搜索资源列表
SPHERES
- 类似于 UNIX 系统的简单模拟 C 源代码 功能异常强大 虽小但很实用!-similar to the UNIX system simulation of a simple C source code extremely powerful small but very practical!
screensaver
- 屏幕保护程序一般有两部分组成,主程序是通过命令行参数来判断该执行哪个功能: 1)设置部分,用来对屏幕保护程序的参数进行设置,本程序就是设置球体的个数。 2)程序功能部分:主要是实现屏幕的保护程序功能,这是程序的主体部分,屏幕保护程序首先需要程序窗体以无边框的俄形式全屏显示,并且将背景设置为黑色,然后通过定时器事件在屏幕上做各种动画,这样屏幕就要达到屏幕保护程序的基本要求。 -Screen saver There are two parts, the main program th
SimplePhisicSimulator
- Simple physic simulator. Demonstrates physics of spheres without rotation. It can simulate many southands of spheres.
3d_Planetary_system
- In this tutorial we use two spheres, rendered using Quadrics , to show local and world coordinate systems.
3DCollision
- 3D collision with spheres.
exam4-10
- 12个球体,其中每个球体的材料参数各不相同。第一列球体的材料散射颜色为蓝色,但没有镜面属性。第二列添加了具有较小光泽度指数的白色镜面反射。第三列使用了很大的光泽度指数第四列使用了蓝色的散射颜色。-12 spheres, each sphere of the material parameters vary. The first column of the material sphere scattering color is blue, but there is no mirror proper
cudaraytrace
- Raytracing functions for use in CUDA. Three types of objects are supported: planes, triangle and spheres. Functions can be called both from a kernel and the main programm. The shadow query for spheres is custom. Inside the archive is a group of commo
coordinate-spheres
- coordinate spheres for celestia
Desktop
- matlab中plot函数的用法 图为三维立体空心球-The plot function in MATLAB. Figure is a three-dimensional hollow spheres
xiaoqiupengzhuang
- 球体碰撞的C++代码,主要是多个球体在一个桌面上碰撞。-Sphere collision C++ code, mainly plurality of spheres in a collision on the desktop.
spherepacking
- Mathematica program for non-overlapping spheres Packing using RSA
bhmie-matlab
- MIE散射计算单个液滴散射因子及不对称,快捷方便,可任意修改尺寸,方向和折射率-codes for electromagnetic scattering by a homogeneous sphere, layered sphere, and cluster of spheres
PSOs-applition-at-spheres-function
- 这是一个粒子群优化算法在求函数极值方面的应用,以球函数为例,说明了PSO算法的可行性-Feasibility This is a particle swarm optimization algorithm to find function extreme aspects of the ball function to illustrate the PSO algorithm
Scattering-by-spheres
- 该源码用于计算球形粒子米氏散射根据Bohren和 Huffman 理论-Translation of Bohren and Huffman code for the Mie calculation of spheres.
ballandlightset
- 球体和立方体,添加多个光源和光照设置,适合C#的入门者-Spheres and cubes, add a plurality of light sources and light settings, suitable for beginners C#
spotlight
- This program draws an array of spheres lit by a spotlight whose cone angle can be changed and which can be moved as well. The spotlight cone is shown by a wireframe. The spheres are colored using color material mode.
1-wire-standard.pdf
- Information in the modern world has become one of the most important resources, and information systems (IS) have become a necessary tool in almost all spheres of activity
Symbols
- 该程序展示了如何向地图中加载不同的3D模型,包括四面体、立方体、球体、钻石体、圆柱,以及圆锥。(This sample demonstrates how to create symbols with different 3D shapes. Includes tetrahedrons, cubes, spheres, diamonds, cylinders, and cones.)