DirectX 9.0 bump mapping
texture-application
- 《精通DirectX 3D 图形与动画程序设计》第33章 凹凸纹理映射应用 源码-" Proficient in DirectX 3D graphics and animation program design," Chapter 33 Bump mapping application source code
ogl_1pass_emboss_bump_mapping
- emboss bump mapping example. this tutorial example show the opengl application create an emboss bump mapping. this tutorial is good example for those who want to see and learn about emboss bump mapping.
BumpMappingUsingCg
- 一篇关于凹凸贴图的教程~非常实用~老师大推~正在翻译中~-a tutorial about bump mapping, tutor strongly recommended. Translating...
vbeam
- Visual Basic project that experiments with bump mapping and lighting on 2d images
bump_map_torus
- cg语言实现的基于OpenGL的凹凸映射贴图的例程。-OpenGL-based bump mapping example using Cg programs.