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Advanced-3D-Game-Programming-with-DirectX-9.0scr.r
- Advanced 3D Game Programming with DirectX 9.0 一书的源代码-Advanced 3D Game Programming with DirectX 9.01 books source codes
Genesis3D-v1.6-Src
- Advanced Genesis3D is the engine used by the Tsudashi project. This is a rebuild of The Premiere Open Source 3D Real-Time Rendering Engine: Genesis3D. The aim is to fix bugs and to add new features.
Advanced.Animation.with.DirectX
- 国外优秀的介绍directx高级动画的书籍,附电子书上的实例的所有源码。
hge
- 很好的引擎!HGE is an easy to use yet powerful hardware accelerated 2D game engine. It is a full featured middleware for all who want to develop commercial quality 2D games rapidly and easily. It covers all imaginable 2D game genres: you could create
Advanced_3D_Game_Programming
- Learn Advanced 3D Game Programming whit this book.
Real_Time_Fluid_Dynamics_for_Games.
- 这篇论文介绍了一种简单快速的动态流体的解决方案应用于游戏引擎。-In this paper we present a simple and rapid implementation of a fluid dynamics solver for game engines. Our tools can greatly enhance games by providing realistic fluid-like effects such as swirling smoke past a
ODE_Sample
- Open Dynamis Engine (ODE) is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collisio
fly_engine
- fly_engine是基于OPENGL库开发的游戏引擎.包含游戏所有组件及引擎用的模型插件原码,是给研究3D游戏实施渲染技术及高级的游戏核心游戏算法的朋友一个好的引擎例子.-fly_engine is based on OPENGL library developed game engine. with the game all the components and engine models of plug-ins with the original code, is to research
AngelDocs_v2.2
- Introduction This documentation is meant as an introduction to Angel, but also serves as a small intro into basic game architecture. If you re a beginner, don t be off-put by the advanced stuff. If you re experienced, don t be patronized by the beg
DirectX-Ultimate-Game-Programming
- 开发计算机游戏充满了挑战性,需要开发人员具备大量的技能,富有奉献和创新精神。本书向读者介绍了如何将自身的技能与一些基本的C++编程技能结合起来,开发出自己的游戏。本书涵盖了游戏开发过程和方方面面,书中以一个名为Straned的第一人称射击游戏开发过程为主题展开介绍,首先介绍了DirectX 和Direct3D图形学,然后逐章介绍了游戏引擎和完整游戏的开发过程。主要内容涉及到基本的图形学技术、最基本的数学知识、碰撞检测和响应、声音回放、场景管理、动画以及模型/角色的加载和绘制。 一旦读者开
Advanced-3D-Game-Programming
- Advanced 3D Game Programming with DirectX 10.0
Dx9MengBan
- 多重纹理的高级混合,适用于图像仿真显示。-Advanced Blending multiple textures for image simulation display.
hgeGame
- 利用HGE游戏引擎制作的拼图游戏,非常适合初学者使用,有一定的参考价值。看完源码你会发现这个是可以扩展地~你可以把他改造的更高级,另附 引擎教程和中文文档。是我8个小时的杰作~-Making use of HGE puzzle game engine is very suitable for beginners, there is some reference value. Read the source you will find that this can be extended to- y
XMover
- Unrealscr ipt for XIII the Game (Ubisoft) advanced movers actors and other extra stuff for mapping provides an actor mover the keyframes of which are set by some intermediates actors placed in the world. When you move an intermediate actor, the key
PhysX-Modeling
- 掌握PhysX 3物理引擎开发技术 教你如何进行物理仿真编程-Learn everything you need to know about PhysX programming from scratch Master the most advanced features of the PhysX Physics Engine Code examples are included in each chapter to help you learn quickly and efficient
Edgame
- Edgame 2D是为易语言量身打造的一款游戏开发套件,富有特性的中间件,高级组件形式构架.不同功能的模块是互相独立的系统.引擎以易语言模块管理器为核心.支持以第三方插件形式组件增加方式来插入系统工作,构架方式极其灵活,模块效率高.-Edgame 2D is easy language tailored for a game development kit, feature-rich middleware, advanced components in the form of architect
Unity圣典+中文用户手册
- Unity为使用户创建最佳的交互式娱乐或多媒体体验。该手册用于帮助你学习怎样使用Unity,从基础到高级技术。你可以从头到尾阅读来系统学习或仅作为一个参考。(Unity is made to empower users to create the best interactive entertainment or multimedia experience that they can. This manual is designed to help you learn how to use Un