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DirectX9.03DGameDevelopmentPro
- 经典C++ \D3D 游戏编程书籍《DirectX 9.0 3D Game Development Programming》 中的实例代码,Classic C++ \ D3D game programming books, " DirectX 9.0 3D Game Development Programming" in the instance of the code
DScaler4119src
- DScaler 基于DSHOW的视频播放、采集系统,集成反交错、OSD等其他视频处理效果,功能强大。 VC++源码,当前版本为4119,为最新版本。-An application that does scaling/deinterlacing/inverse telecine using a high powered PC and certain TV capture cards. Essentially, this software converts a PC into a good-
ourdev_547545
- directx7.0 sdk开发包,使用方法看说明-directx7.0 sdk development kit, use explanation
BumpMap
- 用c++与hlsl写的,实现了基本光照模型和凹凸纹理映射-Hlsl using c++ and write to achieve the basic illumination model and bump texture mapping
aac_parser_source
- 解析器在DirectShow解码解开的AAC(Windows媒体播放器,媒体播放器经典,RadLight,ZoomPlayer...)兼容播放流 -AAC解码器需要一个过滤器(CoreAAC或3ivX的) - 由汤姆贾德- v的1.1.0-Parser for decoding unwrapped AAC streams in DirectShow compatible players (Windows Media Player, Media Player Classic, RadLight,
Just-Code-It
- 用Direct2D实现的一个小程序,用渐变画刷绘制Just code it,初学者可以-Use a small program Direct2D realize, with gradient brush paint match it, beginners can see code
snes9x-1.53-src
- snes9x-1.53-src 是著名的SFC模拟器,在PC平台的,这是完整的源代码,方便大家学习。-snes9x-1.53-src is known SFC simulator, in the PC platform, this is the complete source code, facilitate learning.
GLee5_4
- 入门opengl必看 这是我亲自试验过的 肯定好用-This is a must-see entry opengl I personally tested certainly easy to use
directxMatrixCompute
- Visual C++DirectX9 3D游戏开发导引第四章源代码,一个矩阵操作的例子-Visual C++ DirectX9 3D game development guide chapter source code, example of a matrix operation
xlbe
- xlbe游戏引擎的源码,网胡游戏里面的捕鱼用到的引擎-xlbe source game engine, fishing net Hu inside the game engine used in
elecard_encoder
- 从注册表根据clsid 生成 elecard编码器, 既而生成符合direcdtshow 模型的graph-create an elecard encoder from register , then get a filter graph meeting for directshow model
dshow.rar
- DirectShow所需要的所有头文件和库 对于新手非常有用~,DirectShow need all the headers and libraries are very useful for the novice ~
ZuMa
- 自己大二写的祖玛小游戏。算法参考过一个C#的。但是原处给搞忘记了。不好意思。-ZuMa Game which is written used C++ and DirectX.
Perlin-Noise-Generator
- 简单的Perlin噪声发生器:PeilinNoise函数生成,根据PerlinNoise生成高程图-Simple Perlin noise generator: PeilinNoise function generation, according to PerlinNoise elevation map generated
GAME
- 一个C++的仿wow界面3d游戏引擎,框架清晰,三维效果不错,适用于所有人学习3D游戏开发。-Imitation of a C++ interface wow 3d game engine, frame a clear, three-dimensional effect is good for learning for all 3D game development.
Ogre3d-1.7-beginners-Guide---2010
- ogre初学者向导数的所有源码奉上!OKay!-failed to translate
RoleMove.rar
- Visual C++/DirectX9 3D游戏开发引导的一个骨骼动画例子,Visual C++/DirectX9 3D game development as a guiding example of skeleton animation
ADirectUIFrameWork
- 一个基于C++的DIRECTUI界面库,可以通过XML配置文件直接生成软件UI界面-A C++, DIRECTUI based interface library that can be generated directly through the XML configuration file interface software UI
changjingdaoru
- 利用direct3d9和C++编程,更进一步的载入了.x文件,加入了场景,人物,还增加了雾化效果,使场景看起来更加的美观。神秘-Using direct3d9 and C++ programming, further loaded. X files, added scenes, characters, also increased the atomization effect, make the scene look even more beautiful. Mysterious
SimpleWater
- Visual C++ 6.0 + DirectX 8 二维水波效果(请按空格)-Visual C++ 6.0+ DirectX 8 2D wave (please press blank)