搜索资源列表
DepthOfField-HLSL
- ati的深度范围例子用高级渲染语言hlsl写的 用的是direct3d api-ati example of the depth range with advanced rendering Shader Model 2.0 language written using the Direct3D api
sRGBTest
- ati的例子 RGBTest用vertex shader和pixel shader和 direct3d api-ati example RGBTest using vertex shader and pixel shader and Direct3D api
ShadowMap
- ati的例子 shadowmap 用vertex shader和pixel shader和 direct3d api-ati example shadowmap using vertex shader and pixel sh Ader and Direct3D api
DepthBias
- ati的例子 DepthBias用vertex shader和pixel shader和 direct3d api-ati example DepthBias using vertex shader and pixel shader and Direct3D api
VertexShader
- aan example of the vertex shader
HeightMap6_GL.OpenGL绘制地形的例子
- 这个是一个OpenGL绘制地形的例子,里面包含了shader使用shader绘制水面,等技术,希望对大家有做帮助,This is an example of OpenGL rendering terrain, which contains the shader using shader rendering surface, such as technology, in the hope that everyone has to do to help
Fog-Effect
- 一个用DirectX9.0 写的关于实现fog的例程。其中使用了shader效果框架,是学习HLSL语言的很好案例。-Written by DirectX9.0 a fog on the implementation of the routine. One effect of using the shader framework is a good example to learn HLSL language.
GLSLSimple
- openGL着色语言的示例,通过glsL改变实体的颜色和位置,以及纹理坐标。-the example of glsl,this program can change the color and position by Shader
SamepleGame
- 往上找到的一个direct3D的游戏引擎例子,分享给大家。包括地图生成与着色渲染,人物模型加载渲染,移动攻击。建筑模型的加载渲染。简单怪物的主动攻击。 模型的碰撞检测。 是用来学习directX的好例子, VS2010编译, 需要自行配置direct3D环境.-Up to find a direct3D game engine example for everyone to share. Including map generation shader, character models load
cg_shader
- java3d的例子:演示了java3d对shader的操作-java3d example: java3d demonstrated the operation of the shader
water
- Water shader example. Really nice one. Good to use in game development.
Hieroglyph3
- DirectX11开发的渲染引擎,里面有Vertex shader, Pixel shader,Geometry shader, Compute shader及 Hull shader 的例子,也有许多图像后处理的例子,还有Direct3d11的许多GPU特效,是学习D3D11的最好实战工具。-DirectX11 rendering engine development, which has Vertex shader, Pixel shader, Geometry shader, Comput
shallows-0.91
- Glsl programming shallow shader example, compilable on windows and linux platforms.
ogl_cg_geometry_program
- Nvida cg language geometry shader example source code.
PS-shader
- D3D的像素着色器示例,分别实现了多重纹理化,彩色图去色,图像左右镜像,上下镜像以及浮雕图效果-D3D pixel shader example, were to achieve a multi-textured, color map to color, about the mirror image, the mirror up and down, and relief map results
demo1-for--shader
- 着色语言例子,旋转的茶壶,非常好的入门级代码,里面有很全的注释-Shading language example, rotating teapot, a very good entry-level code, which has a very full comment
simple-example-of-cartoon-shader
- 一个简单的着色器的例子,实现茶壶的卡通着色-A simple example shaders to achieve teapot cartoon coloring
simple-example-of-cartoon-shader
- 一个简单的着色器的例子,实现茶壶的卡通着色-A simple example shaders to achieve teapot cartoon coloring
simple-example-of-cartoon-shader
- 一个简单的着色器的例子,实现茶壶的卡通着色-A simple example shaders to achieve teapot cartoon coloring
HW2
- shader example shader example shader example-shader example shader example shader example shader example