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pareng
- We have our classes ready, time to start writing the actual code. Point primitives are not much different from the other primitive types available (triangle strips, lists, etc.). We can still choose what vertex shader we use. A vertex shade
dx9vbu_progressive_mesh
- .x 檔案解檔秀圖 可增加3D平面,使物件表面更加平滑 \\wolf.x \\wolfmap.jpg \\form1.vb \\moduleX.vb \\moduleX2.vb \\assemblyInfo.vb- x 鈻
GameV101
- 关于DIRECTX9.0C的一个小场景的编程,AABB碰撞盒检测,.X文件骨骼动画的导入-DIRECTX9.0C on the scene of a small programming, AABB box collision detection, . X-bones document into animation
d3dx_multiAnimation
- 一个用3D文件做的人再招手动画用的贴图法线x文件 -a 3D documents do with the animation waved again with the normal x paper map
dxopenx
- 打开x模型的程序,可以模型导出的x文件加载到VC中,但是,要根据应用改变摄像机参数矩阵-open x model procedure, a model derived x document loading of the VC, but to change depending on the application parameters matrix camera
projgriddemo
- 一个很好的海浪模拟程序. 注意编译环境是VC2003.net和directx 9.0 sdk-a good wave simulation program. Attention to the environment is compiled and direct VC2003.net x 9.0 sdk
X文件加载
- 对microsoft X文件的加载,DirectX X格式文件加载示例源代码!
X-animation
- 这个项目实现了directx中X文件骨骼动画的加载-The project achieved directx skeletal animation in the loading X files
XParser
- Direct3D中.x文件的解析器,将.x文件(明码的或二进制的)解析成易读的格式,可方便修改代码转换成自定义的格式-.X file parser make .X file resolve into easy-to-read format, can be easily modified code into a custom format
StateManager
- 读取微软的DirectX使用的 .x 文件,能够获得.X文件中每一个节点的数据(如Mesh中每一个点的坐标)。需要DirectX的环境才能编译运行。-Read Microsoft s DirectX use. X files, can be. X document, each node of data (such as Mesh in the coordinates of each point). DirectX environment need to be able to run the co
05.Textures
- 利用DirectX读取x文件,创建3D模型-The use of DirectX read x files, create a 3D model
d3dbase
- Direct3D 导入模型(.X) “TAB”键放大 “Space”缩小 左右方向键旋转-Direct3D import model (. X) " TAB" keys to zoom in " Space" key to reduce the direction of rotation around
XFileLoading
- Using the direct3dx library to load a mesh object form X files.
ObjModels
- 项目实现在DirectX程序利用objLoader类读取obj文件,在3dmax中建好的模型不必转换成X文件格式。-Project implementation procedures for the use of the DirectX class objLoader read obj files, 3dmax models built in do not have to convert the X file format.
x
- 可以从3DMAX导出X文件的插件,里面有教程文档-X files can be exported from the 3DMAX plug, there are tutorial documents
20081122760521
- 用DirectX显示波音747飞机模型(.X File) 资源类别: VB源码¦游戏 -Boeing 747 aircraft with DirectX display model (. X File) Resources Category: VB source ¦ Games
classCMesh
- 用Directx来使用.x文件,即创建Mesh,使用DX来使用简单的.x文件.-To use with Directx. X files, that create the Mesh, to use a simple to use DX. X files.
SkinMesh
- 加载一个3D蒙皮动画模型(.X文件),对初学DirectX9.0的朋友很有帮助-Loading a 3 D animation skinned model (. X files) on beginners DirectX9.0 friends to have the help very much
directx的x文件骨骼动画实例
- directx的x文件骨骼动画实例,包含一个x文件(内含多种动画)。代码简单结构清晰,很不错的加载d3d骨骼动画的实例程序,对学习很有帮助
04_-model-and.-X-file-structure
- Directx 3D HLSL詢撰妗瞰儕蔡菴4梒埭鎢-04_耀倰睿.x恅璃賦凳__.exe -Directx 3D HLSL Senior instance succinctly Chapter 4-04_ model and source. X file structure __.exe