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java2d
- java2d游戏引擎 Phys2D is a 2D physics engine written in Java (1.4). Currently it is essentially a port and rework of the GDC 2006 presentation from Erin Catto. Current Features: Boxes Circles Static Lines Restituion and Friction Fi
tanki23abc
- tank半成品演示 vc编写 用了dx8.0-tank semi-prepared presentation vc spent dx8.0
Lsge.rar
- 這是一個2D引擎,最大的特點是好用,非常適合做演示,做小遊戲, 他效率不高,功能不是很全,但是使用方便,把開發者從底層中解放出來,尤其圖形、文字渲染部分,使用絕對的簡單,如果你不想在DX 2D渲染上糾纏不清,如果你想快速做一個2D演示,這個就是你想要的!,This is a 2D engine, the biggest feature is easy to use, very suitable for presentations, small game, he is not high effic
swe3D
- 此为作者自主研发的3D引擎swe的一个简单的演示程序,主要用于演示引擎在制作地表、室外场景、rpg游戏等方面的功能。场景是通过引擎的场景编辑器做出来的。本程序中总共包含了两个场景的演示。 引擎是基于插件和LUA脚本的,附的源码包含了本演示相关的插件的源码。另外所有的“.sct”文件即是脚本文件,可以用记事本打开。-This is the author of self-developed 3D engine swe a simple demo program, mainly for dem
VisualCPP
- 写的很不错,里面的游戏引擎不错,编程思想也不错,包括游戏引擎的创建,游戏杆的编程,子画面及外观动画,┣━━━★ 声音和音乐,AI(人工智能),闪屏,演示模式,高分记录,滚动背景等-Writing is very good, there' s a good game engine, programming is also a good idea, including the game engine creation, joystick programming, sub-picture
Real_Time_Fluid_Dynamics_for_Games.
- 这篇论文介绍了一种简单快速的动态流体的解决方案应用于游戏引擎。-In this paper we present a simple and rapid implementation of a fluid dynamics solver for game engines. Our tools can greatly enhance games by providing realistic fluid-like effects such as swirling smoke past a
SpeedTree
- SpeedTree是一个专门的植被引擎。创造出高度逼真的树木和植物,并且可以调整风速效果,使得这些植物随着风的吹动而真实地摇动.本人上传的是4.1版本的SDK,可以嵌入自已的程序中,还包含两篇关于使用和介绍的博文,方便大家学习研究。-SpeedTree is a specialized vegetation engine. To create highly realistic trees and plants, and wind effects can be adjusted, so that
duokai
- 游戏多开的几十种介绍方法,还有源代码常见游戏限制多开原理、与解决游戏多开方法.doc-Game to open dozens of presentation methods, as well as the common game of the source code to limit the principle of more open, with the game to open doc