搜索资源列表
DInputKeyboard
- drectorX中二维游戏的键盘控制。掌握最基础的用法。-drectorX 2D games keyboard control. To grasp the most basic usage.
3D 游戏编程
- 3d 游戏编程的例子,主要讲解了3D开发的一些基础知识,有需要的朋友可以下载来看看。-3d game programming examples, mainly on the development of 3D some basic knowledge, a friend in need can be downloaded to look at.
simple_ddraw_game
- 最基本的direct draw 游戏编程入门,很好的参考,对于初学者。-basic game programming draw direct entry, a good reference for beginners.
PFramework
- 主要整合一些游戏常用的库, 方便自己用,如果别人也希望用就用吧。 包含一个基本的Framework-some major integration of the game used to facilitate their use, if people also hope it will be using it. Contains a basic Framework
cjbtaskbarapplet
- 基本的DirectX+MFC开发游戏项目模板-basic DirectX games MFC project template
D3D.rar
- 实现3D游戏中的一些基本功能.例如:摄像机的控制,人物的行走、跳跃,人物与场景的的碰撞,还有一些打怪的基本数据计算,还有一些特效(HLSL)等。,3D games to achieve some of the basic features. For example: camera control, character walking, jumping, the characters and the scene of the collision, there are some basic data
SolutionEg2d
- 一个2D游戏库,目前已经有基础功能,GUI部分正在完善,具有比较完整注释,使用DirectX9.0c,VC2003,若你下载了该工程,并且发现了问题或者您还解决了该问题,或者你基础完善了代码,请将您修改的代码E给我一份,欢迎您提出宝贵意见,本人将非常感激,409361656@qq.com-A 2D Game Library now have basic functionality, GUI part is perfect, with more complete notes, the use of
TextureBase
- 实现游戏中的基本特效-公告板技术,程序中使一张2d图片始终面对摄像头-The realization of the basic effects in the game- bulletin board technology, the program make a 2d picture always face camera
els
- 基本的俄罗斯方块游戏,可以自己选择背景音乐,有消行爆炸效果,方块不同颜色,还可以看见下一个方块的预览-The basic Tetris game, can choose the background music, there are consumer line of explosion effects, boxes of different colors, you can also see a box under the preview ... ...
tmst
- 应用DX编写的一个小3D游戏demo 实现了一些游戏的基本功能如人物移动 攻击 场景切换 还有粒子效果-Application of DX prepared a small 3D game demo the game to achieve a number of basic functions such as scene change there attacks on people moving particle effects
Invasion_src
- ddraw的一个小游戏,最原始的小蜜蜂游戏。不过基本元素已经包含在内,可以只得学习一下。-ddraw a small game, the most primitive bee game. However, the basic elements have been included, you can only learn about.
RhythmEditor
- 16键音乐游戏节奏编辑器,对DirectX进行了简单封装,并实现了几个基本的UI控件,仅供参考-16-key music game rhythm editor, DirectX simple package, and a few basic UI controls, for reference only
3DGame_Direct3D
- 非常好的入门级3D游戏书;介绍了基本必备的数学知识,以及Direct3D基础,以及实用的Direct3D包括网络模型,粒子系统,拾取,以及着色器和效果等-Very good entry-level 3D game books introduces the basic mathematical knowledge necessary, and Direct3D based, and practical Direct3D including network model, particle syst
A-Guide-To-Game-Progamming(directX)
- Direcx编游戏的入门级资料,主要包括了C++的介绍,游戏编程的基本思路-Direcx entry-level compiled information on the game, including the introduction of the C++, game programming, the basic idea
Direct3D-Game-Programming-Tutorial
- Direct3D游戏编程入门教程 本书基于DirectX 9.0,是介绍Direct3D技术的入门教程,详细介绍了Direct3D的背景、基本知识以及3D程序设计的相关概念与技术。全书由浅入深,分为四个部分,第一部分介绍Direct3D的发展历史和基本知识,对3D程序设计中的术语、概念进行了深入讲解;第二部分着重讨论纹理映射技术,包括多重纹理等;第三部分通过多个示例来探讨高级shader编程,并对.MD3文件格式做了详细分析;第四部分是附录,对本书中用到的概念和技术知识背景进行了简单补充。
fly2
- c++游戏程序设计,directX的基本功,包括纹理,光照,粒子系统,摄像机漫游等-c++ game programming, directX basic skills, including texture, lighting, particle systems, cameras roaming
SkyFogDemo
- c++游戏程序设计,directX的基本功,包括纹理,光照,粒子系统,摄像机漫游等 -c++ game programming, directX basic skills, including texture, lighting, particle systems, cameras roaming
randfield
- c++游戏程序设计,directX的基本功,包括纹理,光照,粒子系统,摄像机漫游等 -c++ game programming, directX basic skills, including texture, lighting, particle systems, cameras roaming
AdvancedOgreFramework
- ogre基本游戏框架,覆盖基本事件和渲染流程-the basic framework of the game ogre
TV3D65函数表
- 这是支持vb的很强大的游戏引擎tv3d的函数表(This is the function table that supports VB's very powerful game engine, tv3d)