搜索资源列表
VCPPWin32API
- win32 api游戏开发学习用的PPT文件-Game Development Learning win32 api
Game_WuZiQi
- 五子棋源代码,基于windows开发,完全实用windows底层API。可对学习开发游戏和Windows底层API的开发人员参考。-Wu Zi Qi open source. it is based on windows os. it is helpfull for game developer
1.2.9-vcSDL
- 是一个用来写多媒体软件源码的多平台库, 通过多平台对一般 音频, 键盘, 鼠标, 手柄, 3D OpenGL硬加速, 2D framebuffer 进行支持的API,常用于游戏源码与模拟器源代码。-Is a software source code used to write multi-platform multimedia library, usually through a multi-platform audio, keyboard, mouse, joystick, 3D OpenGL
autoLogin
- C#调用API函数实现游戏的自动登录功能-C# call the API function of the automatic logon feature game
snake
- 很简单的贪吃蛇,用的都是WINDOWS的API,不过是早期写的,可能可读性上差点,新手可以看-Snake is very simple
Block
- VC++的俄罗斯方块,WINDOWS API. 双缓冲显示-VC++ Tetris, WINDOWS API. Double buffer display
lianliankan
- 连连看,WINDOWS API,窗体框架和C++的基础.想了解连连看算法的,可以-Lianliankan, WINDOWS API, and C++ framework forms the basis to understand the Lianliankan algorithm, you can see
mine
- VC++基本API实现简单扫雷程序,只实现核心功能。即地图的随机产生和地雷位置的判断-VC++ Basic API simple clearance procedures, implement only the core functionality. That is randomly generated maps and determine the location of mines
teters
- 俄罗斯方块游戏,glut框架,有背景音乐,汉字显示-teters game, using glut as API, c++,chinese font,music
luanQkuangwu2011
- 乱Q狂舞2011,C语言外挂,病毒,编程,API函数-mouse_event sendmessage
yiyuyanAPi
- 易语言模块-API完整版源码 教你怎么写自己的模块-Easy-API module is a complete version of the language to teach you how to write their own source code modules
blocks
- 一个Win32 API结合C++开发的俄罗斯方块游戏-A Win32 API C++ development with the Tetris game
SGS_Client_Programmers_Guide
- Sun Game Server C++ 客户端开发指南-Sun Game Server C++ Client API Programmer s Guide
ApiDaZi
- 用Api编写的一个打字小游戏,能够很好的帮助初学者熟悉各种消息,深入理解win32消息机制。-Api written with a typing game that can help beginners familiar with all kinds of good news, in-depth understanding of win32 messaging.
saolei
- 基于windows api的一个扫雷小程序源代码-Based on a mine-clearing small windows api source code
e-luo-si-fang-kuai
- 基于windows api的一个俄罗斯方块小程序源代码-Based on a Russian box windows api applet source code
Snake
- 01_游戏功能演示与说明 02_游戏中的面向对象分析与设计 03_使用传智播客提供的API类组装贪吃蛇游戏 04_编写贪吃蛇游戏中的各个类的主体框架性代码 05_编写Controler类与实现蛇移动的事件监听 06_编写对各个类进行测试的程序代码 07_蛇的数据结构设计与移动显示 08_测试与修正蛇的移动与显示问题 09_排除蛇的相反方向与无效方向的按键问题 10_编写与
remote-call
- 用windows api实现远程Call调用,不用注入DLL。-Remote Call with windows api call, do not inject DLL.
puker
- 一个用c#开发的翻牌小游戏,主要用到一些图像处理的API,可作为新手参考。-A with c# development flop games, the main use some image processing API, available as a novice reference.
window_API_snake
- 完全采用window API写的贪吃蛇,自定义了4个类,区别于MFC,风格很不错,值得参考。 正在学习Windows API和MFC的人一定要看。-Written entirely using window API Snake, four custom classes, different from MFC, very good style, good reference.