搜索资源列表
Wireless Game Development in C and C PlusPlus With
- 一本介绍在BREW平台上的C语言程序开发的专业书籍,很难得的一本入门教程-a briefing on the BREW platform C language program developed by professional books, a difficult one entry Guide
Wordware.Wireless.Game.Development.In.C.Cpp.With.B
- brew开发的不多的几本书之一-This is one of good book about development of BREW.
brew
- 深入BREW开发 整个BREW系统由开发平台、运行平台和服务器三个要素组成。开发平台就是我们所使用的BREW SDK,用来在PC端开发可以在运行平台运行的程序。运行平台就是指可以运行BREW应用程序的移动通讯设备上的BREW运行环境,它的核心是BREW的Porting Kit。服务器是连接开发和运行平台的一个“连接器”,开发平台所开发出的BREW应用程序放在服务器上,以便于运行平台的用户通过无线通讯网络下载应用程序,其核心是ADS(Application Download Server)服务
BREW
- 使用C++语言开发的BREW程序,BREW是个代表无线应用下载的缩写-The use of C++ language of the BREW development process, BREW is a wireless application on behalf of the abbreviation download
BREW_Programming_Primer
- 指导初步学习BREW编程者创建自己的第一个应用例程-This primer is the first in a series to get you started as a Binary Runtime Environment for Wireless® (BREW® ) developer. The purpose of this tutorial is to provide you with instructions for creating your first BRE
c_ui_flashplayer
- 全新的brew MP平台。此代码在新的brew MP平台上实现了flash UI的播放,而且UI为widget实现。高通最新推出了BMP平台,区别于brew的是,此次提供了并非一个无线二进制环境,而是一个真正的系统。最为令人惊喜的是,居然支持了真机断点调试。-The new brew MP platform. This code in the new brew MP platform for a flash UI of the player, but also achieve the UI fo
BREWMIFEditorGuide
- BREW MIF 编辑器指南 详细说明了 Binary Runtime Environment for Wireless™ (BREW™ ) MIF 编辑器以后简称 MIF 编辑器及其在创建和修改模块信息文件 (MIF) 时的作用 MIF 编辑器包括四个输入模块信息的对话框文档的后续部分说明在每个对话框中输入每项 信息的步骤以及每项信息在 BREW 模块的下载显示和执行中所起的作用-BREW MIF Editor Guide details the Binary
1556229054
- Wireless Game Development in C/C++ with BREW
CCBREWdev
- BREW无线游戏开发的联机手册。这个是在手机开发过程中比较有用的资料。-BREW wireless game development in the online manual. The development process in the cell phone more useful information.
Wireless-Game-Development-in-C-CPP-with-BREW-(Ral
- This a book for developing wireless game on BREW platforms-This is a book for developing wireless game on BREW platforms
8060C
- 无线继电器编程控制,能远程控制开关,包括协议。-Wireless relays programming control, can remotely control switches, including protocol