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Animate
- 3D编程实例,实现了旋转矩阵的动画,是学习3D游戏编程的基础。-3D programming examples, the rotation matrix to achieve the animation, is to study the basis of 3D game programming.
TransformUtilitiesWindow
- 提供用户复制游戏对象在Unity IDE环境中的坐标, 旋转矩阵, 缩放矩阵, 及轴线信息, 也允许用户将这些信息附加到其他对象上.-Copy the game to provide the user object in Unity IDE environment coordinates, rotation matrix, the scaling matrix, and the axis of information, also allows users to attach this infor
mofang
- Java编写的网页版魔方游戏,编译后生成.class文件,然后用HTML去调用,不过运行时候需要你的浏览器安装有运行Class的插件。Java源代码实现部分,比较有意思,也具参考性。像坐标控制、旋转矩阵、定时器、生成图像、数据初始化、矩阵乘法、坐标旋转、判断是否是顺时针方向排列、鼠标按下、放开时的动作等,都可在本源码中得以体现。-The Web version of the Rubik' s Cube game written in Java, the compiler generates
piao_rodrigues_2
- 根据rodrigues公式求3×3 旋转矩阵the rodrigues formula: http://en.wikipedia.org/wiki/Rodrigues _rotation_formula-According to rodrigues formula for 3 × 3 rotation matrix the rodrigues formula: http://en.wikipedia.org/wiki/Rodrigues _rotation_formula