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jiggle-0.0.18
- 物理运动模拟的代码.. Collisions are done with impulses. Constraints are done with impulses. Resting contact is treated as a constraint, implemented by doing an inelastic collision. Joints are also done using constraints/impulses.-physical motion simula
RPGDemo
- 作者17岁开发的RPG游戏及引擎。由于作者技术有限,加之时间仓促,故画质不是很好,情节不是很充实,可玩度也不高。虽然代码不是很老练,但还是有一定的参考价值。而且网上很难找到这么全面的VB游戏引擎。现向VB爱好者免费发布。图片资源和音乐资源为引用。-Author of 17-year-old development of RPG games and engines. Since the author had limited skills, combined with time constraint