搜索资源列表
DirectAudio
- This tutorial on Direct Sound will show you how to load and play a sound file in an OpenGL window.
f
- 本代码是windows下源码,Opengl文件中头文件定义风格只得学习
3Dbilliards
- 用c++编写的一个3D台球游戏,效果是opengl做的 有纹理贴图
MyOpenGL
- 利用OPENGL实现三维显示,包括读入OBJ数据进行平移旋转缩放等操作-3D VIEW
GLee5_4
- 入门opengl必看 这是我亲自试验过的 肯定好用-This is a must-see entry opengl I personally tested certainly easy to use
GLLighting
- 使用OpenGL光照模型呈现立体感 本文适合于opengl光照初学者-Using the OpenGL lighting model showing three-dimensional
Md2.rar
- 载入由3ds max生成的md2模型,进行动作控制,3ds max load generated by the MD2 model for motion control
20081125845696
- directx 和VC 和OPENGL结合的很好的例子-directx and VC and OPENGL good example of combining
Terrain
- 一个d3d地形的例子,可以实现摄像机的6个自由度
robort
- 通过opengl绘制了一个能动的机器人,接着通过键盘控制进行机器人的旋转。-Opengl rendering through a dynamic of the robot, and then carried out through the keyboard to control the rotation of the robot.
tree
- 用opengl的方法生成四叉树的方式,调用opengl中的画点画线的函数来生成四叉树。-The method used to generate opengl quadtree way, call the opengl stipple lines function to generate the quadtree.
Terrain
- 用opengl实现移动功能,场景的优化以及旋转-Mobile features with opengl, scene optimization, as well as rotating
01_FlutterFlag
- C++ directx openGl game graph 2D 3D-C++ directx openGl game graph 2D 3D
MD2_Animation
- Opengl MD2方面的文件 MD2模型载入代码-Opengl Animation
OpenGL
- 易语言OPenGL操作模块,可以快速的初始化OPenGL组件。
200761815116341
- 纯 API 写的 3D 室内漫游程序,没有 3D 引擎,没有DirectX 及 OpenGL,纯 VB + API 代码。支持多分层堆积为生气蓬勃的水和半透明的玻璃窗。请看程序截图!-3D API written in pure indoor roaming procedure, there is no 3D engine, not DirectX and OpenGL, pure VB+ API code. Multi-layered as vibrant and translucent gl
visualization-whitepaper-chinese
- QT4.5下,opengl和directX的开发资料.适合初学的人做资本了解.-QT4.5 under, opengl and directX development information. Suitable for beginners who do understand the capital.
opengl-example-5
- opengl example world C-opengl example world C++
DirectX-and-OpenGL-
- Recording DirectX and OpenGL Rendered Animations - CodeProject.files-Recording DirectX and OpenGL Rendered Animations- CodeProject.files
Recording-DirectX-and-OpenGL-Rendered-Animations.
- Recording DirectX and OpenGL Rendered Animations