搜索资源列表
MultiTexturing
- 一个关于多重纹理映射的源代码,这是nehe教程的一个经典例子!-a multi-texture mapping of the source code, which is one of the guidebook nehe classic example!
lesson1-lesson48
- 很好的例子 有关nehe教程中的实例,看了后受益非浅,想一块儿分享-good example of the nehe Guide example, after reading them greatly benefit from, to share together
Oneshooter
- 参考Nehe的OpenGL教程后自己写的一个射击游戏.希望对其他有点参考价值.
NeHe
- opengl游戏开发经典 Nehe的源码(全)-opengl game development Nehe classic source (all)
rick_wong
- Merry Christmas to NeHe
my_xfile_test_3
- 最经典的学习OPENGL FK 骨骼动画源码.更多游戏编程相关内容,如场景导入和管理,碰撞和物理引擎,刚性动力学,IK动画,场景编辑器,T&L和可编程SHADER,特效等,都可依照此例为基础扩展下去.NEHE的教程只是一个个分散的历程,但自己亲自动手写引擎的话,最好有一个基础的稳定架构,此例作基础比较合适.-The most classic of learning OPENGL FK skeleton animation source, the original author along the
NeHe
- Nehe源代码,作为游戏开发,图形开发的必备书籍NEHE,带有完整书籍代码,能够实现更好的学习-Nehe source code, as game development, graphics development of the necessary books NEHE, with a complete code book, to achieve better learning
lesson06
- NEHE LESSON 6, an introduction to opengl technollogies they are very good and can be found at nehe.gamedev.com