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  1. overhauser_demo

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  2. 游戏中由于自动控制相机路径的演示程序-Many people are impressed by realistic camera animations in games or multimedia demos. The math behind what is commonly called camera interpolation is actually pretty simple. In this article, I will focus on a simple algorithm that
  3. 所属分类:Game Engine

    • 发布日期:2017-03-30
    • 文件大小:11.9kb
    • 提供者:罗健欣
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