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frog
- 有一条河,左边一个石墩(A区)上有编号为1,2,3,4,…,n的n只青蛙,河中有k个荷叶(C区),还有h个石墩(D区),右边有一个石墩(B区),如图3-1所示。n只青蛙要过河(从左岸石墩A到右岸石墩B)-There is a river, the left side of a stone (A zone) has numbered on 1,2,3,4, ..., n of n only frogs, the river has k-lotus leaf (C zone), also a Shi
frog
- 一个购物网站,能实现购物车功能等等,界面友好,操作容易-A shopping site, shopping cart, etc. to achieve a friendly interface, easy operation
The-Frog-Prince-
- 青蛙王子 Acceteped : 1489 Submit : 4472 Time Limit : 1000 MS Memory Limit : 65536 KB Descr iption 一个王子被巫师诅咒,变成了一只青蛙。500年后的一天,青蛙王子碰到了一个仙女,仙女告诉他,如果他能通过一个简单的测试,她就能帮他解除诅咒。测试是这样子的,仙女要青蛙王子在一条直线上跳跃(青蛙王子最开始站在坐标为0的地方),但只能按照她给定的两种长度跳跃(假设这两种长度王子都能跳到
6_5
- 该题是2000年全国青少年信息学奥林匹克的一道试题。叙述如下: 一条小溪尺寸不大,青蛙可以从左岸跳到右岸,在左岸有一石柱L,面积只容得下一只青蛙落脚,同样右岸也有一石柱R,面积也只容得下一只青蛙落脚。有一队青蛙从尺寸上一个比一个小。我们将青蛙从小到大,用1,2,…,n编号。规定初始时这队青蛙只能趴在左岸的石头L上,按编号一个落一个,小的落在大的上面。不允许大的在小的上面。在小溪中有S个石柱,有y片荷叶,规定溪中的柱子上允许一只青蛙落脚,如有多只同样要求按编号一个落一个,大的在下,小的在上,
leap-frog-algorithm
- 蛙跳算法,包含Flow_Shop_Scheduling_Problem、 Function_Optimization、 Knapsack_Problem、 Traveling_Salesman_Problem-flog leap algorithm, including Flow_Shop_Scheduling_Problem, Function_Optimization, Knapsack_Problem, Traveling_Salesman_Problem
python_frog_game
- 一个青蛙过河的小游戏,自己刚学习编写的,初学者可以-A frog game
frog
- 基于python实现青蛙过河的游戏,自动判断并实现左右跳跃,利用stack实现后悔步骤-It is based on Python. A game which 6 frogs cross each other
interval-random-frog-version-1.0
- THIS A VARIABLE SELECTION METHOD WITH APPLIED IN PARTIAL LEAST SQUARE REGRRESSION-THIS IS A VARIABLE SELECTION METHOD WITH APPLIED IN PARTIAL LEAST SQUARE REGRRESSION
Frog_eat_worms
- 初学C++而写的青蛙吃虫子的小游戏,主要用于学习交流-C++ beginner to write the frog eating insects of the game, mainly for the exchange of learning
Project3
- 讨厌的青蛙问题,帮助农民找到为害最大的青蛙。也就是要找到 一条穿越稻田的青蛙路径,这个路径上被踩踏的水稻不少于其他任何青蛙路径上被踩踏的水 稻数。当然,整个稻田中也可能根本就不存在青蛙路径。问题的关键是:找到穿越稻田的全 部青蛙路径-Nasty frog, and help farmers find damage largest frog. That is, to find a path through the rice paddies frog, treading on this
frog
- 混合蛙跳算法是一种较新的仿生智能算法,大家可以进行改进和算法测试-The hybrid leapfrog algorithm is a newer bionic intelligent algorithm, which can be improved and tested
蛙跳程序
- 蛙跳算法(SFLA)是一种全新的启发式群体进化算法,具有高效的计算性能和优良的全局搜索能力。对混合蛙跳算法的基本原理进行了阐述,针对算法局部更新策略引起的更新操作前后个体空间位置变化较大,降低收敛速度这一问题,提出了一种基于阈值选择策略的改进蛙跳算法。通过不满足阈值条件的个体分量不予更新的策略,减小了个体空间差异,从而改善了算法的性能。数值实验证明了该改进算法的有效性,并对改进算法的阈值参数进行了率定。(Leapfrog algorithm (SFLA) is a new heuristic p
Untitled
- frog test code in matlab
Untitled1
- matlab test to do the frog prog
Untitled23
- matlab test to do the frog prog 2
iRF
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIM
Algorithm code1
- IN THIS MATLAB CODE Shuffled Frog Leaping ALGORITHMS HAVE BEEN PROVIDED IN ORDER TO FAIRLY COMPARE QUALITY OF SWARM ROBOTICS SEARCH & RESCUE (SRSR) WITH WELL-KNOWN OPTIMIZATION TECHNIQUE IN TERMS OF SOLUTION QUALITY AND CONVERGENCE SPEED
PPNGA+SFLA_V3.0
- 这个是混合蛙跳算法做流水车间调度问题,能够很好的解决该类问题,此代码比较简单,适合初学者。(This is a shuffled frog leaping algorithm for flow shop scheduling problem. It can solve this problem very well. This code is relatively simple and suitable for beginners.)