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reflectiionWater.rar
- 在directX中,实现实时反射的水面效果,In DirectX, the real-time water reflection effect
ReflectiveWater.zip
- 水面渲染 反射折射等,可参考,d3d程序,Surface rendering reflection refraction and so on, can be found, d3d procedures
SpaceMan.rar
- 主要演示了骨骼动画和MD2帧动画的驱动,以及过渡,2D火焰,倒影等简单特效。,a simple application to demonstration skeleton animation ,transition, 2d texture fire and reflection .
StencilBuffer
- 实现了骨骼动画,能控制指定的角色在场景中漫游。利用StencilBuffer实现倒影效果,有点类似于DirectX SDK中的那个例程。-To achieve a skeletal animation, can control the specified role in the scene roaming. Achieved using StencilBuffer reflection effect, somewhat similar to that in the DirectX SDK rou
HLSL2zhangwenlihunhe
- HLSL语言实现2张纹理混合和镜面反射,shader语言-HLSL language two texture blending, and specular reflection, shader language
dongtai
- 这个程序实现了动态倒影,也就是Direct编程中阴影体的具体实现,希望在你刚学习编程能有帮助哈-Implementation of this process of dynamic reflection, that is, in the shadow of Direct programming of the specific implementation body, you just want to study programming to help have ha
DXtest
- DX中的光照效果,包括点光源,炬光源的设置和镜面反射及漫反射的实现,适合初学者。-DX in the lighting effects, including the point light source, torch light set-up and specular reflection and diffuse reflection of the realization, suitable for beginners.
d3dbowling
- Using DirectX, Shade using Stencil buffer Collision Check and Reflection of Rigid Sphere
3DGameEngine
- 01_B 三维基础 B00 框架--简单框架 B01 框架--DXUT框架 02_S 三维场景 S00 室内--BSP结构场景 S10 室外--基本高度图地形 S13 室外—城市场景管理 S21 水体--基于实时反射的水 03_N 环境特效 N00 光影--闪电效果 N03 光影--实时阴影 N11 天气--蓝天白云 N15 天气--小雨飘飘 N17 天气--小雪飘飘 04_M 模型处理 M1
Stencil-Mirror-Shadow
- directx9.0利用模板绘制镜子反射,和墙壁不反射-directx9.0 use the template to draw a mirror reflection, and walls do not reflect
D3DFrame
- directx 效果框架的学习 如何制作倒影-directx effects framework to learn how to make reflection
water
- D3D effect 水面渲染的shader, 反射、折射、和法线贴图形成的水波-D3D effect of surface rendering shader, reflection, refraction, and normal maps ripples formed
DX-Project-7
- 《DirectX 8 教程》及配套代码 第七章:灯光与材质 Introduction (序) DirectX Lighting vs. Real World Lighting (DX光照 对 真实世界光照) Attributes of a light (光的属性): Position (位置) Direction (方向) Range (范围) Attenuation (衰减) Diffuse Light (漫反射) Ambient Li