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ter_and_ray_cast
- 一本电子书,讲述了如何快速的进行射线和地形的相交处理-1 e-books, about how fast to deal with the intersection-ray and the terrain
Tao.Arcball.Source
- DirectX三维编程,两个三维形体透明相交,完全透明,对于D3D的形体绘制,透明,着色,光照,材质等关键知识有很好的演示作用。可以进行拖放、旋转操作。使用C#做DirectX编写的三维实例很少。-DirectX three-dimensional programming, two three-dimensional shape transparent intersection, completely transparent, for critical body of knowledge to