搜索资源列表
DirectX11多线程编程
- 介绍如何使用DirectX11最近的多线程编程技巧
VideoCapIII
- DirectX11 在Win7下摄像头调用程序-DirectX 11 under Win7 camera calling program
Hieroglyph3
- DirectX11开发的渲染引擎,里面有Vertex shader, Pixel shader,Geometry shader, Compute shader及 Hull shader 的例子,也有许多图像后处理的例子,还有Direct3d11的许多GPU特效,是学习D3D11的最好实战工具。-DirectX11 rendering engine development, which has Vertex shader, Pixel shader, Geometry shader, Comput
AudioDirectX11Code
- 新一代基于DirectX11平台的编程源码,继DirectX10后的新超越-Next-generation platform based on the programming source DirectX11, the new post following the DirectX10 beyond
DirectX11GameProgramming
- DirectX 11 Game Programming 3D游戏编程的书籍 基于最新的 DirectX11 讲解的都是前沿技术-DirectX 11 Game Programming 3D game programming book to explain based on the latest DirectX11 are cutting-edge technology
Render-FullScreen
- DirectX11 tutorial using with C++, which is about Render direct3d full screen. This is basic program for newbies game programmer . It is very simple and easy to learn.
Render-frame-color-change
- Directx11 tutorial by using C++, which is about changing
D3D11
- DirectX11,SlimDX,Shader,入门示例-DirectX11,SlimDX,Shader Beginning Sample
DirectXP11PTutorials
- DirectX11 Tutorials 外国人写的DirectX教程,全英文的-DirectX tutorial, the DirectX11 Tutorials written by foreigners in English
OIT11
- 使用最新的Directx11技术实现OIT渲染效果 -Use the latest Directx11 technology OIT rendering
DirectX11-Framework
- DirectX 开发框架 适合初学者 中文注释 -The DirectX development framework for beginners Chinese Notes
D3DTestImage2D
- 结合visual studio ,directx11,编写代码,实现纹理滚动,图片透明的简单小例子-Combined with visual studio directx11 write code, texture scroll transparent picture simple example
DirectX11Pcode-part2
- Directx 11 教程+ 源码(第2部分),对directx11 有兴趣的不要错过了-Directx 11 the tutorial the+ source (Part 2), interest in directx11 Do not miss the
DirectX-11Pcode-Part3
- Directx 11 教程+ 源码(第3部分),对directx11 有兴趣的不要错过了-Directx 11 tutorial the+ source (Part 3), are interested in directx11 Do not miss
DirectX-11Pcode-Part4
- Directx 11 教程+ 源码(第4部分),对directx11 有兴趣的不要错过了-Directx 11 tutorial the+ source (Part 4), are interested in directx11 Do not miss
dx11tut02
- DirectX11开发教程示例程序,教程地址http://www.rastertek.com/dx11tut02.html,搭建基本的开发框架,并不是DX自带的开发框架DXUT,是更加简单易懂的框架-The DirectX11 development tutorial sample program, tutorials address http://www.rastertek.com/dx11tut02.html, build a basic framework for the developm
dx11src04
- 本源码是DirectX11的教程4,教程地址:http://www.rastertek.com/dx11tut04.html,根据教程上的框架,介绍了DirectX的Buffers, Shaders, 和 HLSL。-The source DirectX11 tutorial, tutorials address: http://www.rastertek.com/dx11tut04.html tutorials on the framework, introduced the DirectX
dx11tut07
- DirectX11教程,教程地址:http://www.rastertek.com/dx11tut07.html,使用DirectX11导入复杂模型-DirectX11 tutorial, tutorials address: http://www.rastertek.com/dx11tut07.html to use DirectX11 import complex model
dx11tut08
- DirectX11教程,教程地址:http://www.rastertek.com/dx11tut08.html,将maya导出的obj文件转换为该教程可读取的格式-DirectX11 Tutorial, tutorials address: http://www.rastertek.com/dx11tut08.html will convert maya export obj files for this tutorial can be read format
dx11tut09
- DirectX11教程,为场景中的物体打上环境光-DirectX11 tutorial for the objects in the scene marked with ambient light