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LaVolpe32bppDIB
- Enclosed is a suite of classes that allow you to work strictly with 32bpp DIBs, including recognizing transparency/alpha channels in gifs, icons, pngs, & bitmaps. There are a bunch of "nice to have" routines and maybe an eye-opener or two for some
3D_Digital_Reality_Engine
- 3D Digital Reality Engine V1.-3D Digital Reality Engine V1.00, PURE VB, by KACI Lounes Just if you are an expert 3D programmer, you must NOT miss this submission... Before I give you one word, PLEASE see the screen-shot ! THIS IS AN EXTEMLY RAR
flashscreen
- 闪烁窗口, FLASHWINFO fwi fwi.cbSize= sizeof(FLASHWINFO) fwi.hwnd= this->Handle fwi.uCount= 100 fwi.dwFlags= FLASHW_STOP fwi.dwTimeout= 0 FlashWindowEx(&fwi) -Flashing window, FLASHWINFO fwi fwi.cbSize = sizeof (FLASHWINFO)
vtk-construction
- 使用VTK数据包,在C++环境下,完成MRI断层序列图像的构建,并保存为相应的VTK格式,有利于重建模型后期的处理和转化,为初学VTK的用户提供参考-To use VTK packet in C++ environment, complete & MRI sequence image and save it as appropriate VTK format conducive to reconstruction model post-processing and conversion
MedicalDicom
- 功能介绍: 网上都是啥基于 DCMTK的DICOM医学图像显示及其调窗方法研究 说得文绉绉的 没啥鸟用 ,dicom没你想象的那么复杂哈 咱这个全是自主代码 顶多看了点C++的源码 然后改成c#版本的 其实都一样的。 这中间有几个 步骤, 1 字节序转换 2 保留有效位,使用&进行位运算截取有效位 3 根据有无符号进行值转换 4 针对CT影像的窗值偏移处理 5 窗值映射 也就是映射到256级灰度-Features: online are what th
OpenGL
- 中文称三维图形标准,是由AT&T公司UNIX软件实验室、IBM、DEC、SUN、HP、Microsoft和SGI等多家公司在GL图形库标准的基础上联合推出的开放式图形库,它使在微机上实现三维真实感图形的生成与显示成为可能。由于OpenGL是开放的图形标准,用户原先在UNIX下开发的OpenGL图形软件很容易移植到微机上的WindowsNT/95上。-Chinese called 3D graphics standard, is AT & T' s UNIX Software Lab
font
- 程序名称:字体编辑浏览器所需环境:在..\windows\system\目录下有msvbvm60.dllcomdlg32.ocxmscomctl.ocxmscomct2.cox工程文件:View&EditFont.vbp-Program Name: font editor browser required environment: in the .. \ windows \ system \ directory under the project file msvbvm60.dll comdlg