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xiaoqiupengzhuang
- 球体碰撞的C++代码,主要是多个球体在一个桌面上碰撞。-Sphere collision C++ code, mainly plurality of spheres in a collision on the desktop.
Scattering-by-spheres
- 该源码用于计算球形粒子米氏散射根据Bohren和 Huffman 理论-Translation of Bohren and Huffman code for the Mie calculation of spheres.
ballandlightset
- 球体和立方体,添加多个光源和光照设置,适合C#的入门者-Spheres and cubes, add a plurality of light sources and light settings, suitable for beginners C#