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wxWidgets-2.6.2
- This is a Win32 build of wxWidgets 2.6.2 for VC6, VC7.1, and VC8. wxWidgets is an open source GUI library. See http://wxWidgets.org for more information. You can download the source code for wxWidgets from http://wxwidgets.org/downld2.htm The G3
22_195658_particle_pointspirit
- 粒子效果的实现,vc6.0下可编译,附带运行程序-particle effects are realized, could vc6.0 compiler, incidental operating procedures
multiplayer_src
- 一个简单的多人网络游戏架,包含客户端、服务器,VC6.0编写
game_timer
- 游戏时间引擎,要求vc6.0或vs.net,要有direct头文件包含一般做游戏的directx文件和windows文件,添加winmm.lib,很方便
PG20101
- RPG角色扮演游戏程式设计随书光碟,教导如何制作RPG游戏引擎的范例,使用版本为VC6.0。
hge_particles
- hge粒子功能系统演示,使用vc6开发,粒子的编辑使用hge自带工具-hge particles system demo in vc6
HGE_world
- 这是用VC6做的HGE游戏资源进度条加载显示 使用的前提是你配置HGE了,有exe了可以看下效果是不是你想要的 另开线程的方法加载-This is using VC6 of HGE game resources progress bar loading display Use of the premise that you configure HGE.have exe file you can see if it is you want!
DSLOADER
- 3dmax导出3ds格式文件,然后导入到opengl,开发环境vc6.0 -3dmax export 3ds file format, and then into opengl, development environment vc6.0
SourceCode
- C++开发人工智能游戏的一些实例源代码,早期时候的一些源码,好像是人工智能游戏编程真言这本书的随书源代码,用VC6.0可以打开,适合新手朋友学习参考。-C++ development of artificial intelligence game source code of some examples, some of the early time source, like a mantra of artificial intelligence game programming with th
DXAPP1
- 一个基于VC6.0,DX,的有关纹理加载的例子,可供学习开发游戏的新手学习-One based on VC6.0, DX, textures load on example of development of the game available for the novice to learn to learn
GEngine_Audio1.5.5
- 盖莫音频API1.5.5 功能更为强劲 盖莫音频引擎(API) 是使用标准c++写的音频播放软件支持devc++,codeblock,vc6,vc7.1,vc8.,vc9编辑器平台支持xp,vista,win7 当前支持ogg,mp3,wav,au,aiff,xm,it,mod,s3m,flac共10种音频格式使用多线程流式播放音频支持回响等音频特效当前提供音频的播放时间和音频总长可使用于游戏开发和工业软件等业余使用不收取如何费用欢迎联系 -Gaimo audio API1.5.5 fa
zhongguoxiangqi
- 对中国象棋使用VC6.0实现,适合初学者开发,能提高编程水平的有意思小程序-Achieved using VC6.0 on Chinese Chess for beginners and development, can increase the level of interesting programming small programs
LlamaWorks2DGAMEENG
- 看过《C++游戏编程》的同学们都知道这本书里实现的那个2D引擎是在DevCpp的IDE下完成的这对于用惯了VC的我感觉十分不便,便把它“移植”到了VC6.0的IDE下,这样用起来就十分方便了!-Read " C++ game programming," the students are aware that this book achieved in DevCpp 2D engine is under the IDE are used to complete this for
Xmud
- 网络游戏《人在江湖》源代码[精减版]VC6.0的-Online game "The Sopranos" source code [streamlined version]
UFO
- 绘制UFO图像,VC++游戏相关编程,UFO可以用鼠标拖动的,源代码完整,用VC6打开直接编译就可运行了。-Draw UFO images, VC++ game-related programming, the UFOs can use the mouse to drag the source code integrity, and opened using VC6 compiler can be run.
OgreDependencies_VC6_1.0.0
- ogre游戏开发引擎,为vc6.0 下的1.0.0版本,对于学习游戏引擎方面有一定的好处
D3D-TileDemo-Examples
- D3D TileDemo的例子 用DIRECTX3D渲染2.5D图形地图的例子,共有5个例子,1~4是用VC6编写,第5个地图例子是用VS2005编写的,地图素材用的是红警游戏里的沙漠地图来演示.-D3D TileDemo Examples --------------------- All of these were written in Visual C++ 5 Professional. It also compiles with Visual C++ 6, but
HelloHGE
- 对HGE引擎的封装,方便开发和扩展,附带vc6.0工程-Encapsulation of HGE engine, convenient extension development
GameMaker2007
- 仿魔兽3地形编辑器。VC6工程,解决了魔兽3地表自适应算法。-Copy of warcraft 3 terrain editor. VC6 project, solve the adaptive algorithm of warcraft 3 surface.
3Dxfile
- 一个D3DX9开发的3D场景。可用VC6编译,有控制机制。纹理贴图。-D3DX9 develop a 3D scene. Available VC6 compiler, there are control mechanisms. Texture mapping.