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DirectSound9
- 播放WAV格式的声音文件或数据,同时播放多路声音,从麦克风或者其他声音输入设备捕捉并保存为WAV文件-broadcast WAV format sound files or data broadcast simultaneously multiple voices from the microphone or other sound input device to capture and preserve WAV files
AudioCap
- This sample application demonstrates audio capture using DirectShow. The application enables the user to perform the following tasks: Capture audio to a file. Select the audio capture device. View properties on the audio capture device.
PlayCap
- Simple capture application. This application creates a preview window for the first video capture device that it locates on the user s system (if any). It demonstrates a simple example of using the ICaptureGraphBuilder2 and ICreateDevEnum interf
用DriverStudio开发PCI设备驱动程序
- 用DriverStudio开发PCI设备驱动程序-DriverStudio development with PCI Device Driver
TestCapture
- c# 结合DirectShow.net 实现 视频采集 录像 视频设备枚举 大小调节。-c# video capture video with DirectShow.net realize the size of the video device enumeration adjustment.
01_CreateDevice
- Direct3D程序设计基础 //创建Direct3D对象, 该对象用来创建Direct3D设备对象 if( NULL == ( g_pD3D = Direct3DCreate9( D3D_SDK_VERSION ) ) ) return E_FAIL //设置D3DPRESENT_PARAMETERS结构, 准备创建Direct3D设备对象 D3DPRESENT_PARAMETERS d3dpp ZeroMemory( &d3dpp, sizeof(
01.CreateDevice
- 如何用DirectX创建设备对象,进行最基本的DirectX学习-How to use DirectX to create device object to carry out the most basic DirectX study
DDRAW
- direct draw应用代码,可以在移动设备上画出绚丽图像。-direct draw application code, you can draw on a mobile device brilliant images.
directmusicplayer
- 本程序在Windows 2000、Visual C++ 6.0、DirectX 9.0 环境下编译通过。 演示了如何创建directmusic演奏器-This procedure in Windows 2000, Visual C++ 6.0, DirectX 9.0 environment compiled through. Demonstrated how to create a playing device directmusic
dx9_resize_window
- This sample demonstrates how to respond to the app s window // getting resized by resizing the front and back buffers of // the Direct3D device to match it. If you don t do this, // Direct3D will be forced to perform a stretch blit when the
epgscan
- DVB-T码流命令行工具,来获得EPG数据表,并存为XMLTV格式,基于directshow 可以用在各种DVBT和DTMB电视卡上-Windows command line tool to scan DVB-T streams for EPG EIT Schedule data and save it in XMLTV format using the DirectShow PSI filter and any DVB-T device that has compatible BDA driv
asound_4
- Audio Mixer函数缩进一组控制音频线到目标设备的函数,并也可以控制音量和其他效果。在这组API中,尽管只有十个函数和两个消息,但使用起来还是比较难。本在本节中,通过应用这些函数编写成3个应用程序,来展示它们的使用方法。而且,尽可能采用实际应用中的用户界面,这样,更有可能被读者直接利用。 -Audio Mixer Functions indent a line to the target device controls the audio functions, and also can
EnumerateVideoDevice
- 列舉video device裝置名稱與路徑名稱-Enumerate all the video device name and path name
CaptureVideo
- 在VS2008环境下使用Directshow9.0进行摄像头图像数据采集处理,包括视频采集设备枚举、RGB视频流获取等内容。这里对原有从www.pudn.com下载的代码进行了改进。-In the VS2008 environment for use Directshow9.0 camera image data acquisition and processing, including video capture device enumeration, RGB video stream for
d3dMouseOperate
- d3d鼠标操作类~~封装了基本的d3d鼠标操作:创建设备对象以及获取相关鼠标数据- d3d mouse class encapsulates the basic mouse operations d3d: create a device object, and access to relevant data from the mouse
BCIjiemian
- 本代码实现了用户界面的设计 界面包括bci的刺激范式:随机闪烁的图片和输出结果显示 使用DirectX实现刺激界面的编程,导入其中的ddraw、dinput、dxguid静态链接库,并使用其中的函数来实现屏幕中灯的绘制和闪烁,导入winio静态链接库控制设备I/O端口直接驱动显卡控制屏幕上灯的闪烁频率,以获得稳定的闪烁频率,最后导入winmm静态链接库使键盘能够对刺激界面进行有效控制。-This code implements the user interface design interfac
DirectX-9
- Device类是DirectX里的所有绘图操作所必须的。可以把这个类假想为真实的图形卡。场景里所有其他图形对象都依赖于device。HLSL的内容-DirectX Device class is where all the necessary graphics operations. This class can be hypothetical to the real graphics card. All other graphic objects in the scene are depend
DirectShow
- DirectSound学习笔记之枚举音频设备.txt-The study notes DirectSound audio device enumeration. Txt
dx9cs_initialization
- Device设备初始化,c#语言,比较正规的写法-initializ the D3D device
capture
- 使用DirectShow框架从视频采集设备获取图像并保存为JPEG图-Use the DirectShow framework to obtain an image from a video capture device and saved as JPEG images