搜索资源列表
AirForce
- LOD地形渲染引擎,使用多重纹理,可以实现沙漠、高山、草原等地形。-LOD terrain rendering engine, the use of multiple textures, can achieve a desert, mountains, grasslands terrain.
terrain_demo
- 用C++写的一个地形DEMO,不是很复杂,对刚开始学的话好好研究有帮助的
FinalGamoDemo
- 学习dx游戏编程的半期大作业。有基本的场景,主角(会动),怪兽,实现了地形。还有文档说明。
地形编辑器(可用鼠标调整地形高度)
- 地形编辑器(可用鼠标调整地形高度) 开发工具:VC++2005,库:OpenGL This is a project I worked on for my Interactive Computer Graphics Class at Drexel University. The goal was to have editable terrain during runtime by clicking on the terrain to edit the height and textures th
地形转换代码
- 需要注意的是,要把本脚本放在editor文件夹下,另外将本文件的名字改成英文。再在terrain栏就可以看到功能按钮了
dali
- Ogre引擎写的一个加载天龙八部地形的Demo,提供了大理城市的资源-Ogre engine a load Dragon terrain Demo, the resources of the city of Dali
DDemo
- 简单的地形骨骼动画天空演示-Simple skeleton animation sky terrain demo
04.QuadTree
- 有关网络游戏地形优化的实例!用四叉树做的。-Optimization of the network game example of the terrain! Using Quadtree do.
05.QuadTree+Frustum
- 有关网络游戏地形优化的实例!用四叉树做的(2)。-Optimization of the network game example of the terrain! Using Quadtree do (2).
06.QuadTree+LOD
- 有关网络游戏地形优化的实例!用四叉树做的(3)。-Optimization of the network game example of the terrain! Quadtree do with the (3).
07.QuadTree+FixCrack
- 有关网络游戏地形优化的实例!用四叉树做的(3)。-Optimization of the network game example of the terrain! Quadtree do with the (3).
pro
- 个人原创的梦幻岛online游戏的地图编辑器2.02 的源码,基于Ogre图像引擎和ETM地形库开发-Neverland personal original online game map editor 2.02 source code, based on the Ogre graphics engine and ETM terrain database development
GCShadedImplementation
- 使用XNA制作的一个Geoclipmap地形算法-XNA produced by the use of a terrain algorithm Geoclipmap
gl4java-INSTALLER
- 游戏二维地形的生成的源代码,用Java写的,请各位指教-Two-dimensional topography of the generated game source code, written with Java, please teach
FireKylinGameDemo0.1.0
- 自己做的游戏DEMO,有地形高度图,纹理混合,骨骼动画,天空和,水等等,对初学者有很大的帮助-Do their own games DEMO, a terrain height map, texture blending, skeletal animation, sky and water, etc., is very helpful for beginners
LODTerrain
- LOD技术,做的动态地形,有碰撞检测,自己做了好久才做好-LOD technology, so the dynamic terrain, with collision detection, make their own for a long time before they do
demo
- 自己写的dx的一个小demo.包含摄像机,地形,粒子,雾化-Write your own dx a small demo. Contains camera, terrain, the particles and atomization, etc
Terrain
- 简单地形,实现了基因材质的生成,读取高度图-Simple terrain, to achieve the generation of genetic material, reading height FIG.
3DDemo(SELF)
- 以前自己在学习游戏编程时,写的一个小DEMO,DX实现3D人物在场景的动作,一些特效,地形剔除等-Before learning game programming, writing a small DEMO DX realized 3D character in the scene of action, and removed some of the special effects, terrain
OpenGL3Dearth
- OPenGL和C++实现的三维地形实时动态显示-OPenGL C++ earth