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DropDownCheckList_src
- For the end user, the DropDownCheckList resembles an HTML <select> box that when clicked presents available options as checkboxes. The display box lists the checked options, with developer-defined list separators and the ability to append an el
abc
- C#语言做的极品小蜜蜂,本来是想做成飞机的,无奈没有找到飞机图片,于是用一只蜜蜂代替。本游戏属于碰撞类游戏,主要用到了aabb类。游戏中的物体都是该类派生的子类。 -C# language to the Need for small bees, wanted to made the aircraft, but unfortunately did not find the aircraft pictures, so instead of using a bee. This game is pa
salary-system
- 定义员工类Employee以及它的继承类Manager和Director,里面包含员工相应的信息以及修改信息和获得信息的函数。定义一个抽象类Payment,工资Salary、奖金Bonus、股票分红Option均为Payment的子类。-Define the Employee class Employee and its inherited classes Manager and Director, which contains the corresponding information of
celuemoshi
- 策略模式典型演示程序C#源代码,演示程序很好的解释了策略模式的编程模板。源码中包括:现金收费抽象类(现金收取超类的抽象方法,收取现金,参数为原价,返回为当前价)、正常收费子类、打折收费子类(打折收费,初始化时,必需要输入折扣率,如八折,就是0.8)、返利收费子类(返利收费,初始化时必须要输入返利条件和返利值,比如满300返100,则moneyCondition为300,moneyReturn为100、若大于返利条件,则需要减去返利值)、现金收费工厂类等。-The strategy pattern
CPP_parent
- 父类与子类的基本应用示范。父类是车类,子类是自行车,摩托车,汽车等。元素有重量,速度等等。适合于初学者理解父类与子类的继承问题。-Parent class and subclass of the basic application demonstration. Parent class is the car class, subclass is bicycles, motorcycles, cars and so on. Element has a weight, speed and so on
UseDuoTai
- 多态性是通过在子类中重写基类的虚方法和成员函数实现的,该程序说明了如何实现多态性-Polymorphism is the base class by overriding virtual methods and member functions implemented in a subclass of the program shows how to implement polymorphism
Examples-of-distribution-class
- 创建一个分部类,再在这个类中创建几个子类,最后实现子类中各方法的调用-Create a partial class, and then create several subclasses in this class, finally achieve a subclass of each method in the call