搜索资源列表
DInputKeyboard
- drectorX中二维游戏的键盘控制。掌握最基础的用法。-drectorX 2D games keyboard control. To grasp the most basic usage.
Cameraearth
- DirectX编程,用键盘控制camera,进行视角变换。-DirectX programming, keyboard control camera, perspective transformation.
KeyboardIn
- 是用DirctextX编程中经常用到的关于键盘操作的类,它封装了关于键盘操作的信息,并设置有缓冲区,用于保存键盘事件.-DirctextX programming is often used in the operation of the keyboard category, Packaging it on the keyboard operation of the information and to set up a buffer zone to preserve the keyboard
DirectInput-Keyboard
- 使用DirectX中DirectInput..抓取Keyboard並接受Keyboard的訊息
Dndhkfein
- 这是一个基于directx8.0 sdk的一3d飞行模拟游戏源码Demo,虽说纹理与模型不怎样,但是功能还是齐全的,包含.x模型导入,飞行控制,2d显示出来,索引缓冲,键盘与鼠标键入,灯光与材质.是是3d学习者的源代码,可直接使用。-This is based on a 3d directx8.0 sdk source flight simulation game Demo, although the texture and the model is not how, but the funct
directx9.0 绘制太阳系和飞船
- directx9.0 绘制太阳系和飞船,键盘控制飞船飞行,镜头跟随飞船-directx9.0 draw the solar system and the spacecraft, and keyboard to control the spacecraft' s flight, the camera follows the spacecraft
isdom_sdk.zip
- 游戏开发包。DirectX相关的组件包装, DirectDraw、D3D、DirectInput、DirectSound、DirectPlay、DirectMedia、及MIDI播放;图形文件读写;网络编程;多线程等方面很多内容, Game development package. DirectX correlation module packing, DirectDraw, D3D, DirectInput, DirectSound, DirectPlay, DirectMedia, and
Maze.rar
- 利用C++和D3D写的第一人称场景,用键盘和鼠标控制视野,类CS,The use of C++ and D3D scene first person to write with the keyboard and mouse control of vision, type CS
Keyboard
- directx开发的键盘响应的例子,对于学习direct的交互能更好的理解。-directx examples of the development of keyboard response, direct interaction for learning to better understand.
DIrectInput
- 详细描述了Direct9.0的鼠标键盘输入 是学习Direct9.0和游戏编程必不可少的内容-A detailed descr iption of the mouse and keyboard input Direct9.0 Direct9.0 and games to learn the content of programming is essential 朗读 显示对应的拉丁字符的拼音 字典- 查看字典详细内容
DX8TS
- Direct3D8教程:主要讲述3D数学基础,3D编程基础。第一章、准备就绪。第二章、绘制三角形。第三章、旋转的立方体。第四章、全屏模式和深度缓冲。第五章、矩阵变换。第六章、纹理。第七章、灯光与材质。第八章、索引缓冲。第九章、有纹理的球体、圆柱体和锥体。第十章、载入模型。第十一章、3D中的2D。第十二章、键盘与鼠标输入。第十三章、声音和音乐。-Direct3D8 Tutorial: 3D, focuses on the foundations of mathematics, 3D program
pad
- 使用DirectX9.0的directinput写的键盘接受功能,控制一个红颜色的球在窗口中移动-DirectX9.0 use of the keyboard writing to accept directinput function, control of a red ball moving in the window
robort
- 通过opengl绘制了一个能动的机器人,接着通过键盘控制进行机器人的旋转。-Opengl rendering through a dynamic of the robot, and then carried out through the keyboard to control the rotation of the robot.
SkyBox_rar
- d3d开发的天空盒,继承了鼠标键盘相应,你可以一个程序多个知识点啊。-d3d development of the sky box, inherited the corresponding mouse and keyboard, you can program a number of knowledge points ah.
7.DirectInput
- 7.游戏杆和键盘输入。direct3d很好的教程7-7. Joystick and keyboard input. direct3d a good tutorial 7
3DTerarin
- 改源码是模拟3D场景中用键盘和鼠标来移动游戏游戏人物角色-Change source is simulated 3D scene using the keyboard and mouse to move the game to game characters
BullGame
- For create fire in a directX environnement and use keyboard for scale and shot small ball (test for create base game)
My2DTexture
- vc下利用directx写的一个小程序,加载位图,,支持鼠标键盘操作,可以向四个方向的行进,可以缩放-using directx vc written under a small program to load the bitmap, to support the operation of mouse and keyboard, you can travel to the four directions, you can zoom
DaBooda-2D-Engine-v1.0
- 标题:DaBooda 2D引擎1.0 (源码) 说明:这是一个多用途的2D引擎,它使用DirectX8。它提供了地图,精灵,键盘,操纵杆,鼠标输入,完整的音频支持,包括定向声,音频支持MIDI和MP3的和许多其他有用的内置函数的支持。这一切只需用一个简单的DLL调用就可完成。-Title: DaBooda 2D Engine v1.0 Descr iption: This is a multi purpose 2D engine that uses DirectX8. It provid
Move
- DirectX实现球体随地面起伏移动,有键盘响应和光照等渲染效果-DirectX implementation moving ball with undulating ground, with the keyboard response and illumination rendering