搜索资源列表
DX10.DX11
- 很有用的一本书,里面有关DX10与DX11的讲解都很详细,对于想学DirectX3D的人很有帮助。-A very useful book, inside the DX10 and DX11 explain very detailed and very helpful for people who want to learn DirectX3D.
DX11 Order Independent transparency
- transparency with linked lists
AMP_FFT
- Fast Fourier transform using DX11 with AMP
FFT_DX11
- Fast Fourier transform using DX11 with FFT
3DCube
- VC++ DirectX11游戏编程实例,DX11真正实现的立体俄罗斯方块-三维方块-VC++ DirectX11 game programming examples, DX11 truly three-dimensional Tetris- a three-dimensional box
Pick
- DX11编写的拾取代码,可以实现对物体的拾取,拾取时其他地方变身-DX11 pickup write code, you can achieve the objects of the pickup, when picking up the rest of transfiguration
D3D11Blend
- 该事例用于实现纹理混合,可以很好的帮组初学者了解dx11中的混合-This example is used to achieve texture blending, you can very good group for beginners to understand the mix of Dx11
DX11
- 视觉处理,图像处理,游戏开发,内有详细教程。(Visual processing, image processing, game development, there are detailed tutorials.)
D3D11-Wallhack-master
- dx11 的hook源码 内含x86 x64 hook任意函数的源码(Dx11 hook source code)
DX11龙书中译
- 基于DirectX的游戏编程,适合新手入门,仅供参考(Game programming based on DirectX, suitable for beginners, for reference only)
dwm_overlay
- dwm绘制,注入绘制,使用dx11,注入dwm进程实现绘制自己的东西,无窗口,反截图,注入器采用反射机制,无注入模块,编译可用(DWM drawing, injection drawing, using Dx11, injected into the process of drawing their own things, no window, anti screenshot, injector using reflection mechanism, no injection module, c