搜索资源列表
DSoundWave_demo
- 一个简单的VC++利用directsound实现wave播放,暂停,恢复的程序。-a simple VC++ code using directsound to play wave file,including pause, restart function.
PCMChangeSample
- C++ filter 开发 通过ACM函数 实现音频采样率变换-C++ Dshow Changing the Audio samplerate through the ACM API
TC
- 全面的严蔚敏数据结构代码大全,我用的很好,里面包含了各种算法的实现-YanWeiMin comprehensive data structure code Daquan
OSG
- OSG入门代码,适合要做模拟的人,采用osg2.5开发,开发环境比较简单-The tuturial for OSG
view2
- 游戏地图编辑器一个基于VC++ MFC DX9 的地图编辑工具-Game map editor based on VC++ MFC DX9 map editing tools
serial-port-accept
- 串口接受显示出来,同时可以检测通信误码率。-Display a serial port to accept, at the same time can detect error rate of communication.
previewVidio
- win32视频采集,将摄像头的内容显示到窗口上-win32 video capture, the camera displays the contents of the window
DirectShow
- DirectShow所需要的头文件以及lib库-DirectShow .h and the lib
VisualPCaudio-and-video-processing
- visual c++音频视频处理技术及工程实践一书中的源码。主要内容包括DirectSound开发音频、DirectShow/VFW开发视频、MMX/SSE进行多媒体汇编编程、DM642 DSP进行音/视频算法优化和主流视频算法MPEG-4/H.264的编码原理及工程实践- sourse code of the book-processing technology and engineering on audio and video.including directshow developmen
Plane
- 打飞机的游戏源码,visual c++实现-play plane source code
MagicCube
- 很原始的第一人称的场景漫游,源码里面也写了一个基于键盘控制魔方的实现,是自己用DIRECT3D9写的第一个程序-Very original first-person scene roaming inside source also wrote a keyboard-based control cube is true, they used to write the first program DIRECT3D9
DirectShowSource
- 使用direct技术基于c++编程基础对摄像头进行捕获并保存视频于本地磁盘-The use of direct technology based on c++ programming to the camera to capture and save video to local disk based on
openvg
- This file is part of the QtOpenVG module of the Qt Toolkit.
CaptureSource
- Capture源文件 摄像头播放 录像 截图-Video Player Picture Capture Video Record
MISC2
- i need to at45db source pleaze
DataStream
- DataStream operations
dx11src02
- 创建框架和窗口,框架包含了SystemClass类 GraphicsClass类和InputClass类-Creating a Framework and Window
dx11src03
- 初始化Directx11,Directx11的初始化和关闭,不适合新手-Initializing DirectX 11
dx11src05
- This tutorial will explain how to use texturing in DirectX 11. Texturing allows us to add photorealism to our scenes by applying photographs and other images onto polygon faces-Tutorial 5: Texturing
SolarModel_bin_2_1
- The source code, executable and design documents can be downloaded from: ... This is a 3D solar system that I developed in OpenGL C++ for learning