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zifuchuanzhongjinzhizhuanhuan
- 字符串中进制转换可进行二进制,十进制,十六进制转换-strings base for the conversion can be binary, decimal, hexadecimal conversion
directshow_Ball
- directshow的一个例子。 This sample illustrates format negotiation and the use of the source filter base classes CSource and CSourceStream.
Direct3DSDI_demo
- A 3D-Enabled View Base Class for SDI Direct3D Development
DirectShow-H264-ENCODE
- 利用DirectShow实现对视频文件H264编码与解码基类-To DirectShow achieve H264 video file encoding and decoding of the base class
play_mpeg_stream
- 采用流式传输方案,声音、影像或动画等时基媒体由音/视频服务器向用户计算机连续、实时地传送,用户不必等到整个文件全部下载完毕,只需经过几秒或十数秒的启动延时即可进行观看。流式传输广泛应用于Internet上视频点播,以及网络视频监控等领域。 本文从Microsoft DirectShow以及Windows Socket等方面的技术角度出发,阐述一个简单的媒体流式传输、实时观看的解决方案 -Used streaming program, audio, video or animation a
CaptureVideo
- 基于directshow的vmr技术的视频捕获-base on vmr of directshow‘s video capture
BullGame
- For create fire in a directX environnement and use keyboard for scale and shot small ball (test for create base game)
marineMikuTest
- 模仿MFC基于DirectX3d的框架的基类-MFC framework based DirectX3d mimic the base class header file
8.5
- 8.5 以点(point)类为基类,重新定义矩形类和圆类。点为直角坐标点,矩形水平放置,由左下方的顶点和长宽定义。圆由圆心和半径定义。派生类操作判断任一坐标点是在图形内,还是在图形的边缘上,还是在图形外。缺省初始化图形退化为点。要求包括拷贝构造函数。编程测试类设计是否正确。-8.5 point (point) class is the base class, redefined class and rounded rectangle class. Points for the rectangul
DirectXcombase
- directx com基础,了解com是什么,同时和directx的关系-directx com base
Hardware_Skinning
- 硬件加速的骨骼动画实现,主要是基于DirectX平台-Hardward skinning base on d3d
Delphi-D3D-Base
- 用于DX游戏截图用,分析D3DHook,收集自互联网-For DX-game screenshots, analysis D3DHook
Book-Part-II-Code
- DirectX9.0 3D游戏开发编程基础 代码二,里面有一些变动,实现了游泳池-DirectX9.0 3D game development programming code base, there are some changes in swimming pool
G2DEngine
- 基于dxd的游戏引擎,适用新手. VC++ .-an game engine base on d3d , it s good for beginner.
vncux
- 就是个屏幕保护程序基类,希望对大家能够有所帮助,,可以的,很好-Is a screen saver base class, hope to you can help,,, very good
D3D_Starterkit
- Direct3D9 wrapper Base, starter kit