搜索资源列表
secess
- 我自己写的一个openscencgraph项目,实现相机跟随一头牛的模型,通过鼠标按键控制牛的行走-I wrote a openscencgraph projects to achieve the camera to follow the model of a cow by cow walking mouse button control
TEST
- 小型格斗游戏模型,现在实现了用方向键和AWSD几个键控制两个小人的移动,还有简单的场景设置。(特别适合初学java的人练习)-The small fighting game model, now has realized with the moving direction and AWSD several key control two people, there are simple to set the scene.
panda3D
- 使用panda3d游戏引擎,用C++的语言,添加贴图,动态添加棋子模型,实现五子棋的基本方法-Use panda3d game engines, in c++ language, add texture, dynamically add pieces model, realize the basic ways of renju
New-Jewels
- 奇迹七彩宝石系统(客户端/服务器端)源码researchGembrid -自定义模型加载BMD模型= DarkSim =——提供新的珠宝的使用方法-Miracle colorful gem system (client/server) source researchGembrid- Custom model loads BMD model = DarkSim =- provided the use of a new jewelry
CustomModelAnimation_4_0
- 3D模型动画显示,采用微软XNA平台开发,可用于3D游戏-3D model animation, using Microsoft XNA platform, it can be used for 3D gaming
OBJ
- D3D写的,导入简单的obj模型(顶点,法线,纹理坐标等索引)-a simple program that can show obj model and write with directx
MD5daoruqi
- xna各类模型的导入器代码,能够实习模型的导入-XNA all kinds of models of the import code, to be able to import the practice model
Animation
- 看别人的代码 Demo去学习,这是我的学习方式。这个Demo我用了两天写代码,却花了两个星期的调试。我想这应该是最简单的一个3D骨骼动画模型的读取和显示的Demo。其中注释了几个比较关键的地方。包含了几个简单的md5模型,blender模型,blender MD5导出插件。VB.net + OpenTK + Assimp.net-Look at other people' s code Demo to learn, this is my way of learning. The Demo
earthusingopenglPVCPP
- 键盘控制opengl模型运动,人机交互的小例子-opengl motion
Patch-8
- 魔兽世界模型改变,力量套视觉上改成无畏套。其他部件修改成NAXX相应物品-Model change
Managed-Directx9
- Managed Directx9实现的一个模型骨骼动画(c#) Managed Directx9实现的一个模型骨骼动画(c#)
gedouxiaoyouxi
- 一款模仿CS的游戏源码,c++开发,包含碰撞检测、天空盒,某些代码有中文注释,沉余代码少,喜欢研究射击类的朋友可以看一下,模型部分可能有点不全。-A mimic of CS game source code, C++ development, includes collision detection, sky boxes, some code with Chinese annotation, sinking more than a few lines of code, like firing o
jake-channel-simulation
- jake模型,MIMO以及不同场景的相关参数下不同信噪比下的误码率仿真-BER simulation under different SNR jake model, MIMO and related parameters for different scenarios
ts002
- 传说中的显卡驱动透视【HOOK显卡】 支持很多游戏 需要自己改模型id 模型id与D3D透视相同 源码用vs2010编译 注入方法 跟普通的D3D透视无区别 不支持中途注入 -The legend of the graphics driver [HOOK] perspective graphics support many game own model ID model ID and D3D on the same source
gudaifangwuchangjing
- 游戏开发所需场景,房屋模型,开发游戏必备场景模型-game model
Tetris
- 一个俄罗斯方块的源码,实现的功能有用户可以自定义方块的模型,并且加油排行榜,不同难度关卡的功能,具有一定的可玩性-Tetris source code, the functions users can customize the box model, and refueling charts, it features different difficulty levels, with some playability
MF
- vb写的,自定义函数和自己编写的加密函数,通过读取自定义格式的文件显示3d模型-vb write, write your own custom functions and encryption function, by reading the file format defined display 3d model
v
- 关于GLSL的点光源,载入模型,纹理-light engine code OpenGL.
car
- OPENGL模型的小车,包含地面和车子的贴图纹理; 可以前后左右移动,在不同地面速度会改变。-OPENGL car models, including the floor and the car textures you can move around in different ground speed will change.
VB3D
- VB实现3D效果,有模型,可进一步扩展,带DLL组件,不需要另外下载了-VB virtual 3D