搜索资源列表
Camera
- 3D游戏代码 实现了摄像机漫游 天空盒 地面纹理映射等技术
3d游戏中的摄像机类
- 自己的封装的一个摄像机类。方便实用!!
GameEngine
- 基于DirectX编写的3D软件框架,实现了天空盒、雾化、雪花粒子特效、摄像机漫游、骨骼动画、广告牌技术等,供新手学习用。-DirectX 3D software written framework the skybox, atomization, snow particle effects, camera roaming, skeletal animation, billboards technology for novices to learn.
Camera
- 摄像机代码在3D游戏中控制世界空间中的视角和一些角色的距离以及游戏引擎中的角色-camera
The-first-scene-Source-3D-Game
- 有关3DGS游戏引擎的3D游戏开发源码,适用于3DGS引擎的初学者。主要抱愧首个场景以及控制游戏中人物行走、摄像机动作等等。-3D game engine on 3DGS source game development for beginners 3DGS engine. Confounded the first major scene and control the game characters walk, the camera movements and so on.
rotation
- unity 3D 模型观看,摄像机围绕模型的前后移动以及旋转-the unity 3D model viewing and move back and forth, and rotate the camera around the model
3D-Game
- 一个完善的3D游戏,里面有摄像机的创建,模型,碰撞检测等。-A perfect 3D games, there are cameras to create, model, and collision detection.
Text3D
- 设置观看角度,即摄像机方向 ,显示3D字体-Viewing angle is set, i.e., the direction of the camera, displays the 3D font
CameralScript
- unity 摄像机挂载后,可用方向键进行漫游,两个脚本,一个是视角方向控制,另一个是移动控制(After the unity camera is mounted, you can navigate with the arrow keys, two scr ipts, one is the view direction control, and the other is the motion control.)
camera
- 一个关于3D游戏场景内摄像机的移动代码,包括地形与天空盒的创建。(A video game on the 3D camera mobile code, including the creation of terrain and sky box.)