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AutoGXei
- 偿吉 奇趣在在在地的的有有在在一一以在在 要以 艰城夺?ゼ? 奇趣在在在地的的有有在在一一以在在 要以 艰城夺偿吉 奇趣在在在地的的有有在在一一以在在 要以 艰城夺-compensation Kyrgyzstan Trolltech in in in the the are in in January 1 in order to in to the difficulties City wins award Kyrgyzstan Trolltech in in in the the are in
SinglePolygon
- 一个DirextX入门的简单程序 呵呵 为了拿点下载的点数 -a simple entry procedures in order to get a point Oh download the points
YuvTest
- 一个显示YUV文件的演示程序,方便Direct开发者的共同进步-YUV documents show a demonstration in order to facilitate the development of the Direct common progress
Start DirectX 9
- There exists a gap in the game programming market where beginning programmers are finding themselves without an introductory guide. Existing books focus on the 3D component of DirectX only, leaving readers without a complete understanding of DirectX.
Audio_Video
- 介绍游戏中声音和视频编程的书籍,以directx 9.0 为基础,详细介绍了 direct show 和 direct audio。视频部分中,有如何在3D游戏中播放视频的教程-Describes the game sound and video programming, books, in order to directx 9.0, based on detailed information on direct show and direct audio. Video section, the
compileWithDX9
- 1. 1.a make sure that the platform sdk is in first in Options Library directories. 1.b make sure that the dx library is last in order in Options Library directories. 1.c In the Project Properties->Configuration Properties->Linker->Inp
test
- vc6.0 控制摄像头源代码,采用directxshow 效率很高,小弟参考了很多的资料才搞明白,和大家共享,希望对大家有帮助-vc6.0 control camera source code, using directxshow efficient, younger brother taken a lot of information in order to thoroughly understand and share, we want to help
HLSL
- 本程序主要演示了利用DirectX可编程流水线技术。代码中运用了HLSL语言去建立效果文件从而实现GPU编程。-This procedure demonstrates the use of DirectX main programmable pipeline technology. Code using the HLSL language to build documents in order to achieve effective GPU programming.
100414
- vc6.0 控制摄像头源代码,采用directxshow 效率很高,参考了很多的资料才搞明白,和大家共享,希望对大家有帮助-vc6.0 camera source code control, efficient use of directxshow reference to a lot of information in order to thoroughly understand and share, we want to help
dx9_dot3_bump_mapping
- directx dot3 bumpmap 凹凸贴图以实现诸如墙面效果的特效-directx dot3 bumpmap bump map in order to achieve effects such as the wall effect
GameDevelopmentinVisualBasicwithDX7-partone
- DX7 Animation Animation is the act of displaying a series of images in order to give the illusion of motion. In this tutorial we ll animate a series of spaceship bitmaps to make it seem as though the spaceship is rotating.
Direct3D10MFC_CUDA
- 使用Direct10及CUDA实现图像变换,来比较CPU及GPU变换图像的效率。变换之后的图像作为纹理使用Pixel Shader 渲染处理。-Using the Direct10 and CUDA to transform the Image in order to compare the efficiency of CPU and GPU.
Ogre_3d_1.7_beginners_Guide[PDF]
- OGRE(Object-Oriented Graphics Rendering Engine,即:面向对象图形渲染引擎)是一个用C++开发的面向场景、非常灵活的3D引擎,它旨在让开发人员更容易、更直接地利用硬件加速的3D图形系统开发应用。这个类库隐藏了底层系统库(如:Direct3D和OpenGL)的所有细节,提供了一个基于世界对象和其他直观类的接口。这官方出的一本书,极具参考价值-A new book covering the basics has just been publish
Jukebox
- This application scans a directory for media files and displays a list of the relevant file names. The user can play an individual file or play all of the media files in order. The jukebox also displays information about the filter graphs th
Diretx3DMFC
- 实现左3D动画,右视图 右视图添加动态按钮,单击按钮,茶壶停止,再次单击,茶壶转动 分割窗口 固定大小 两个按钮,第二个按钮安全退出退出程序 按钮位置摆放整齐 其中一个按钮文字转换 单击旋转,茶壶旋转; 单击停止,茶壶停止 分隔条近乎隐藏 视图边框消去-ealize left 3 D animation, right view Right view add dynamic button and click on the button, t
LowerDriver
- WDDM provides the functionality required to render the desktop and applications using Desktop Window Manager, a compositing window manager running on top of Direct3D. It also supports new DXGI interfaces required for basic device management and creat
Shuffle
- Shuffle is a tile puzzle game where the objective is to arrange the numbered tiles in numerical order. Since this is a Metro application there s a huge focus on touch interaction so as to emulate a real tile puzzle game
Earlybird-3.1
- 这里是我和我的同伴所组建的游戏个人游戏开发小组OiteBoys为了学习游戏制作和cocos2d-x而仿制的flappy bird cocos2d-x 3.0beta2版的C++源代码-Here is what I and my companions by the formation personal game development team OiteBoys game in order to learn the game production and cocos2d-x and imitati